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What’s the biggest delusion in Game Dev?

Sergei Vasiuk

What’s the biggest delusion in game dev?

I see it all the time.

You think you know what players want.

YOU DO NOT! 🚫

And that’s where everything falls apart.

Mistake №1
↳ Relying on your past success.

• What worked then won’t work now.
• Players evolve, so should your approach.

Mistake №2
↳ Trusting your brand will keep you safe.

• Players aren’t loyal to brands.
• They’re loyal to experiences.

Mistake №3
↳ Overhyping your game pre-launch.

• Hype without substance kills trust.
• Deliver first, market later.

Mistake №4
↳ Ignoring your scope creep.

• Bigger doesn’t mean better.
• Keep it tight, keep it focused.

Mistake №5
↳ Blind faith in your Free-to-Play model.

• F2P isn’t for every game.
• Know your audience.

✅ Solution?

Stop assuming you know what players want.

Start listening.

Test → Adapt → Evolve.

Your players are your best resource.

Build with them, not just for them.

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