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Shorter Payback Period: Sustained profit growth

Optimizing the LTV curve and conducting iterative testing are essential for ensuring sustainable growth in games. Even before achieving the desired profitability on this curve, the payback period plays a pivotal role. Payback analysis acts as an early validation tool for the LTV model, highlighting potential discrepancies between projected and actual user behavior. Moreover, a shorter payback period enables quicker recovery of marketing investments, paving the way for scaling efforts and sustained profit growth. Dynamics of LTV, CAC, as you all know:  Itโ€™s a fundamental financial principle to aim LTV that is higher than Customer Acquisition Cost (CAC) to ensure profitability in the long term. While this equation seems straightforward, it hides critical questions about its underlying components.  Games thrive on concurrent usersโ€”players who return frequently and are incentivized to spend. However, relying on extended user lifetimes carries inherent risks in marketing. When working with […]

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Don’t Use Seasonality Adjustments in Google Ads to Spend More!

๐ƒ๐Ž๐โ€™๐“ ๐”๐’๐„ ๐’๐„๐€๐’๐Ž๐๐€๐‹๐ˆ๐“๐˜ ๐€๐ƒ๐‰๐”๐’๐“๐Œ๐„๐๐“๐’ ๐ˆ๐ ๐†๐Ž๐Ž๐†๐‹๐„ ๐€๐ƒ๐’ ๐“๐Ž ๐’๐๐„๐๐ƒ ๐Œ๐Ž๐‘๐„! โŒโŒโŒ According to Google's documentation:"Seasonality adjustments are an advanced tool that can be used to inform Smart Bidding of expected changes in conversion rates for future events like promotions or sales"On paper, this sounds like a great solution to test when youโ€™re struggling to increase spend (as was my case).But in practice?Using seasonality adjustments essentially tells the algorithm: "Hey Google, my conversion rate is gonna be higher so send me the WORST quality users ever because my creatives will convert them anyway!"As mentioned above, we wanted to scale the spend during Christmas and hereโ€™s what happened when we aggressively adjusted conversion rates (claiming our Christmas creatives would convert 100% better):โœ…We could scale (+41% spend)โŒBut CPA was the worst of the year (+62% compared to the previous period)โŒThe worst CPI of […]

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Project R.I.S.E. by Supercell

Project R.I.S.E. by Supercell had its 3rd Alpha test last weekend and we couldn't miss it ๐Ÿ˜Ž. This time also on Android, the dev team finally showed us some Metagame features and iterated a lot on the previous feature set. Get the latest update on this cooperative roguelite ARPG โš”๏ธ here: Tower upgrades ๐Ÿ—ผ were introduced, which are powering the feature unlock progression. You still get pass points for chests, but recycling the perks points (basically discarding skills during your run) gives you a permanent upgrade to your account through these. These include stuff such as more consumable slots for revives, more perk rerolls, feature unlocks etc. Another Metagame feature added is Tower Forge ๐Ÿ”จ (bottom Image). This basically unlocks the skill pool of core gameplay skills on semi-random pacing as you sink soft currency into it and a random […]

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Brutally Honest #148

Hey, FAM! Whatโ€™s up? ๐Ÿฅƒ Drink talk I'm on my way to the Maldives for the annual retreat. It canโ€™t be called a vacation when Katarina is running around, but I'm still going to enjoy it. Hope PGC is cold and dark.. Jokes aside, have fun. See you next year! ๐ŸฆฉTip of the week Expanding your UA efforts across multiple channels is essential for comprehensively understanding your game's KPIs. Especially when you are early in development, while this approach may require a higher budget, it provides valuable data for benchmarking and optimization. Why Multi-Channel UA Matters? Running campaigns across various platforms allows for comparative analysis, helping identify which channels yield the best results and where improvements are needed. Relying on a single channel can be risky due to algorithm changes or policy shifts. A multi-channel strategy mitigates this risk by […]

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Level Mechanics of Royal Kingdom

Iโ€™ve saved your time by deconstructing and categorizing ALL 50(!) Level Mechanics from Royal Kingdom ๐Ÿ‘‘ This article is a MUST-Read for both Game Designers and Level Designers.You'll find:โ†ณ Journey from PvP to PvEโ†ณ Royal Kingdomโ€™s key mechanicsโ†ณ Retention vs Monetizationโ†ณ Level Design & Curve Complexity (the most insightful part)Find the Article Here

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Analyze 1000 Games in 5 min with AI

How to analyze 1000 mobile games in 5 minutes with AI: ๐Ÿญ. ๐—š๐—ผ ๐˜๐—ผ ๐—”๐—ฝ๐—ฝ๐— ๐—ฎ๐—ด๐—ถ๐—ฐ: https://lnkd.in/gAtFSbiA โ€ข Use this link for temporary access to its pro features.๐Ÿฎ. ๐—ฆ๐—ฒ๐—น๐—ฒ๐—ฐ๐˜ ๐—ฎ ๐˜€๐˜‚๐—ฏ๐—ด๐—ฒ๐—ป๐—ฟ๐—ฒ โ€ข Tap โ€œTAGS.โ€ โ€ข Choose the subgenre youโ€™re interested in (e.g., Merge). ๐Ÿฏ. ๐—ฆ๐—ฒ๐˜ ๐—ณ๐—ถ๐—น๐˜๐—ฒ๐—ฟ๐˜€ โ€ข Select โ€œYEARโ€ for the time period. โ€ข Set the number of results to 1000. ๐Ÿฐ. ๐—ฆ๐—ฎ๐˜ƒ๐—ฒ ๐˜๐—ต๐—ฒ ๐—ฑ๐—ฎ๐˜๐—ฎ โ€ข Download the CSV file by clicking โ€œDownload CSV.โ€ ๐Ÿฑ. ๐—”๐—ป๐—ฎ๐—น๐˜†๐˜‡๐—ฒ ๐˜„๐—ถ๐˜๐—ต ๐—–๐—ต๐—ฎ๐˜๐—š๐—ฃ๐—ง โ€ข Go to: https://chatgpt.com/ โ€ข Open the GPT-4 model. โ€ข Attach the CSV file. โ€ข Use this prompt: https://lnkd.in/gEUyZkwr โ€ข Enter "continue" several times. ๐Ÿฒ. ๐—š๐—ฒ๐˜ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ถ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ โ€ข Discover trends, revenue changes, common mechanics, popular settings, styles, and even helpful graphs. Enjoy!

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Top Grossing Mobile Casual Games

Success in mobile games isnโ€™t a result of just a new idea.Itโ€™s about data driven creative decisions over time. By looking at top Casual games of 2024,You can see 5 things:1- Market is growing rapidly,2- Live ops matter more than ever,3- Long term retention drives revenue,4- Puzzles are still leading the casual games,5- Player segmentation boosts profits significantly.Data: AppMagic#gamedevelopment #videogames #tech #mobilegames

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What’s Coming up in 2025?

2๏ธโƒฃ0๏ธโƒฃ2๏ธโƒฃ5๏ธโƒฃWHATโ€™S COMING UP? ๐Ÿค” โœจ 2024 was the year of Hybridcasual's consolidation. ๐Ÿ’ซThe big publishers have created specific launch programs. ๐Ÿ“Some good development practices have been set, such as the depth of the games, collectibles (e.g. city builder), etc. ๐ŸŒ†Hypercasual studios have structured themselves to develop Hybrids. ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ‘ฉโ€๐Ÿ’ปAnd, most importantly, many hits have broken into the charts. ๐Ÿ”So what can we look forward to this year? ๐Ÿ‘€To answer this question, I brought the thoughts of three market experts from Supersonic from Unity, Samantha Benjamin (Director of Growth), Igor Bereslavski, and Guy Agiv (Director of Product Design). ๐Ÿ‘‰๐Ÿง On the latest SuperMonday, they discussed issues relevant to the industry, such as the current state of the market, the new game development process, how to create deeper content, monetization strategy, and 2025 trends.๐Ÿ‘‡ Go through the slides below and take a look at […]

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Power of Intrinsic Motivations in Product Marketing

In the ever-evolving landscape of mobile gaming, the pressure to drive immediate results has often led marketers to lean heavily on extrinsic motivations. Strategies rooted in FOMO, exaggerated claims, or outright misleading tactics have proven their effectiveness in short-term gains.However, what if the key to long-term success lies in something more profound?By focusing on audience profiling, unique selling points (USPs), and value propositions (value props) from the perspective of intrinsic motivations, marketers would be able to craft ads and creatives that truly resonates with their audiences โ€” building deeper connections and sustainable engagement.This is where weโ€™ll be focusing on this article, incl. giving an example of a simple tool around these means.The Role of Audience Profiling in Meaningful MarketingAudience profiling is the foundation of effective marketing. It allows you to understand the needs, desires, and motivations of your target users […]

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Top Game Picks of the Week!

Time for another round of mobile game discoveries, where I play so you donโ€™t have toโ€”unless you want to, and trust me, this week, you will want to! From untangling threads (and your life?) to chainsawing fruit and smashing zombies, here are three games that had me hooked. Letโ€™s go! ๐Ÿš€---1๏ธโƒฃ Thread Jam by SayGames๐Ÿงต When Threads Take Over Your Brain!Ever looked at a tangled mess of threads and thought, โ€œI want more of this in my lifeโ€? Me neitherโ€”but Thread Jam makes it weirdly fun. SayGames delivers a beautifully chaotic puzzle where you match threads, create colorful art, and watch your sanity unravel with every level. The cute art style sucked me in, but the challenging levels kept me sweating. Fair warning: boosters and extra moves will tempt your walletโ€”but hey, you canโ€™t blame them for trying!App Store: https://shorturl.at/1wvW6Google […]

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5 Proven UGC Formats Crushing it in 2025

5 Proven UGC Formats Crushing it in 2025 Last year alone, we produced over 5,000 UGC creatives.Here's a fresh batch of UGC trends to fuel your campaigns this year1๏ธโƒฃ Engaging Setup for Language-Learning AppsA fun, relatable concept that can be adapted to highlight language-learning journeys or other educational apps. โ€ข Example: Instagram (https://lnkd.in/gzFVU2Dm)2๏ธโƒฃ Quick-Hit Visuals for an Instant HookSnappy transitions and engaging visuals are a powerful way to hook your audience from the first second. โ€ข Example: Instagram (https://lnkd.in/gPk67s85)3๏ธโƒฃ Long Flight Essentials with a TwistShowcase practical โ€œmust-havesโ€ for travelersโ€”like cozy pillows and headphonesโ€”before surprising viewers with a catchy mobile game or app. โ€ข Example: TikTok (https://lnkd.in/gbKi7vEc)4๏ธโƒฃ Street Talk Format for Authentic TestimonialsCapture raw, on-the-spot reactions and opinions to add a layer of authenticity and realness to your campaign. โ€ข Example: Instagram (https://lnkd.in/gA62yarz)5๏ธโƒฃ Eye-Catching ThumbstopperMake viewers pause their scroll with bold […]

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Mobile Ad Monetization #7

2025 is the year of the app developer. ๐Ÿค”Whoโ€™s Being Downloaded the Most?๐Ÿค” 40-50% of all downloads on Mobile are paid. Thatโ€™s just a fact. Here are the mobile games companies that have amazed the most downloads in the last 30 days. Whatโ€™s nuts is that the large non-mega-app companies are gaining serious traction in absolute download terms. I keep hearing anecdotes about more and more developers shifting their focus to developing apps instead of games. Will 2025 be the year of the app? Azur Interactive Games - 96m DownloadsSayGames - 78m DownloadsSupersonic - 76m DownloadsVoodoo - 70m DownloadsMiniclip - 66m DownloadsEmbracer - 62m DownloadsiKame - 59m DownloadsOutfit7 - 57m DownloadsTencent - 55m DownloadsBabybus Group - 47m Downloads But what about App Companies? Iโ€™ve excluded the normal e-commerce and social media giant apps to show you the largest app companies […]

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