Background

Voodoo’s 2024 Activities with 12 Main Subjects

Gökhan Üzmez

I am breaking down Voodoo’s 2024 activities with 12 main subjects:
Over the years, they have surpassed 7 Billion downloads worldwide.

Some developers don’t understand the basics.
They think if design looks good on paper,
It will also scale on charts. Yea, about that…

I follow all major mobile game publishers,
On a custom dashboard, made within minutes.

I am starting analysis with Voodoo,
And I’ll keep publishing similar reports,
On Hyper-Casual Game publishers.

Here are discussions for Voodoo in 2024:

✦ No major scale in 2024 games,
✦ Their Flagships remains the same,
✦ They are struggling to keep CPIs low,
✦ Live Ops teams are doing a great job,
✦ New game attempts focuses on puzzles,
✦ They are still acquiring TONS of new users,
✦ Their Hybrid Monetization is paying off well.

I think they will take the following actions:

↳ Work on more Mid-Core games on secret accounts,
↳ Strengthen their live ops teams with key hirings,
↳ Increase the number of studios they work with,
↳ Implement more aggressive monetization,
↳ Scale at least 1 Puzzle Game (Sorting?).

Login to enjoy full advantages

Please login or subscribe to continue.

Go Premium!

Enjoy the full advantage of the premium access.

Stop following

Unfollow Cancel

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation