Path of Exile 2 did some very smart decisions
Path of Exile 2 did some very smart decisions 💡 during their Early Access launch. I finally got to the endgame, so we have a full review for you, explaining their unique "convenience" based monetization and content distribution 😎. As seen on the image, the team heavily focused on the endgame part of the game instead of early campaign. Rather than developing a long and costly campaign, they actually developed only 3 acts and then recycled them with a higher "cruel" difficulty. This enabled them to shift the capacity of the team towards endgame, where players will spend most of their time ⌛ anyway, instead of the 25 hour long campaign, which you will never interact with after reaching the end of it. This is a completely opposite strategy to Diablo 4, which had a very well polished campaign with […]