R&D Framework for Game Prototyping
🕹 R&D Framework for Game Prototyping 🕹 Below is the framework we often use when starting work on new projects:I. Pre-Production (2-4 weeks)1. Idea Generation: ▶ Market analysis, gathering references; ▶ Brainstorming to pick the most promising ideas2. Greybox Prototyping: ▶ Focus on a single core feature; ▶ Find the fun factor3. Conceptualization: ▶ Preparing the GDD, user flow, and key shots;▶ Selecting the right tools and creating a roadmapII. Production (4-10 weeks)4. Features Development: ▶ Concentrate on key gameplay mechanics and speed in development;▶ Minimal meta or progression5. Content Creation: ▶ Craft key art, and fun levels, and use ready-made assets;▶ Secondary art, vfx, sounds, etc. can be draft6. Minimum Viable Product: ▶ Ensure the game offers 20-40 minutes of engaging gameplay with a distinctive style and polished game feel▶ Better fewer, but betterIII. Product-Market Fit Validation (1-3 weeks)7. […]