Some game developers learn these the hard way…
Don’t get me wrong,
DLCs, customization, etc., are all great…
But they are not what truly matters!
Here are 5 key elements that shouldn’t matter:
1. Early Access
↱ Driven by mostly ‘’Fear of Missing Out’’,
↱ Most of these are just money-grabbing.
2. Micro-Transactions
↱ Pay extra on top of what you just paid,
↱ Just to fast-travel in the game? No, thank you.
3. Release Date
↱ Buggy gameplay mechanics rushed story,
↱ Tons of technical issues, including login issues,
↱ Because of profit promises for upper management?
↱ We don’t deserve this, we can wait.
4. Character Customization
↱ Sure, diversity is great, but tons of cosmetics,
↱ Details on eye lid colors and eyelashes? No…
5. DLC Promise
↱ Why do I pay for a promise that should have,
↱ Been in the original game in the first place?
Here are 5 that should be the ”focus”:
1. Gameplay First
↳ An impactful core game mechanic that is
↳ Tested and sits well with the game content.
2. Reasonable Price
↳ We would like to pay what’s deserved, showing
↳ Respect and cover developers hard hard-earned money.
3. Skill Variety
↳ Being able to play the way we want within the game,
↳ Customize and master our skills, not the way we look.
4. Live Ops
↳ Team that doesn’t abandon the game after release,
↳ Care to create more content according to feedback.
5. Social Proof
↳ A game enjoyed by many others is usually great,
↳ Not because of the ‘’hype’’ or celebrity endorsement,
↳ Because they bring ‘’friends’’ together.