When designing game systems, it is very important to ask yourself a question — how long will the feature exist...
Aye, I’m well into atmospheric games. Love the whole horror genre, but especially the isolation horror. When “Still Wakes the Deep”...
10 signs of a decent game: • Gameplay• Story• Sound• Replay• Setting• Controls• Graphics• Challenge• Originality• Promotion A decent game...
Many game designers think the key to successful monetization is creating pain points for players. But this often leads to...
🛠️ Product 1. LTV (Lifetime Value): The total revenue a player is expected to generate over their entire time playing...
I recently read a post from a UA folk (sorry I don’t remember who did that but if you do,...
In the past 2-3 years, I have experienced tremendous growth both personally and professionally. This journey has reinforced a vital...
NEW GAME TRENDING SUPERMARKET SIMULATOR (ROUND 2) In April, I published a post about the new trend of supermarket simulators...