Background
  • arrow_back Home
  • keyboard_arrow_right#Marketing

#Marketing

trending_flat

Pokรฉmon TCG Pocket hit record daily revenue of $8M/Day

Pokรฉmon TCG Pocket recently hit record daily revenue of $8 Mil a day! ๐Ÿค‘ and finally introduced Trading ๐Ÿ’ฑ and it is, how to put it, "complicated" ๐Ÿ˜…. We all knew this was coming, but we really didn't expect this execution. Read the latest on all you need to know on one of the biggest new games on the market ๐Ÿ˜Ž. Every Gacha (lootbox = random rewards game) is based on the premise that everything you get goes through random chance. You can't chose what you get and there are very small chances to get the best content, because the game pretty much ends when you get it, which will never happen as they will add more "new best content" later ๐Ÿ˜… Trading or any sort of mechanics that is directly skipping through the randomness is completely breaking this system. Imagine […]

trending_flat

Why Some Puzzle Games are More Addicting?

The puzzle genre is a powerhouse in mobile gaming, generating over $7 billion annually in in-app purchases (IAP). Despite this immense market, more than half of the revenue comes from a single subgenre: Match-3. Established giants dominate not only Match-3 but also other popular subgenres like Merge and Blast, making it incredibly difficult for new entrants to gain traction. In such a highly competitive space, innovation is the key to creating new opportunities, and we've seen that with the rise of Physical Match and Tile Match games. Titles like Match Factory, Triple Match 3D, and Tile Busters have successfully carved out space by introducing fresh mechanics to the puzzle category. โ€œPairโ€ games mainly consisting of Physical Match and Tile Match titles didnโ€™t take long to become the third largest puzzle subgenre. As the puzzle market evolves, a new wave of […]

trending_flat

Mobile Gaming Brands Winning with UGC

We all know that gaming marketers are loving UGC ads right now, I've spoken about this multiple times recently and it's definitely a trend that is going to keep gaining in traction and user performance (ROI). I was recently approached by the folks at Ramdam to review their market report on just this subject and I found a world of really useful data points that further validate my whole hypothesis aroundย the ad-type shaping the culturalย norms in marketing.Probably my favourite state overall was that ads incorporating UGC achieve on average a 7.5% higher Day 30 retention rate! I think all studios right now could do with seeing those kinds of performance bumps from using this strategy!Download the report here.

trending_flat

How to Monetize Whales Through Milestone Events

How to Monetize Whales Through Milestone Events ๐Ÿ‹ Monetization features for whales are designed to target the highest-spending players, while also engaging less-spending players with the potential to convert them into whales.๐Ÿ’ก How milestones tied to hard currency spend work:Players complete milestones and receive rewards by spending standard hard currency during the event.๐Ÿณ In-game Examples:โ€” โ€œEmerald Waterfallsโ€ event in Hero Wars is held weekly, starting on Wednesdays. While its long duration and regularity make its exact impact on revenue harder to measure, its continuous rotation demonstrates its importance.โ€” โ€œMore Than Gemsโ€ event in Rise of Kingdoms is held on weekends during major clan events like the โ€œSunset Canyon Tournamentโ€ and โ€œAlliance Mobilization,โ€ resulting in a 12โ€“40% revenue increase on the following Mondays.โœ… Why itโ€™s important:Whales are one of the most important cohorts that can generate the absolute majority of revenue […]

trending_flat

Merge-2 with Complex Meta: The Year of LiveOps & Monetization

Merge-2 with Complex Meta: The Year of LiveOps & Monetization ๐Ÿš€ The genre surged in 2024, with revenue up 106% YoY and downloads rising 43%.But hereโ€™s the catchโ€”this growth comes from just a few dominant titles, including Merge Mansion, Travel Town, Gossip Harbor, and Seaside Escape. ๐Ÿ‘‘How did they achieve this? By doubling down on LiveOps and refining monetization strategies, drawing inspiration not just from each other but also from Match-3 and Casual Casino. ๐ŸŽฐWant the details? Youโ€™ll find them all in our report.Casual Games Report 2024 also covers:๐Ÿ† How Two games outperformed Merge Mansion, which dominated the niche for three years.๐Ÿ”„ How Merge Mansion is fighting back to reclaim its position.๐Ÿ“ˆ How three new games broke into the Top 10โ€”and what set them apart.

trending_flat

The Future of F2P Games and Hybrid Monetization

Systematic and emergent gameplay mechanics are a powerful tool in game design; shaping some of the most memorable and engaging player experiences.From physics-driven mechanics, puzzles, etc. to open-ended economic and systemic simulations, these mechanics allow players to interact dynamically with a game world rather than following pre-scripted paths. However, despite their growing popularity, their full potential for F2P mobile games and premium games incorporating F2P economies is still largely untapped.In this article, we'll explore how systematic and emergent gameplay can be leveraged for monetization, engagement, and live service sustainability โ€” making it a cost-efficient alternative to content-heavy LiveOps while maintaining player retention. Weโ€™ll also take a look into how these mechanics align with intrinsic motivations, intrinsic monetization and social group monetization, creating deep and meaningful engagement-monetization loops that extend beyond e.g., traditional extrinsic reward systems.The Efficiency of Systematic and Emergent […]

trending_flat

1287326723 new AI tools every day!

1287326723 new AI tools every day! If you don't use these AI tools, you are already obsolete. ๐—๐˜‚๐˜€๐˜ ๐—พ๐˜‚๐—ถ๐˜ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—จ๐—” ๐—ท๐—ผ๐—ฏ ๐—ฟ๐—ถ๐—ด๐—ต๐˜ ๐—ป๐—ผ๐˜„๐Ÿ‘‡ ๐Ÿ” ๐—ฆ๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต & ๐—ฅ๐—ฒ๐˜€๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต โ€ข OpenAI o1 โ€” The most advanced reasoning model. โ€ข DeepSeek AI - yes. I use it too! โ€ข Gemini Live โ€” Engage with AI as it watches your screen. โ€ข Perplexity โ€” Combines AI with powerful web search.โšก ๐—ฃ๐—ฟ๐—ผ๐—ฑ๐˜‚๐—ฐ๐˜๐—ถ๐˜ƒ๐—ถ๐˜๐˜† โ€ข Superhuman AI โ€” Turbocharge your email writing. โ€ข Wispr Flow โ€” Achieve 99% accuracy in speech-to-text dictation. โ€ข Lindy โ€” Simplify your life with seamless task automations. โ€ข Delphi โ€” Create a digital version of yourself. โ€ข Granola โ€” Your go-to AI meeting notes assistant.๐ŸŽจ ๐—–๐—ฟ๐—ฒ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐—ง๐—ผ๐—ผ๐—น๐˜€ โ€ข Midjourney (DALL-E Open Ai, Stable Diffusion AI, Leonardo.Ai) โ€” Generate stunning AI-crafted images. โ€ข Krea โ€” Your AI-powered visual design companion. โ€ข Freepik […]

trending_flat

Be Careful with the new adROAS campaigns in Meta

๐ŸšจBe Careful with the new adROAS campaigns in Meta๐Ÿšจ As I recently shared on LinkedIn (Iโ€™ll leave the link in the comments), Meta has rolled out a new Value Optimization (VO) campaign specifically for mobile games that monetize mainly through ads rather than in-app purchases. For now, this is only available on Android..I started testing this with one of my clients, and the initial results were impressive. We were reaching profitability in a much shorter period compared to other main channels like AppLovin and Google. Naturally, we began scaling gradually, as you can see in the graph.But then... things took a turn. Once we reached $1k/day in ad spend, we saw a drastic drop in efficiency, which is clearly reflected in the declining ROAS.The main reason seems to be the steady decline in retention rate (see screenshot 2), which is […]

trending_flat

Review Radar #7

Review Radar #7 ๐Ÿ“ก is back with 15 games that we already covered on the podcast in last 3 months, as we keep them on our "radar" ๐Ÿ˜…. Get the latest status updates from big names such as Homa, Habby, Voodoo, Tencent, Crazy Maple Studio, Lion Studios, Game District, Burny Games ๐Ÿ˜Ž. Reelshort continues to scale, breaking $31 Mil. for last month January ๐Ÿค‘ Pokรฉmon TCG Pocket released the second set which mean they did $70 Mil. in last 30 days ๐Ÿ’น, steady on its way to $1 Bil. after 12 months from launch. Homa finally started to scale up All in Hole, making $3,5 Mil. just from IAPs ๐Ÿ˜… last 30 Days. Lastly both Impulse and Colorwood Sort are continuing to take on scale in the winner bracket ๐Ÿ˜. On the looser bracket, Valve's Deadlock has run out of […]

trending_flat

Mobile Gaming Today: 45

Hola Fam โ˜ƒ๏ธ I guess many of you are in Gamesforum Barcelona right now. Perfect time for it. ๐Ÿ•บ๐Ÿป ENJOY! Soooo - Lezgo ๐Ÿ‘‡๐Ÿป Mobile Marketing ยป Surprise, Youโ€™re Hooked: The Fun World Of Gacha Games ๐Ÿ“ฉ Mobile Ad Monetization Newsletter #8 ๐ŸŽฎ Color Block Jam by Rollic scaled to $300K A Day ๐Ÿ“ข How Top 100 Games implement Interstitial Ads & IAP ๐Ÿ’– Love this rolling offer design in Coin Master! ๐Ÿ› ๏ธ 25 Live-Ops Features Starter Pack ๐Ÿ”ฅ Not just great gameplay, master Live Ops. ๐Ÿ” Google Ads will cannibalize your organic traffic ๐Ÿ‘‹ โ€œWelcome Back!โ€ screen from Travel Town by Moon Active Industry Highlights ยป Casual Games Report 2024 by AppMagic ๐ŸŽฐ Playtika Owns 4 of the Top 10 Casual Casino Games ๐Ÿ“ˆ Evolution of F2P Monetization in Premium Games ๐ŸŽฏ 9 truths about game product management. โš–๏ธ […]

trending_flat

Blue Ocean Subgenres in Mobile Gaming in 2025

Blue Ocean Subgenres in Mobile Gaming in 2025 Here's a structured look at market size, growth, success rate, and oligopoly index:--- ๐—•๐˜† ๐—ฟ๐—ฒ๐˜ƒ๐—ฒ๐—ป๐˜‚๐—ฒ: ---๐Ÿญ. ๐Ÿฐ๐—ซ ๐—ฆ๐˜๐—ฟ๐—ฎ๐˜๐—ฒ๐—ด๐˜† โ€ข Revenue: $7B in 2024 โ€ข YoY growth: 14% โ€ข Success rate: 14.8% โ€ข Top games of the genre: https://lnkd.in/eub3cEKu ๐Ÿฎ. ๐—œ๐—ฑ๐—น๐—ฒ ๐—ฅ๐—ฃ๐—š โ€ข Revenue: $2B in 2024 โ€ข YoY growth: 31% โ€ข Success rate: 5.8% โ€ข Top games of the genre: https://lnkd.in/eSU2EBSG ๐Ÿฏ. ๐—ฅ๐—ผ๐—ด๐˜‚๐—ฒ๐—น๐—ถ๐—ธ๐—ฒ โ€ข Revenue: $436M in 2024 โ€ข YoY growth: 44% โ€ข Success rate: 4.3% โ€ข Top games of the genre: https://lnkd.in/eFGy73ux ๐Ÿฐ. ๐— ๐—ฒ๐—ฟ๐—ด๐—ฒ ๐—š๐—ฎ๐—บ๐—ฒ๐˜€ โ€ข Revenue: $1.2B in 2024 โ€ข YoY growth: 94% (!) โ€ข Success rate: 1.4% โ€ข Top games of the genre: https://lnkd.in/eJGWpT8i --- ๐—•๐˜† ๐—ฑ๐—ผ๐˜„๐—ป๐—น๐—ผ๐—ฎ๐—ฑ๐˜€: --- ๐Ÿญ. ๐—๐—ผ๐—ฏ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ผ๐—ฟ โ€ข Downloads: 520M in 2024 โ€ข YoY growth: 42% โ€ข Success rate: 11.7% โ€ข Top games of the […]

trending_flat

Mobile Ad Monetization #9

The โ€œBritish Invasionโ€ was a cultural phenomenon in the mid-1960s, when rock and pop bands from the UK became popular in the USA. Today, thereโ€™s a similar global trend in mobile gaming: Vietnamese-made ad-driven mobile games are taking the global download charts by storm. In December, the 10 largest publishers from Vietnam were downloaded 143 million times (thatโ€™s a lot). Looking at the top 25 mobile game studios by downloads, 4 out of them are Vietnamese. iKame, a Vietnamese studio based in Hanoi, is about to overtake Outfit7 as the 7th largest studio in absolute download terms. Undoubtedly, thereโ€™s a โ€œVietnamese Invasionโ€ in mobile gaming. So, letโ€™s look at the main Vietnamese studios that are leading the charge to take over the download charts and estimate their ad revenues. * Top 25 publishers by global downloads December 2024. Vietnamese developers […]

Login to enjoy full advantages

Please login or subscribe to continue.

โœ–

Go Premium!

Enjoy the full advantage of the premium access.

โœ–

Stop following

Unfollow Cancel

โœ–

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation

โœ–