Background
  • arrow_back Home
  • keyboard_arrow_right#GameDev

#GameDev

trending_flat

Good RV Placement in Cake Await

Good RV Placement in Cake Await Really like this approach to rewarded video at the level start screen. Instead of a generic RV offer, the game presents three boostersโ€”giving players a clear and immediate benefit for watching an ad. This placement makes the decision feel natural, reinforcing the value of RV while improving gameplay. A small but effective way to boost engagement and monetization without disrupting the player experience.

trending_flat

Beyond Battle Passes and Gacha: Retention-Driven Monetization Models

Battle passes and gacha mechanics have become standard monetization strategies in F2P games. However, they often lead to predictable engagement patterns and donโ€™t always foster deep, long-term player investment. This post exploresย severalย new innovative monetization modelsย designed to drive engagement and retentionย without relying solely on battle passesย (including event and season passes) and/or gacha mechanics. These models explored in this article can create monetization opportunities that align with player behavior, community participation, and overall game experience. 1. Prestige & Legacy Systems (Monetizing Long-Term Engagement) Example: A game where high-level players can โ€œretireโ€ their progress in exchange for exclusive content. How It Could Work: Players who reach a certain milestone (e.g., max level, final tier of progression) can โ€˜prestigeโ€™ to gain exclusive benefits from a premium track (of e.g., cosmetics, skills, or VIP content). Monetization comes from prestige passes, premium tracks or premium currency […]

trending_flat

Mobile Gaming Today: April’1 Week

Hey Fam, Was Ramadan Festival week! I had the best time playing Mo-co, Squad Busters & Brawl Stars with my nephews! Lots of laughs & sweet moments all around (: ๐Ÿ‘Œ๐Ÿป Top Gaming Content ยป Helping Your Players In a Smart Way ๐ŸŒฟ Top puzzle games know the secret: support players, even if it means less short-term cash. From Royal Matchโ€™s smart propeller targeting to Toon Blastโ€™s clean levels, these subtle touches help players win without feeling squeezed ยฏ\_(ใƒ„)_/ยฏ Help is Help. Royal Matchโ€™s โ€œtake a lookโ€ before end-game offers might lower conversions, but it builds trust. These arenโ€™t just kind gestures; theyโ€™re smart, player-first design that drives long-term loyalty and revenue. And itโ€™s not just puzzles. A helpful AI or clear progression works wonders in any genre. Quick wins are easy, but great games play the long game by […]

trending_flat

Top 1% Game Producers?

Want to become a top 1% game producer? ๐Ÿญ. ๐—ฃ๐—ฎ๐˜€๐˜€๐—ถ๐—ผ๐—ป ๐—ถ๐˜€ ๐—บ๐—ฎ๐—ป๐—ฑ๐—ฎ๐˜๐—ผ๐—ฟ๐˜† โค๏ธ โ€ข You have to love games to make great ones.๐Ÿฎ. ๐—ข๐˜„๐—ป ๐˜†๐—ผ๐˜‚๐—ฟ ๐—บ๐—ถ๐˜€๐˜๐—ฎ๐—ธ๐—ฒ๐˜€ โš ๏ธ โ€ข Hiding errors breaks trust.๐Ÿฏ. ๐—ก๐—ผ ๐—ฑ๐—ฒ๐—ฐ๐—ถ๐˜€๐—ถ๐—ผ๐—ป ๐—ถ๐˜€ ๐Ÿญ๐Ÿฌ๐Ÿฌ% ๐—ฟ๐—ถ๐—ด๐—ต๐˜ ๐Ÿค” โ€ข Every choice comes with trade-offs.๐Ÿฐ. ๐—ฆ๐˜๐—ผ๐—ฝ ๐—น๐—ผ๐—ผ๐—ธ๐—ถ๐—ป๐—ด ๐—ณ๐—ผ๐—ฟ ๐˜€๐—ฒ๐—ฐ๐—ฟ๐—ฒ๐˜ ๐˜€๐—ฎ๐˜‚๐—ฐ๐—ฒ ๐Ÿงช โ€ข There's no magic formula for success.๐Ÿฑ. ๐—œ๐˜๐—ฒ๐—ฟ๐—ฎ๐˜๐—ฒ, ๐—ถ๐˜๐—ฒ๐—ฟ๐—ฎ๐˜๐—ฒ, ๐—ถ๐˜๐—ฒ๐—ฟ๐—ฎ๐˜๐—ฒ ๐Ÿ” โ€ข No game is perfect from the start.๐Ÿฒ. ๐—˜๐˜…๐—ฒ๐—ฐ๐˜‚๐˜๐—ถ๐—ผ๐—ป ๐—ฏ๐—ฒ๐—ฎ๐˜๐˜€ ๐—ถ๐—ฑ๐—ฒ๐—ฎ๐˜€ ๐Ÿ’ก โ€ข Cool concepts are common โ€” delivery is rare.๐Ÿณ. ๐—ฅ๐—ฒ๐˜€๐—ฝ๐—ฒ๐—ฐ๐˜ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ๐˜€ ๐Ÿ™ โ€ข Treat them like guests, or theyโ€™ll leave.๐Ÿด. ๐—™๐˜‚๐—ป ๐—ถ๐˜€ ๐—ฒ๐˜ƒ๐—ฒ๐—ฟ๐˜†๐˜๐—ต๐—ถ๐—ป๐—ด ๐Ÿ˜„ โ€ข No feature can save a boring game.๐Ÿต. ๐—ฆ๐˜๐—ฎ๐—ฟ๐˜ ๐˜€๐—บ๐—ฎ๐—น๐—น, ๐˜€๐˜‚๐—ฐ๐—ฐ๐—ฒ๐—ฒ๐—ฑ ๐—ฏ๐—ถ๐—ด ๐Ÿ“ฆ โ€ข If you canโ€™t ship a small game, more resources wonโ€™t help.๐Ÿญ๐Ÿฌ. ๐—ฃ๐—ฟ๐—ผ๐—ณ๐—ถ๐˜ ๐—ถ๐˜€ ๐˜๐—ต๐—ฒ ๐˜‚๐—น๐˜๐—ถ๐—บ๐—ฎ๐˜๐—ฒ ๐—บ๐—ฒ๐—ฎ๐˜€๐˜‚๐—ฟ๐—ฒ ๐Ÿ’ฐ โ€ข Downloads mean nothing if the game isnโ€™t sustainable.๐Ÿญ๐Ÿญ. ๐—ฃ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ฟ๐—ฒ๐—ปโ€™๐˜ […]

trending_flat

New Take in Coin Master: Team Up for Daily Challenges

Teaming Up for Daily Challenges โ€“ A New Take in Coin Master Daily challenges have been a staple in mobile games, but Coin Master is testing an interesting twist. Instead of completing them solo, players can invite a friend or a team member to tackle the tasks together. This adds a social layer to progression, making the experience more engaging while increasing retention. Havenโ€™t seen this approach tested before in daily missions โ€“ curious to see how players respond to it!

trending_flat

9 Key Pillars of Game Design

9 Key Pillars of Game Design (every game designer should know)Hereโ€™s the full breakdown: ๐ŸŽฎ ๐—–๐—ผ๐—ฟ๐—ฒ ๐—š๐—ฎ๐—บ๐—ฒ๐—ฝ๐—น๐—ฎ๐˜† โ€ข Game rules โ€ข Fun mechanics โ€ข Level and encounter design ๐Ÿ“ˆ ๐—ฃ๐—ฟ๐—ผ๐—ด๐—ฟ๐—ฒ๐˜€๐˜€๐—ถ๐—ผ๐—ป โ€ข Rewards and upgrades โ€ข New mechanics โ€ข Milestones ๐Ÿ”ฅ ๐— ๐—ผ๐˜๐—ถ๐˜ƒ๐—ฎ๐˜๐—ถ๐—ผ๐—ป โ€ข Short-term and long-term goals โ€ข Challenges and quests โ€ข Player agency ๐Ÿ“– ๐—ก๐—ฎ๐—ฟ๐—ฟ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ โ€ข Storytelling and world-building โ€ข Player choice โ€ข Dialogue and character relationships ๐ŸŽจ ๐—”๐—ฒ๐˜€๐˜๐—ต๐—ฒ๐˜๐—ถ๐—ฐ๐˜€ โ€ข Art style and environment design โ€ข Audio and visual consistency โ€ข VFX, animations, and UI ๐Ÿ•น ๐—š๐—ฎ๐—บ๐—ฒ ๐—™๐—ฒ๐—ฒ๐—น โ€ข Camera and responsiveness โ€ข Sound and color โ€ข VFX and animations ๐Ÿ‘ฅ ๐—ฆ๐—ผ๐—ฐ๐—ถ๐—ฎ๐—น โ€ข PvP and co-op modes โ€ข Guilds, clans, and matchmaking โ€ข Leaderboards and communication ๐Ÿ’ฐ ๐— ๐—ผ๐—ป๐—ฒ๐˜๐—ถ๐˜‡๐—ฎ๐˜๐—ถ๐—ผ๐—ป โ€ข In-game currency and microtransactions โ€ข Shops and ad integrations โ€ข Offers and pricing models โš™๏ธ ๐—Ÿ๐—ถ๐˜ƒ๐—ฒ ๐—ข๐—ฝ๐˜€ & ๐—ฃ๐—ผ๐˜€๐˜-๐—Ÿ๐—ฎ๐˜‚๐—ป๐—ฐ๐—ต ๐—ฆ๐˜‚๐—ฝ๐—ฝ๐—ผ๐—ฟ๐˜ โ€ข […]

trending_flat

Live-ops events cheatsheet

Live-ops events cheatsheet Hereโ€™s a breakdown of the 10 most common live-ops events and why they work ๐Ÿ‘‡๐Ÿญ. ๐—ช๐—ถ๐—ป ๐—ฆ๐˜๐—ฟ๐—ฒ๐—ฎ๐—ธ ๐Ÿ”ฅ โ€ข Clear levels without losing โ€ข Longer streaks = better rewards โ€ข Creates loss aversion and momentum๐Ÿฎ. ๐——๐—ฎ๐—ถ๐—น๐˜† ๐—ค๐˜‚๐—ฒ๐˜€๐˜๐˜€ ๐Ÿ“‹ โ€ข Fresh tasks and rewards every day โ€ข Encourages daily play and habit-building โ€ข Keeps content feeling dynamic๐Ÿฏ. ๐——๐—ฎ๐—ถ๐—น๐˜† ๐—•๐—ผ๐—ป๐˜‚๐˜€ ๐ŸŽ โ€ข Log in daily to earn rewards โ€ข More consecutive days = better prizes โ€ข Simple but powerful retention mechanic๐Ÿฐ. ๐—›๐—ฎ๐—ฝ๐—ฝ๐˜† ๐—›๐—ผ๐˜‚๐—ฟ๐˜€ โฐ โ€ข Limited-time boosts (usually 1 hour) โ€ข Increases peak-time engagement โ€ข Great for reactivating lapsed users๐Ÿฑ. ๐— ๐—ถ๐—น๐—ฒ๐˜€๐˜๐—ผ๐—ป๐—ฒ ๐—ง๐—ฎ๐˜€๐—ธ๐˜€ ๐Ÿง— โ€ข Short-term goals with quick rewards โ€ข Encourages progression โ€ข Often supports bigger live events๐Ÿฒ. ๐—ง๐—ผ๐˜‚๐—ฟ๐—ป๐—ฎ๐—บ๐—ฒ๐—ป๐˜ ๐Ÿ† โ€ข Players or teams compete on a leaderboard โ€ข Top scorers get exclusive rewards โ€ข Adds social competition and […]

trending_flat

Custom Product Pages are a game changer.

Custom Product Pages are a game changer. You can tailor your App Store page to match what users saw in your ad or what they were searching for:โ†’ Show the exact keyword in your screenshotsโ†’ Align your creative with seasonality (Halloween, Christmasโ€ฆ)โ†’ Update for in-app events or exclusive collabsYou can use them on Apple Search Ads - Search results, Today tab and Search tab placements.But actually testing them? Not so easy.Here are the options:- Before/after comparisons. But it's flawed as too many fluctuations.- Splitting ad groups, one with CPP, one with default. It works, but itโ€™s messy. No visual comparisons. No clear statistical significance. Hard to justify any decision.โœจ Hereโ€™s the twist: MobileAction just released their CPP A/B Testing tool (still in closed beta).The promise:- Multiple testing methods: compare CPPs, ad groups, or CPP vs. default.- 90% confidence level (no […]

trending_flat

Boost playtime in your Game?

Want to boost playtime in your game? ๐Ÿญ. ๐—›๐—ฎ๐—ฝ๐—ฝ๐˜† ๐—›๐—ผ๐˜‚๐—ฟ๐˜€ โฐ ๐˜“๐˜ช๐˜ฎ๐˜ช๐˜ต๐˜ฆ๐˜ฅ-๐˜ต๐˜ช๐˜ฎ๐˜ฆ ๐˜ฃ๐˜ฐ๐˜ฏ๐˜ถ๐˜ด๐˜ฆ๐˜ด (1โ€“24๐˜ฉ) ๐˜ต๐˜ฉ๐˜ข๐˜ต ๐˜ฎ๐˜ข๐˜ฌ๐˜ฆ ๐˜ฑ๐˜ญ๐˜ข๐˜บ๐˜ฆ๐˜ณ๐˜ด ๐˜ซ๐˜ถ๐˜ฎ๐˜ฑ ๐˜ช๐˜ฏ ๐˜ฏ๐˜ฐ๐˜ธ. โ€ข Perfect for boosting activity during quiet hours. โ€ข Boosts rewards or discounts โ€ข Highlights active periods with alerts โ€ข Timed to match low engagement hours๐Ÿฎ. ๐—œ๐—ป๐—ณ๐—ถ๐—ป๐—ถ๐˜๐—ฒ ๐—Ÿ๐—ถ๐˜ƒ๐—ฒ๐˜€ โ™พ๏ธ ๐˜“๐˜ฆ๐˜ต ๐˜ต๐˜ฉ๐˜ฆ๐˜ฎ ๐˜ฑ๐˜ญ๐˜ข๐˜บ ๐˜ฏ๐˜ฐ๐˜ฏ๐˜ด๐˜ต๐˜ฐ๐˜ฑ, ๐˜ง๐˜ฐ๐˜ณ ๐˜ข ๐˜ธ๐˜ฉ๐˜ช๐˜ญ๐˜ฆ. โ€ข Earned via events, purchases, or rewards โ€ข Timer shows how long it lasts โ€ข Urgency kicks in: use it or lose it๐Ÿฏ. ๐—ช๐—ถ๐—ป๐˜€๐˜๐—ฟ๐—ฒ๐—ฎ๐—ธ๐˜€ ๐Ÿ”— ๐˜Œ๐˜ข๐˜ค๐˜ฉ ๐˜ธ๐˜ช๐˜ฏ ๐˜ณ๐˜ข๐˜ช๐˜ด๐˜ฆ๐˜ด ๐˜ต๐˜ฉ๐˜ฆ ๐˜ณ๐˜ฆ๐˜ธ๐˜ข๐˜ณ๐˜ฅ. ๐˜“๐˜ฐ๐˜ด๐˜ฆ ๐˜ฐ๐˜ฏ๐˜ค๐˜ฆ? ๐˜๐˜ต ๐˜ณ๐˜ฆ๐˜ด๐˜ฆ๐˜ต๐˜ด. โ€ข Visual counter builds pressure โ€ข Players push harder to protect their streak โ€ข Booster usage goes up๐Ÿฐ. ๐——๐—ฎ๐—ถ๐—น๐˜† ๐— ๐—ถ๐˜€๐˜€๐—ถ๐—ผ๐—ป๐˜€ ๐Ÿ“† ๐˜š๐˜ฎ๐˜ข๐˜ญ๐˜ญ ๐˜ต๐˜ข๐˜ด๐˜ฌ๐˜ด. ๐˜‰๐˜ช๐˜จ ๐˜ฉ๐˜ข๐˜ฃ๐˜ช๐˜ต. โ€ข Resets every 24 hours โ€ข Rewards: currency, boosters, progress โ€ข Encourages regular logins and gameplay variety๐Ÿฑ. ๐—Ÿ๐—ฎ๐˜ƒ๐—ฎ ๐—ค๐˜‚๐—ฒ๐˜€๐˜ ๐Ÿ”ฅ ๐˜ž๐˜ช๐˜ฏ 5โ€“7 ๐˜ญ๐˜ฆ๐˜ท๐˜ฆ๐˜ญ๐˜ด ๐˜ช๐˜ฏ ๐˜ข […]

trending_flat

What Makes CAPYBARA GO! Successful?

A stylish game that attracts you at first sight! Adventure RPG, where you fight with players using magic, swords, and build your own unique character strategy to win the battle, but as a cute, fluffy character. So letโ€™s dive into what makes this game successful and worth playing. First pillar โ€“ Setting. Setting in games is the world and style where the game happens. It can be realistic, fantasy, cute, dark โ€” and it helps the game feel unique and attract the right players. Nowadays, style can be one of the main USPs of a game. It reflects user preferences โ€” thatโ€™s why we see a lot of similar games with different settings. The most common example: PUBG and Fortnite. Very similar gameplay core, but completely different approaches, one goes for realism, the other for a stylized, fun experience. Both […]

trending_flat

Supercell’s mo.co: A Constructive Deep Dive

Supercell has once again entered the mobile gaming landscape with their newest title, mo.co, a game that blends elements of Action RPGs, MMOs, and a bit of Extraction Shooters (specifically, given how its core loop is currently constructed, it resembles some elements from Extraction genres โ€” if you have played e.g., Helldivers 2 recently, you can spot the similarities definitely in terms of jumping in and out for missions).Note! This is a constructive analysis and review with all good and โ€œbadโ€ laid out to discuss and analyze this game and its current state properly. This postโ€™s intention is not to judge and point any fingers โ€” the intention is solely to educate and discuss about the game and its current state in a professional manner, and give pointers for my readers on where this typeโ€™s of gameโ€™s strengths and challenges […]

trending_flat

$300K a Day: Rivergame’s Last Z Survival Shooter

Rivergame's Last Z Survival Shooter scaled to $300K a day in revenue. This time they used the Tap4Fun's Top Girl spin on the onboarding. How can they scale so many games so fast? ๐Ÿ˜ต The game is done again in their now signature template, of hypercasual runner/shooter during onboarding and then transitions to 4X. Except this time, we have AI-generated girls on top. The 4X engine โš”๏ธ that they are perfecting since releasing Top War in 2019 is just getting better and better with every next game they release. The game is now landscape instead of portrait, contrary to the rest of their portfolio, but it works even better because of the AI girls functionality they are focusing on. And let me tell you that they supercharged โšก what Top Girl did and turned it into their own AI-powered version […]

Login to enjoy full advantages

Please login or subscribe to continue.

โœ–

Go Premium!

Enjoy the full advantage of the premium access.

โœ–

Stop following

Unfollow Cancel

โœ–

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation

โœ–