Understanding your players is key to designing experiences theyโll love.
One of the best ways to do that: Use ๐ฝ๐๐ง๐ฉ๐ก๐’๐จ ๐๐ก๐๐ฎ๐๐ง ๐๐ฎ๐ฅ๐๐จ to identify what motivates them.
Hereโs a quick breakdown:
๐ ๐๐ถ๐น๐น๐ฒ๐ฟ๐ โข What drives them: Dominance โข How they play: Raid others, trash talk, dominate in PvP โข How to design for them: Competitive modes, ranked ladders, PvP arenas (while keeping toxicity in check)
๐ ๐๐ฐ๐ต๐ถ๐ฒ๐๐ฒ๐ฟ๐ โข What drives them: Rewards and mastery โข How they play: Grind levels, complete quests, collect rare items โข How to design for them: Clear progression systems, leaderboards, milestone rewards
๐ฌ ๐ฆ๐ผ๐ฐ๐ถ๐ฎ๐น๐ถ๐๐ฒ๐ฟ๐ โข What drives them: Connection and collaboration โข How they play: Chat, form guilds, join co-op missions โข How to design for them: Robust social features, friend lists, community events
๐งญ ๐๐ ๐ฝ๐น๐ผ๐ฟ๐ฒ๐ฟ๐ โข What drives them: Discovery and curiosity โข How they play: Find easter eggs, map the world, talk to NPCs โข How to design for them: Rich, secret-filled worlds with lots to uncover
Great games donโt just attract one type of player. They find ways to satisfy them all.