I teamed up withMykola Veremievto make a decision tree for your game.
If your game is struggling, ask these questions:
1. Is the FTUE completion rate high? 2. Are players engaged with the core loop? 3. Are paywalls causing drop-offs? 4. Are there difficulty spikes? 5. Is the player funnel strong? 6. Is the game technically stable? 7. Do players have clear long-term goals? 8. Are players pursuing those goals? 9. Is feedback on gameplay positive? 10. Does your team still believe in the vision?
Depending on the answers, you have 3 paths:
• 🔁 Iterate: Minor fixes can boost retention. • ↩ Pivot: Core gameplay has potential but lacks depth. • ☠ Kill: Systemic issues with no clear solution.
Use data to guide your decisions. Iterate, pivot, or cut your losses.