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Top 1% Game Producers?

Anton Slashcev

Want to become a top 1% game producer?

๐Ÿญ. ๐—ฃ๐—ฎ๐˜€๐˜€๐—ถ๐—ผ๐—ป ๐—ถ๐˜€ ๐—บ๐—ฎ๐—ป๐—ฑ๐—ฎ๐˜๐—ผ๐—ฟ๐˜† โค๏ธ
โ€ข You have to love games to make great ones.

๐Ÿฎ. ๐—ข๐˜„๐—ป ๐˜†๐—ผ๐˜‚๐—ฟ ๐—บ๐—ถ๐˜€๐˜๐—ฎ๐—ธ๐—ฒ๐˜€ โš ๏ธ
โ€ข Hiding errors breaks trust.

๐Ÿฏ. ๐—ก๐—ผ ๐—ฑ๐—ฒ๐—ฐ๐—ถ๐˜€๐—ถ๐—ผ๐—ป ๐—ถ๐˜€ ๐Ÿญ๐Ÿฌ๐Ÿฌ% ๐—ฟ๐—ถ๐—ด๐—ต๐˜ ๐Ÿค”
โ€ข Every choice comes with trade-offs.

๐Ÿฐ. ๐—ฆ๐˜๐—ผ๐—ฝ ๐—น๐—ผ๐—ผ๐—ธ๐—ถ๐—ป๐—ด ๐—ณ๐—ผ๐—ฟ ๐˜€๐—ฒ๐—ฐ๐—ฟ๐—ฒ๐˜ ๐˜€๐—ฎ๐˜‚๐—ฐ๐—ฒ ๐Ÿงช
โ€ข There’s no magic formula for success.

๐Ÿฑ. ๐—œ๐˜๐—ฒ๐—ฟ๐—ฎ๐˜๐—ฒ, ๐—ถ๐˜๐—ฒ๐—ฟ๐—ฎ๐˜๐—ฒ, ๐—ถ๐˜๐—ฒ๐—ฟ๐—ฎ๐˜๐—ฒ ๐Ÿ”
โ€ข No game is perfect from the start.

๐Ÿฒ. ๐—˜๐˜…๐—ฒ๐—ฐ๐˜‚๐˜๐—ถ๐—ผ๐—ป ๐—ฏ๐—ฒ๐—ฎ๐˜๐˜€ ๐—ถ๐—ฑ๐—ฒ๐—ฎ๐˜€ ๐Ÿ’ก
โ€ข Cool concepts are common โ€” delivery is rare.

๐Ÿณ. ๐—ฅ๐—ฒ๐˜€๐—ฝ๐—ฒ๐—ฐ๐˜ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ๐˜€ ๐Ÿ™
โ€ข Treat them like guests, or theyโ€™ll leave.

๐Ÿด. ๐—™๐˜‚๐—ป ๐—ถ๐˜€ ๐—ฒ๐˜ƒ๐—ฒ๐—ฟ๐˜†๐˜๐—ต๐—ถ๐—ป๐—ด ๐Ÿ˜„
โ€ข No feature can save a boring game.

๐Ÿต. ๐—ฆ๐˜๐—ฎ๐—ฟ๐˜ ๐˜€๐—บ๐—ฎ๐—น๐—น, ๐˜€๐˜‚๐—ฐ๐—ฐ๐—ฒ๐—ฒ๐—ฑ ๐—ฏ๐—ถ๐—ด ๐Ÿ“ฆ
โ€ข If you canโ€™t ship a small game, more resources wonโ€™t help.

๐Ÿญ๐Ÿฌ. ๐—ฃ๐—ฟ๐—ผ๐—ณ๐—ถ๐˜ ๐—ถ๐˜€ ๐˜๐—ต๐—ฒ ๐˜‚๐—น๐˜๐—ถ๐—บ๐—ฎ๐˜๐—ฒ ๐—บ๐—ฒ๐—ฎ๐˜€๐˜‚๐—ฟ๐—ฒ ๐Ÿ’ฐ
โ€ข Downloads mean nothing if the game isnโ€™t sustainable.

๐Ÿญ๐Ÿญ. ๐—ฃ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ฟ๐—ฒ๐—ปโ€™๐˜ ๐—ณ๐—ผ๐—ผ๐—น๐˜€ ๐Ÿง 
โ€ข They notice tricks. Be honest.

๐Ÿญ๐Ÿฎ. ๐—” ๐—ด๐—ผ๐—ผ๐—ฑ ๐—ด๐—ฎ๐—บ๐—ฒ ๐—บ๐—ถ๐—ด๐—ต๐˜ ๐—ป๐—ผ๐˜ ๐—บ๐—ฎ๐—ธ๐—ฒ ๐—บ๐—ผ๐—ป๐—ฒ๐˜† ๐ŸŽฒ
โ€ข Accept it and move on.

๐Ÿญ๐Ÿฏ. ๐—ฌ๐—ผ๐˜‚๐—ฟ ๐˜๐—ฒ๐—ฎ๐—บ ๐—ฑ๐—ฒ๐—ณ๐—ถ๐—ป๐—ฒ๐˜€ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฐ๐—ฒ๐—ถ๐—น๐—ถ๐—ป๐—ด ๐Ÿ‘ฅ
โ€ข Surround yourself with talent and trust.

๐Ÿญ๐Ÿฐ. ๐—›๐—ฎ๐˜ƒ๐—ฒ ๐—ฎ ๐—ฐ๐—น๐—ฒ๐—ฎ๐—ฟ ๐˜ƒ๐—ถ๐˜€๐—ถ๐—ผ๐—ป ๐Ÿงญ
โ€ข Without direction, your team drifts.

๐Ÿญ๐Ÿฑ. ๐—˜๐—ป๐—ด๐—ฎ๐—ด๐—ฒ ๐˜„๐—ถ๐˜๐—ต ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฐ๐—ผ๐—บ๐—บ๐˜‚๐—ป๐—ถ๐˜๐˜† ๐Ÿ“ฃ
โ€ข Ignoring feedback disconnects you from reality.

๐Ÿญ๐Ÿฒ. ๐—•๐—ฎ๐—น๐—ฎ๐—ป๐—ฐ๐—ฒ ๐—ถ๐—ป๐—ป๐—ผ๐˜ƒ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐˜„๐—ถ๐˜๐—ต ๐—ฏ๐—ฒ๐˜€๐˜ ๐—ฝ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ถ๐—ฐ๐—ฒ๐˜€ โš–๏ธ
โ€ข Too much = chaos. Too little = forgettable.

๐Ÿญ๐Ÿณ. ๐—จ๐˜€๐—ฒ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฑ๐—ฎ๐˜๐—ฎ ๐Ÿ“Š
โ€ข Guessing is expensive.

๐Ÿญ๐Ÿด. ๐— ๐—ฎ๐—ป๐—ฎ๐—ด๐—ฒ ๐˜†๐—ผ๐˜‚๐—ฟ ๐˜๐—ถ๐—บ๐—ฒ โณ
โ€ข Deadlines matter more than you think.

๐Ÿญ๐Ÿต. ๐—ž๐—ฒ๐—ฒ๐—ฝ ๐—น๐—ฒ๐—ฎ๐—ฟ๐—ป๐—ถ๐—ป๐—ด ๐Ÿ“š
โ€ข Falling behind on trends will cost you.

๐Ÿฎ๐Ÿฌ. ๐—ฃ๐—ฟ๐—ถ๐—ผ๐—ฟ๐—ถ๐˜๐—ถ๐˜‡๐—ฒ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ต๐—ฒ๐—ฎ๐—น๐˜๐—ต ๐Ÿง˜
โ€ข Burnout kills creativity โ€” and teams.

Master these, and youโ€™ll earn your spot in the top 1%.

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