We helped a Top-10-grossing Word game achieve +38% IAP ARPDAU lift. 🚀 Here’s how.
1. 30-factor analysis of the product, competitors, internal data, and our vault of 750 prior experiments. 2. ID’ed 8 key initiatives, from larger list of 50+, by estimated ROAS lift per unit effort. 3. Embedded deeply with the team (on / offsite) to product manage dev and split-testing (this is where clients tell us we feel more like team-members than ‘consultants’ 😅)
Of 8 initiatives: • 2 drove double-digit ARPDAU lifts • 3 drove single-digit lift • 3 didn’t move the needle
This was an ideal team for us to work with. They were: • small (under 50 people) • very strong design (chops & leadership) • lacking a Product Management team with 100+ games experience
As a result they had a product that was high-performing despite having plenty of low-hanging fruit for an experienced Product Manager to chew on.
I still struggle with the word ‘consulting’ in this context. Is this consulting? Is this just good fun?