𝘗𝘢𝘺𝘮𝘦𝘯𝘵 𝘮𝘦𝘵𝘩𝘰𝘥𝘴 𝘰𝘧 𝘯𝘰𝘯-𝘱𝘢𝘺𝘪𝘯𝘨 𝘱𝘭𝘢𝘺𝘦𝘳𝘴: ✅ 𝐓𝐢𝐦𝐞 They pay with their time, creating the core part of your game’s audience.✅...
What causes the gaming industry layoffs? Part 2 – “Interlude – The Ebbs and Flows of a Game Project.” Thank...
It’s time to wrap up ThinkGames (by Deconstructor of Fun and Google) and share some notes and highlights: • Last...
I have a little observation about the gaming startup market. In 2018, I was working for a public gaming company,...
We Are Warriors by Lessmore is an Ad revenue juggernaut. In less than a few months, the game has scaled...
A few thoughts about missing opportunities. In life, the FOMO pain is real, especially when you are actually missing that...
This week’s blog will explore the dynamic universe of We Are Warriors, a Hybrid-Casual Tower Defense game with idle mechanics...
Pocket Champs has scaled to $100k/day in IAP revenue with a whopping $40k/day on top of that in Ad revenue....