Voodoo’s Model to Indie Gaming
I was recently asked about the indie PC game publishing space and why no Voodoo-like company exists in the PC gaming ecosystem. It's a great question, and I wanted to spend some time thinking about it. A note for those unfamiliar with Voodoo: Voodoo is a French company that popularized the rapid development and testing of hyper-casual mobile games in the late 2010s. They developed games ready to ship in just a few weeks, then relied on early KPIs to determine if they were engaging the audience and generating a return on ad spend. If the results were positive, they'd continue development and invest more in user acquisition. So why doesn't this rapid development model exist in PC gaming? There are several factors, but the key one is the current distribution method for PC games. Steam dominates the PC gaming […]