How to Design Daily Missions
How to Design Daily Missions ๐๐น๐ฒ๐ฎ๐ฟ ๐ผ๐ฏ๐ท๐ฒ๐ฐ๐๐ถ๐๐ฒ๐ + ๐ถ๐ป๐๐๐ฎ๐ป๐ ๐ฟ๐ฒ๐๐ฎ๐ฟ๐ฑ๐ โข Simple, straightforward tasks with quick payoffs โข Example: โComplete 3 levelsโ or โCollect 10 itemsโ โข Immediate gratification fuels longer play sessions ๐๐ผ๐บ๐ฏ๐ถ๐ป๐ฒ ๐๐ต๐ผ๐ฟ๐-๐๐ฒ๐ฟ๐บ ๐ฎ๐ป๐ฑ ๐น๐ผ๐ป๐ด-๐๐ฒ๐ฟ๐บ ๐๐ฎ๐๐ธ๐ โข Daily missions for quick engagement โข Tie them to weekly/monthly goals for sustained interest โข Example: โFinish 5 daily missions in a weekโ to unlock exclusives ๐๐ป๐ฐ๐ผ๐๐ฟ๐ฎ๐ด๐ฒ ๐ฎ๐ฐ๐๐ถ๐๐ฒ ๐ด๐ฎ๐บ๐ฒ๐ฝ๐น๐ฎ๐ โข Require real participation, not just passive logins โข Example: โWin 5 battlesโ or โUse 3 different weaponsโ โข Drives mastery of game mechanics ๐๐ฎ๐น๐ฎ๐ป๐ฐ๐ฒ ๐ฑ๐ถ๐ณ๐ณ๐ถ๐ฐ๐๐น๐๐ โข Simple starter tasks for newcomers โข Gradually increase complexity for veterans โข Keep missions challenging but fair ๐ฃ๐ฒ๐ฟ๐๐ผ๐ป๐ฎ๐น๐ถ๐๐ฒ ๐บ๐ถ๐๐๐ถ๐ผ๐ป๐ โข High spenders crave premium rewards โข Free players lean toward resource-focused tasks โข Aligning with preferences = stronger engagement ๐ช๐ต๐ ๐ฑ๐ผ๐ฒ๐ ๐๐ต๐ถ๐ ๐๐ผ๐ฟ๐ธ? โข Retention: […]