Where do you think most start-ups get stuck? 90% of them, unfortunately, fail.
While this is slightly different for game startups;
The majority of them fail.
Here are some top reasons
:> Weak Unique Selling Point,
:> Lack of product growth know-how,
:> Co-founder leadership,
:> Good idea, terrible execution,
:> Inefficient monetization (too early or too late),
:> Technical Issues,
:> Horrible pitch decks. Like really bad.
No, market saturation is NOT listed,
Because guess what:
It’s not the market, it’s you.
What is the outcome? We gonna see a lot of
successful gaming startups in the near future.
The future is bright,
for those who work and believe!
Don’t you think?
Cheers!