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Secret to Growing on iOS?

“What’s the secret to growing on iOS?”.It’s the question I get asked the most. My answer? There’s no one-size-fits-all strategy.Looking back at the game developers and UA teams I’ve worked with at Apple & ironSource, I noticed one thing:1. The most successful teams know their strengths. 2. Then they double down on them.Take Trailmix Games.With Love & Pies 🥧, they stood out in the competitive Merge category through strong storytelling, inclusive characters, and sweet visuals.And it worked: looking at their App Store reviews, 40% of players mentioned loving the game for these exact reasons.The next step? Leaning into it and making sure their UA campaigns + ASO strategy highlight what players love.That’s exactly why I built the DICE Framework - to help teams identify their strengths and use them to drive growth, focusing on 4 key UA pillars:- Data- Innovation- […]

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Color Block Jam: The New Leader of Block Puzzle Games

Color Block Jam: The New Leader of Block Puzzle Games 👑 New releases continue to flood the Top Trending chart, and this time, we’re focusing on №4—Color Block Jam by Rollic ⭐️Since Nov 2024, the game has been steadily increasing its revenue, securing its position as a genre leader by Jan 2025 🥇To put it into numbers, Color Block Jam’s revenue in Jan 2025 reached $2.39M and is nearly 4x higher than its closest competitor—and it’s still climbing! 🔥In just a few months, it also claimed the №5 spot among Rollic’s top-grossing games 🚀Will Color Block Jam maintain its dominance? We’re watching closely 👀Have closer look at the game using its AppMagic public page

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Bringing Puzzles to 3D Still Works

Bringing Puzzles to 3D Still Works 🧩 I remember trying Cube Master 3D back in 2021 and thinking — taking Zen Match to 3D is brilliant!This move didn’t just add literal depth, but also gameplay depth! Finding the right tile became harder, misclicks more frequent, and levels often more complex. 🧠Today, in 2025, we’re seeing the same trend across hyper and hybrid casual puzzles. Take Screw Away: 3D Pin Puzzle — it applies the same 3Ding to the trending screw puzzle core and is now the #3 top-grossing game in its subgenre. 🔩But that doesn’t mean going 3D is a guaranteed path to success. In both of these subgenres, the top-grossing games are still 2D, which can be easily spotted in the AppMagic charts!Still, it doesn’t change the fact that many developers found their way to installs and revenue by […]

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10 Biggest Ad Networks on Mobile

💪Who are the 10 Biggest Networks on Mobile, and How do they make money? 💸 After Applovin’s end-of-year statement and the subsequent LinkedIn carousel of congratulations🎠 I felt like taking a step back and discussing how ad networks actually make money and which networks are currently the largest ones on mobile from a volume of impressions perspective. Mobile ad Networks, at its core, offer three distinct products: A direct SDK connection to mobile apps and their users The UA algorithms they’ve built on the traffic using their AI prowess End cards that make users more likely to click and download the advertised apps or games At its core, an ad network provides the plumbing and the algorithms that will show the best ad for the users who are most likely to convert to the content. This means that mobile ad […]

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Interesting Approach by Dice Dreams

Cool to see Dice Dreams featuring its celebrity collab directly on the App Store page. Having a well-known face in ASO can help with credibility and conversion. Not something you see often, but definitely an interesting approach. Have you noticed other games using this strategy?

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11 tips for Killer UA operations: Q1 2025

11 tips for Killer UA operations (Q1 2025) That’s it, 𝗻𝗼 𝗕𝗦 & 𝗯𝗿𝘂𝘁𝗮𝗹𝗹𝘆 𝗵𝗼𝗻𝗲𝘀𝘁! No fluff intro, straight to the point. Here we go again! The previous UA killer articles were super successful, so I started writing a UA killer tips segment. I will keep sharing these tips; don’t worry. Keep reading the tips to improve your UA. Simple, practical & efficient! That’s it, no bullshit & brutally honest! No fluff intro, straight to the point. 1. Creative KPIs & custom columns on Meta This is more advanced stuff, so people who are new to Meta ads might not get it, but… …these are some metrics you need to keep an eye on when testing videos: We have hook rate, hold rate and engagement score. You need to watch these when checking your creative performance. Important thing is, there […]

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iOS in Mobile Gaming: 2022-2024

In recent years, there have been many changes within the iOS ecosystem (both on gaming and non-gaming side). As my report about iOS from 2024 got pretty good attention, I decided to refresh it for new data. I hope it will be useful :). ▪️ What does the current iOS ecosystem look like? ▪️ iPhone vs iPad performance ▪️ In which countries does iOS have a strong presence, and where is it less dominant? ▪️ How does iOS perform across different mobile gaming and non-gaming genres?All details about iOS in 2022-2024 you can find in my report 📕 📕 📕 - more than 60 pages with different data analyses, data points around iPhone/iPad, iOS in mobile gaming, iOS in non-gaming apps (from various data sources).#ios #mobilegaming #mobileapps #mobilegames #iphone #ipad

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Mobile Game Publishers Heatmap in 2024

Mobile Game Publishers Heatmap in 2024 Top gainers and losers: 𝗪𝗵𝗼 𝗱𝗼𝗺𝗶𝗻𝗮𝘁𝗲𝗱? 🟢 Supercell: $1.44B (+79.8%) - https://lnkd.in/eAyrvMmZ 🟢 Dream Games: $1.5B (+57.64%) - https://lnkd.in/eyBKsqNj 🟢 Scopely: $1.98B (+57.93%) - https://lnkd.in/e7Gm8Hq6 🟢 Peak Games: $564.8M (+89.96%) - https://lnkd.in/emKbWZjf 🟢 FUNFLY: $1.2B (+2893.14% - not a typo) - https://lnkd.in/eCNUaFHN 🟢 The Pokémon Company: $357.4M (+424.44%) - https://lnkd.in/eqjyqZFX 🟢 Paper Games: $345.5M (+673.23%) - https://lnkd.in/ebTVF72F 𝗪𝗵𝗼 𝘀𝘁𝗿𝘂𝗴𝗴𝗹𝗲𝗱? 🔴 Cognosphere: $1.3B (-24.76%) - https://lnkd.in/eXB7YSJc 🔴 NetEase: $1.97B (-10.47%) - https://lnkd.in/e4-7D9wJ 🔴 Playrix: $1.7B (-11.65%) - https://lnkd.in/emb4b9wN 🔴 NEXON: $259.5M (-36.62%) - https://lnkd.in/ekfHHhUF 🔴 Lingxi Games: $366.2M (-40.11%) - https://lnkd.in/e9DAGxsv 🔴 Zynga: $696.5M (-16.33%) - https://lnkd.in/eypn-afQ 🔴 FunPlus: $445.1M (-22.88%) - https://lnkd.in/e8TcEZ8U 𝗦𝘁𝗲𝗮𝗱𝘆 𝗚𝗶𝗮𝗻𝘁𝘀: 🟡 Tencent: $7.8B (+10.79%) - https://lnkd.in/escZv6CJ🟡 King: $1.45B (-0.51%) - https://lnkd.in/e9bz-GFg 🟡 LINE Corporation: $776M (-1.64%) - https://lnkd.in/eNimht7B 🟡 Roblox: $1.18B (+24.1%) - https://lnkd.in/epNcae_2 The top 100 mobile game publishers […]

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Hooked on Little Farm Story!

🌾 Hooked on Little Farm Story! 🚜 Discovered a new idle game I’m obsessed with—Little Farm Story by SayGames & H8Games, a studio from Ukraine! 🇺🇦 Loving the tools screen—it blends in-game currency, rewarded video, and IAP in a clever way. You can unlock tools individually or get everything for 7 days with a one-time purchase. Smart design that caters to different player types! 🎯

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Mobile Gaming Today: 47

⚡️ Feb 11-18: What's up? Hei Fam! After your feedback, I changed the Newsletter Format a bit. Lmk how you feel 🦧 Game of the Week: Goods Puzzle ABI Game Studio’s Hit Game here. Making around 300K IAP + Ads altogether per day! More? Sort Puzzle: The Hottest Genre Of 2024 This newest iteration of the mixed object match pair puzzler is hitting the gas, overtaking even the previous leader of this loop. Another testament to the quality setup of Hybrid Casual puzzler, powered by a unique core gameplay loop with very accessible gameplay and theme. On top of it, its metagame is using all of the best practices of the event rotation meta from Royal Match, making this a highly grossing combination. Sort Puzzle Top 10: AppMagic 2025 Gaming Investments » AppLovin is selling all its Game Studios for […]

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Mobile Gaming Benchmarks 2025

Checked GameAnalytics' Report? The report is based on data from 11,600 gaming applications across 9 regions on 2 platforms (iOS & Android) in 16 different genres. The MAU of all projects used for the report exceeds 1.48 billion. Retention Benchmarks ❗️The report uses classic, not Rolling Retention. By the end of 2024, the average D1 Retention for the top 25% of games ranges from 26.48% to 27.69%. This is worse than the 2023 results (28-29%). For the least successful 25% of projects, D1 Retention is at 10-11.5%. On iOS, the top 25% of projects have a higher average D1 Retention - 31-33% compared to 25-27% on Android. The median D7 Retention across all projects ranges from 3.42% to 3.94%. This is, again, lower than the 2023 results (4-5%). For the top 25% of projects, this indicator is at 7-8%, while […]

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War Robots by MY.GAMES: $1 Billion in Revenue

As reported by PocketGamer, My.Games and Pixonic’s War Robots has officially joined the billion-dollar club, surpassing $1 billion in lifetime revenue across all platforms. The milestone follows the game’s 10-year anniversary, cementing its status among fewer than 100 mobile titles to hit this benchmark, according to data.ai. With over 300 million installs, War Robots maintains an active player base of 4.7 million monthly users and 690,000 daily players. Mobile dominates the game's success, contributing 95% of total installs and 94% of revenue. Android leads in downloads with 212 million compared to iOS’s 70 million, but revenue is nearly split—$455 million from Android and $442 million from iOS. Global Reach and Expansion The U.S., Japan, Germany, South Korea, and the UK drive the game's revenue, with U.S. players alone contributing over $380 million. The game's return to China last year further […]

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