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How Integrating IP into Games Can Impact Monetization

From 2011 to 2024, ZiMAD has attracted over 150M users globally and created a wide range of content in partnership with well-known brands like National Geographic, Sony Pictures, Cartoon Network, Nickelodeon, Marvel, Disney, Pixar, and LIFE. Here is what I learned about the secrets to successful collaborations. Benefits of Partnering with Brands Before choosing an IP and starting a collaboration, it’s essential to understand what you want to achieve and what can be accomplished with their support. ZiMAD’s extensive experience highlights several key advantages: 1. Expanding the User Base: Every collaboration is an opportunity to showcase creativity and develop unique content that can capture the interest of new users. It also helps keep the app’s CPI low while driving steady growth in key metrics. With an IP, there’s also potential for broader audience reach, and in some cases, a reduction […]

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Think games are made only by programmers?

Think games are made only by programmers? Think again! Here’s a glimpse into the professionals it takes to bring a game to life:Development • Programming: gameplay programmers, AI engineers, full-stack developers • Art: concept artists, 3D modelers, illustrators • Game Design: level designers, narrative designers, system designers • Quality Assurance: QA testers, compliance testers, automation engineers • Animation & Audio: character animators, sound designers, audio engineers Localization & Community • Localization: translators, cultural adaptation specialists • Community Management: community managers, social media managers, moderators Marketing & Sales • Marketing: creative producers, content makers, growth managers • Business Development: sales managers, licensing managers, monetization experts Administration • Management: CEOs, CTOs, product managers • HR & Finance: recruiters, payroll managers, legal counsel • Support: customer service reps, player support specialists Other Key Roles • Esports & Events: tournament organizers, coaches, commentators • […]

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WHY are Endless Offers so Effective?

I've worked with many offer types, but the 'Endless Offer' type is still my favorite. Want to know WHY? There is always something for Player to buy↪ A typical common offer runs for 24 hours; if a player buys it within the first hour, there's nothing left to purchase. An Endless Offer, however, is like having "8-in-1". Once launched, it guarantees there's always something for players to spend on. Self-segmentation↪ Prices within the offer gradually increase with each purchase, gently guiding players to spend more. There's no pressure — players spend as much as they're comfortable with. Some might buy only 2 offers, others 5, and some will take them ALL.↪ Segmenting your offers allows for even better personalization. Moreover, you only need a few segments to see the impactVisual hook↪ With every purchase, players receive an additional 3-5 rewards "for FREE."↪ While both […]

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Mobile Gaming Today: 32

⚡️ 21-28 Oct Data Digest Hey Fam 👾 Everyone's buzzing about doing their own thing these days. Founder title sounds cool, right? More freedom means more stress, longer hours, and no guaranteed paycheck. Ooor, not bringing instant Million$… Wdyt - LIFE IS SHORT? Mobile Marketing 🎟️ Slashcev: Season Pass 101 🚀 Remiar: Soft-launch Sonar #6 🎨 Lancaric: Creative Trends in September 🧩 Üzmez: Analyzed Puzzle Games: 1.5% were successful 🐉 Kopelovich: Royal Match’s Dragon Nest Event 📅 Pereira: Releases & Transfers in October 2024 🇩🇪 Durgun: Analysis: Playable Ads In Germany 📈 Vargas: A good case with AEM in Meta Ads 💸 Braberg: Ad Revenue Rocks: Unity Level Play 🎃 Tonna: App Store is getting SPOOKY! 💡 How to Evaluate Your Game Ideas? 🏆 How Cup Heroes Monetizes Its Success 🧩 Offer in Tile Busters: Buying New Avatars ✨ Short-form […]

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Monetizing Live-Ops Events: Exploring Key Examples

Monetizing live-ops events in mobile games has become a sophisticated art, blending player engagement with timely, well-designed offers. Events like Halloween-themed treasure hunts and Snakes and Ladders-inspired challenges add excitement and create time-limited opportunities for players to progress faster. A core strategy that developers use to enhance monetization during these events is offering special bundles and rolling offers, designed to help players advance while adding value to their in-game purchases. In this article, we continue our exploration with new examples from popular games, showcasing how developers strategically implement event-specific offers to balance player progression with revenue growth. "Piggy GO" by Forever9 Games In this event, Piggy GO integrates rewarded video ads as an effective way to boost player engagement while offering free progression options. The event screen presents a tiered reward structure, where players earn increasingly valuable rewards by watching […]

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How important is IP in gaming in 2024?

How important is IP in gaming in 2024? On one hand, it's clear that we're seeing a greater merging of gaming with broader entertainment trends. A recent survey by Newzoo revealed that a significant percentage of gamers are drawn to engagement types that extend beyond gameplay ("A𝘱𝘱𝘦𝘢𝘭 𝘰𝘧 𝘦𝘯𝘨𝘢𝘨𝘦𝘮𝘦𝘯𝘵 𝘵𝘺𝘱𝘦𝘴 𝘰𝘶𝘵𝘴𝘪𝘥𝘦 𝘰𝘧 𝘨𝘢𝘮𝘦𝘱𝘭𝘢𝘺"). These include: 🔹 "Movies or TV based on game" (56% in US, 55% in UK, 73% in Brasil, 75% in India, 81% in Indonesia) 🔹 "Toys or collectibles of a game" (45% in US, 39% in UK, 60% in Brasil, 68% in Indonesia) 🔹 "Fast food or drinks that give rewards in the game" (49% in US, 42% in UK, 61% in Brasil, 66% in India, 69% in Indonesia) 🔹 "In-game rewards by subscribing to other services" (51% in US, 45% in UK, 76% in Brasil, 69% […]

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F2P Re-Engagement & Retargeting Strategies

🚀 *Big Opportunities in F2P Re-Engagement & Retargeting Strategies!* 🚀 In free-to-play games, the untapped potential for re-engagement lies in understanding the game’s economy and the player equity built over time. Many UA, Marketing, and Product Marketing teams are missing the mark by not leveraging this.When players invest time and effort, they’re building a “virtual equity”—assets like characters, resources, and in-game achievements. This emotional and financial value can be a game-changer in driving effective re-engagement and re-targeting strategies.**Here’s one example:** Imagine a campaign that highlights the specific assets players have accumulated and unlocks potential next steps in their journey. For instance, if a player has spent hours leveling up a character, a re-engagement message could remind them of how close they are to a new milestone or offer a special challenge to leverage that character’s strength. It’s a reminder of […]

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Is mobile gaming data more and more concentrated?

Is mobile gaming data more and more concentrated? It seems so and I was touching a few times already.Especially on revenue side it accelerated in the last months based on Sensor Tower data (here is the revenue data divided into segments: top 10 games by revenue, top 21-50 games by revenue etc.. comparing last months with previous period). Data shows that "head" and "tail" of games increased or kept its position there.Any comments or observations?

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You’ve heard me talk a lot about the benefits of remote work.

You’ve heard me talk a lot about the benefits of remote work. Having been remote and distributed for nearly a decade, I’ve seen how well it can work. The pandemic introduced the entire world to remote work.For most, once you’ve experienced remote work, it seems obvious… “Why haven’t we been working like this all along?”For someone like myself, who has worked from anywhere distributed across multiple time zones for years before the pandemic, The debates around:-> Onsite-> Hybrid-> Remote-> RTO mandatesare all secondary to creating tremendous value with relatively small distributed teams. This is why, pre-pandemic, I didn’t even think of myself as a remote worker; I thought of myself as a member of a high-performing team that just happened to be spread around the world. It’s technologically feasible to work from anywhere, distributed and asynchronously, and it has been […]

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Germany: Press Start

hashtag#Germany is supporting game studios with new funding programStart-up founders can now apply for the Press Start: Games Founding Grant.To qualify, founders or college students must have established a new studio in Germany within the last 18 months or plan to do so in the next year https://lnkd.in/eTgz5JxK

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Google is launching “high-engagement” ads.

One of the last bastions of decent ad experience is going down. Google is launching "high-engagement" ads. ⚡ By default, new settings will automatically be enabled for all apps. Opt-out process is still unclear, with some information hinting that for those not using AdMob mediation, the only way to opt-out will be via dedicated account manager while those using AdMob mediation will be able to opt-out via AdMob dashboard controls. 🎮 What these new settings mean for publishers 👇 ⏩ ⌛ 1. Rewarded video ads will be skippable after up to 60 seconds (compared to up to 30 seconds so far). Only after the ad becomes skippable, the reward will be granted.2. Interstitial ads will be skippable after up to 15 seconds (compared to up to 5 seconds so far). 3. Rewarded video ads will be skippable after up to […]

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What’s the supreme boss level in Game Dev?

What's the supreme boss level in game dev? A question comes up a lot from my students↳ especially those aspiring to be solo devs.Solo dev is tough; prepare to be:• Developer • Level Designer • Content Writer• Game Designer• UX / UI Designer• Release Engineer• Audio Engineer• 2D/3D Artist• Tech Artist• Animator• TesterAnd the list goes on and on and on...I'm not here to crush any dreams, but… solo ambitions may not always be realistic.Sure, there are exceptions. 🍀 In truth, creating complex games solorequires exceptional talent and ample time.So, what's the "boss level" for aspiring devs? It's forming a hashtaghashtag#TEAM OF LIKE-MINDED.As simple and as challenging as it sounds.Fellow Gaming Pros, let's networks!• Comment to introduce yourself.• Engage with others in the comments.• Feel free to send connection requests.Thank you for considering a connection. 🙏 (。◕‿‿◕。)Let me start:I’m Sergei, […]

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