Web3 games as an asset class; do we see any companies, yet, in games who can, or even plans to, sustain it properly as an investment class?
Overall in terms of investing in the long haul, I’m not sure if this topic is thought through much; as other things in my book tend to be a larger priority for parties involved in the mix — starting from investors and VCs, and going to web3 game company founders as well as towards their customers / players / communities, etc.
What I’m mostly after here is that overall:
1. Chances of making a gaming company that survives the test of time are little.
2. Making a game that survives that is rare.
3. Making a game that survives above, within a company that survives that the test of time as well, is even more rare.
4. Then, when any NFT, Token, etc. is brought into this equation, it’s very rare that as an investor / holder, or a player, you would be betting to right game / company in the mix.
This is in my book problematic in many cases from investment class perspective — in terms of how much everyone praises there is value in what you can capitalize and how web3 in games will change everything. In short to mid term there can definitely be this that you can capitalize, if you time things right, but in longer term or throughout investment strategies that last 5-10 years, or more, it’s very rare to have anything making sense here for longer term.
I’ve not even started about the facts that games come and go.
– They can achieve success, or they can fail.
– They can become trendy, and trends tied to them can die.
– You could achieve early success, but after all you could end up with a shark’s fin that doesn’t grow up.
When you tie any web3 economies to above scenarios, you also add to the mix of chances that at some point everyone would just sell their assets, exit/cash out, etc. On top of this, to mix it more, when investors exit (incl. cases where they would also own good sum of e.g., tokens as well)m or companies go through M&A, they most definitely would not be same anymore after those points, which would have direct effects to the operated games as well as their e.g., user bases / economies, etc. – and even if they would be, at some point their founders and key persons would exit; which also would mean that foundations and cultures would be potentially different after those events. And, as a quick conclusion, as an investment asset class with games tie-in you would notice pretty quickly how fragile everything is.
I’m only talking this as an investment class, in the abovementioned context — and, asking, how the maturity on this side will be reached?