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AppsFlyer lays off 100 employees, 7% of its workforce.

After "AppLovin's Adjust Layoffs", now AppsFlyer's turn. CEO Oren Kaniel says the company will focus on AI and scalability as part of long-term growth plans. Unicorn AppsFlyer is laying off 100 of its employees, about 7% of its workforce. The company currently employs 1,200 people, two-thirds of whom are based in Israel. The layoffs will affect employees both in Israel and in the companyโ€™s other global offices. AppsFlyer was founded in 2011 by Oren Kaniel and Reshef Mann. According to estimates, the company's revenue is currently around $400 million, and the layoffs may be part of preparations for a planned IPO in the coming year. AppsFlyer was founded in 2011 by Oren Kaniel and Reshef Mann. The company has developed technology that allows app owners to identify where their most profitable users originated from, such as a Google search, an […]

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The Future of F2P Games and Hybrid Monetization

Systematic and emergent gameplay mechanics are a powerful tool in game design; shaping some of the most memorable and engaging player experiences.From physics-driven mechanics, puzzles, etc. to open-ended economic and systemic simulations, these mechanics allow players to interact dynamically with a game world rather than following pre-scripted paths. However, despite their growing popularity, their full potential for F2P mobile games and premium games incorporating F2P economies is still largely untapped.In this article, we'll explore how systematic and emergent gameplay can be leveraged for monetization, engagement, and live service sustainability โ€” making it a cost-efficient alternative to content-heavy LiveOps while maintaining player retention. Weโ€™ll also take a look into how these mechanics align with intrinsic motivations, intrinsic monetization and social group monetization, creating deep and meaningful engagement-monetization loops that extend beyond e.g., traditional extrinsic reward systems.The Efficiency of Systematic and Emergent […]

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Tรผrkiyeโ€™s Laton Ventures raises $50M to invest in Game & App Startups

๐Ÿš€ ๐ŸŸฃ Laton Ventures announces:- $50M Fund raised- 5 investments were completed in TR/EU/US, 2 of them raised Series-A rounds within a year. Grand Games, one of our first investments, raised $30M- Ranked among the global top 10 most active gaming VCs- Backed by 40+ exited gaming/tech founders and industry veterans from 10+ countriesLaton Ventures, Melisa Yaguboglu, Volkan ร–zen Laton Ventures: Gรถrkem Tรผrk (left), Melisa Yaguboglu, Volkan ร–zen. Laton Ventures, a Gaming & Apps focused VC firm founded by Gรถrkem Tรผrk, has closed its first fund with $50 million. The Istanbul venture capital fund is the largest gaming and apps-focused fund in Tรผrkiye, which has become one of the prominent global hubs for the gaming industry, said Tรผrk in a statement. Laton Ventures will globally invest in pre-seed and seed-stage gaming startups, while also backing non-gaming app companies. Back in April, […]

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Review Radar #7

Review Radar #7 ๐Ÿ“ก is back with 15 games that we already covered on the podcast in last 3 months, as we keep them on our "radar" ๐Ÿ˜…. Get the latest status updates from big names such as Homa, Habby, Voodoo, Tencent, Crazy Maple Studio, Lion Studios, Game District, Burny Games ๐Ÿ˜Ž. Reelshort continues to scale, breaking $31 Mil. for last month January ๐Ÿค‘ Pokรฉmon TCG Pocket released the second set which mean they did $70 Mil. in last 30 days ๐Ÿ’น, steady on its way to $1 Bil. after 12 months from launch. Homa finally started to scale up All in Hole, making $3,5 Mil. just from IAPs ๐Ÿ˜… last 30 Days. Lastly both Impulse and Colorwood Sort are continuing to take on scale in the winner bracket ๐Ÿ˜. On the looser bracket, Valve's Deadlock has run out of […]

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Gaming AdTech: Bigabid raises $25 million Series A

The round, led by MobilityWare, will fuel expansion and enhance ad-based gaming models. Bigabid, a data-driven ad-tech company specializing in machine learning (ML) based solutions, has raised $25 million in a Series A round and signed a cooperation agreement with the gaming company MobilityWare to expand its media activity in the gaming sector. The companyโ€™s $3 million Seed round took place in 2016. The companyโ€™s CEO, Amit Flohr, told Calcalist that Bigabid faced challenging years in its early stages, but now that it is profitable, it has decided to raise new capital. โ€œMobilityWare and several leading angel investors participated in the round. Weโ€™ve had many offers to raise funds, but I didnโ€™t want to dilute the shareholders. I was looking for an investment that adds strategic value, which makes the collaboration with MobilityWare especially important. The funds will also be […]

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Mobile Gaming Today: 45

Hola Fam โ˜ƒ๏ธ I guess many of you are in Gamesforum Barcelona right now. Perfect time for it. ๐Ÿ•บ๐Ÿป ENJOY! Soooo - Lezgo ๐Ÿ‘‡๐Ÿป Mobile Marketing ยป Surprise, Youโ€™re Hooked: The Fun World Of Gacha Games ๐Ÿ“ฉ Mobile Ad Monetization Newsletter #8 ๐ŸŽฎ Color Block Jam by Rollic scaled to $300K A Day ๐Ÿ“ข How Top 100 Games implement Interstitial Ads & IAP ๐Ÿ’– Love this rolling offer design in Coin Master! ๐Ÿ› ๏ธ 25 Live-Ops Features Starter Pack ๐Ÿ”ฅ Not just great gameplay, master Live Ops. ๐Ÿ” Google Ads will cannibalize your organic traffic ๐Ÿ‘‹ โ€œWelcome Back!โ€ screen from Travel Town by Moon Active Industry Highlights ยป Casual Games Report 2024 by AppMagic ๐ŸŽฐ Playtika Owns 4 of the Top 10 Casual Casino Games ๐Ÿ“ˆ Evolution of F2P Monetization in Premium Games ๐ŸŽฏ 9 truths about game product management. โš–๏ธ […]

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Market size isn’t venture scale.

When VCs pass on investing, the most common reason cited is "market size isn't venture scale." But there's a deeper layer worth examining. While market size is indeed critical - you need a massive market to generate venture-scale returns - what often goes unspoken is the founder's capacity to capture that market opportunity.Think of it this way: you might be operating in a $50B market, but if your execution strategy, go-to-market approach, or leadership capabilities can only capture a tiny slice of it, the massive market becomes irrelevant. The best founders demonstrate not just market understanding, but also the strategic thinking, adaptability, and execution horsepower to dominate their space.This is why VCs obsess over founder-market fit. It's not enough to point at a huge market; we need to see the founder's ability to build and scale an organization that can […]

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Blue Ocean Subgenres in Mobile Gaming in 2025

Blue Ocean Subgenres in Mobile Gaming in 2025 Here's a structured look at market size, growth, success rate, and oligopoly index:--- ๐—•๐˜† ๐—ฟ๐—ฒ๐˜ƒ๐—ฒ๐—ป๐˜‚๐—ฒ: ---๐Ÿญ. ๐Ÿฐ๐—ซ ๐—ฆ๐˜๐—ฟ๐—ฎ๐˜๐—ฒ๐—ด๐˜† โ€ข Revenue: $7B in 2024 โ€ข YoY growth: 14% โ€ข Success rate: 14.8% โ€ข Top games of the genre: https://lnkd.in/eub3cEKu ๐Ÿฎ. ๐—œ๐—ฑ๐—น๐—ฒ ๐—ฅ๐—ฃ๐—š โ€ข Revenue: $2B in 2024 โ€ข YoY growth: 31% โ€ข Success rate: 5.8% โ€ข Top games of the genre: https://lnkd.in/eSU2EBSG ๐Ÿฏ. ๐—ฅ๐—ผ๐—ด๐˜‚๐—ฒ๐—น๐—ถ๐—ธ๐—ฒ โ€ข Revenue: $436M in 2024 โ€ข YoY growth: 44% โ€ข Success rate: 4.3% โ€ข Top games of the genre: https://lnkd.in/eFGy73ux ๐Ÿฐ. ๐— ๐—ฒ๐—ฟ๐—ด๐—ฒ ๐—š๐—ฎ๐—บ๐—ฒ๐˜€ โ€ข Revenue: $1.2B in 2024 โ€ข YoY growth: 94% (!) โ€ข Success rate: 1.4% โ€ข Top games of the genre: https://lnkd.in/eJGWpT8i --- ๐—•๐˜† ๐—ฑ๐—ผ๐˜„๐—ป๐—น๐—ผ๐—ฎ๐—ฑ๐˜€: --- ๐Ÿญ. ๐—๐—ผ๐—ฏ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ผ๐—ฟ โ€ข Downloads: 520M in 2024 โ€ข YoY growth: 42% โ€ข Success rate: 11.7% โ€ข Top games of the […]

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Casual Games Report 2024

Casual Games Report 2024: Following 5 Routes to SuccessAppMagic's much-anticipated 2024 report is now live.This year, weโ€™re diving into key trends across 5 genres in Tier-1 West: Match-3 with Complex Meta, Merge-2 with Complex Meta, Match 3D, Sort Puzzle, and Casual Casino ๐ŸŽฎ Inside, weโ€™re answering big questions like:โ€” What are todayโ€™s hottest genres, and how can you spot the next big one?โ€” Why does market structure matter more than genre growth?โ€” How are UA challenges reshaping monetization strategies?But most importantly, the report highlights that even during the most challenging times, there are opportunities to thrive across genres of all sizes, complexity, and competitiveness.Enjoy the read!

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Biggest Gaming M&A Deals of 2024

2024 was a year of strategic acquisitions and divestitures, showcasing a variety of deal types:โ˜‘๏ธ Keywords Studios was taken private in a $2.8B deal, marking the largest M&A transaction of the year.โ˜‘๏ธ Easybrain divested to Miniclip for $1.2B, signaling a strategic shift in the casual gaming space.โ˜‘๏ธ Jagex was acquired by private equity firms for ~$1.1B, highlighting the growing role of PE-backed investments in gaming.With a shift towards long-term value and strategic partnerships, M&A activity in gaming is shaping the industry's future. ๐Ÿ“Œ For the full breakdown, check out IG latest Gaming Deals Report.

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Social games platform Little Umbrella secures $2 Million

It will use the funds to scale its live ops operations and fast-track the launch of new titles. AI-powered social games platform Little Umbrella has raised $2 million in a seed funding round.  Little Umbrella said it will use the funds to scale its live ops operations and fast-track the launch of new titles powered by Playroom, its cross-platform social game kit.  Investors who participated in the latest round include Virtual Reality Fund (VRF), a16z speedrun, Mark Pincus's Workplay Ventures, Ubiquoss Investment, Disrupt.com, Breakpoint Ventures, GFR Fund, and angel investors Matt Bilbey and Ryan Peterson all participated in the round.  Little Umbrella is creating social games using AI with a focus on cross-platform gameplay and adaptive mechanics. Their game, Death by AI, launched last year and quickly gained over 20 million players in three months. It's available for free on Discord, web, […]

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AI in Gaming Has Flopped

๐—”๐—œ ๐—œ๐—ก ๐—š๐—”๐— ๐—œ๐—ก๐—š ๐—›๐—”๐—ฆ ๐—™๐—Ÿ๐—ข๐—ฃ๐—ฃ๐—˜๐——. Humanity may be on a colossal technology frontier, but gaming is being dragged along with AI. Instead of surfing atop the wave, it's retreated to the wake. Gaming has historically been the first-best use case for new technology, so where did it all go so wrong? In the 26 months since ChatGPT launched, Web3 has made more tangible progress than AI gaming applications. Any technology outpaced by Web3's progress is in danger of irrelevance. And it's for good reason: so far, AI's visible footprint in games has been limited to a series of Cosmic Lounge press releases (I want my match-3 levels!) and a sixth finger in Call of Duty key art. Everything else appears to be cheap VC slideware or corporate investor day fantasies. It's true that gaming effectively subsidized the AI revolution by […]

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