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Jobs in Mobile Gaming: 10

๐ŸŽจ 1025 Jobs in Mobile Gaming ยป 6-13 September ๐Ÿ“† ๐Ÿ‘‰๐Ÿป Data from Gamigion.com/jobs ๐Ÿ•บ๐Ÿป Dev ๐Ÿ’ป Art ๐ŸŽจ Product ๐Ÿ“ฑ Marketing ๐ŸŽฏ Business ๐Ÿ’ฐ Data ๐Ÿ“ˆ QA โš’๏ธ ๐Ÿ’ป Dev Senior Product Development Manager of CPL Scopely ๐Ÿ‡ช๐Ÿ‡ธ Technical Producer - LiveOps Automation Scopely ๐Ÿ‡ช๐Ÿ‡ธ Technical Team Lead - Star Trek Fleet Command Scopely ๐Ÿ‡ฎ๐Ÿ‡ช Senior Engineer - Monopoly GO! Scopely ๐Ÿ‡ฌ๐Ÿ‡ง Principal Build Engineer - Stumble Guys Scopely ๐Ÿ‡ช๐Ÿ‡ธ Principal Gameplay Programmer, Clash Royale Supercell ๐Ÿ‡ซ๐Ÿ‡ฎ Senior Game Programmer, Clash of Clans Supercell ๐Ÿ‡ซ๐Ÿ‡ฎ Junior ะก++ Software Engineer (UI) Playrix ๐Ÿ‡ฒ๐Ÿ‡ช ๐Ÿ‡ท๐Ÿ‡ธ ๐Ÿ‡ฌ๐Ÿ‡ช Lead Unity Software Engineer (Gameplay) Playrix ๐Ÿ‡ช๐Ÿ‡ธ ๐Ÿ‡ฌ๐Ÿ‡ช ๐Ÿ‡จ๐Ÿ‡พ ๐Ÿ‡ช๐Ÿ‡บ ๐Ÿ‡น๐Ÿ‡ท ๐Ÿ‡ฑ๐Ÿ‡น ๐Ÿ‡ฎ๐Ÿ‡ฑ ๐Ÿ‡ฒ๐Ÿ‡ช ๐Ÿ‡ท๐Ÿ‡ธ Senior Unity Software Engineer (Gameplay) Playrix ๐Ÿ‡ฑ๐Ÿ‡น ๐Ÿ‡ช๐Ÿ‡ธ ๐Ÿ‡ฎ๐Ÿ‡ฑ ๐Ÿ‡จ๐Ÿ‡พ ๐Ÿ‡ช๐Ÿ‡บ ๐Ÿ‡น๐Ÿ‡ท ๐Ÿ‡ฒ๐Ÿ‡ช Engineering Manager 2 Zynga ๐Ÿ‡ฎ๐Ÿ‡ณ Gameplay Engineer 2 Zynga ๐Ÿ‡ฎ๐Ÿ‡ณ Senior Software Engineer 2- Unity Zynga ๐Ÿ‡ฎ๐Ÿ‡ณ […]

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Korean Indie Games: Pioneering Global Success

Korean indie games are making waves in the global gaming industry. In recent years, several Korean indie titles have gained recognition and acclaim across the world. Letโ€™s explore some of the standout ones. The Devil Within: Satgat Developed by Newcore Games, The Devil Within: Satgat blends traditional Korean culture with a post-apocalyptic narrative, creating a unique and immersive gaming experience. Set in a fictional Joseon era, the game tells the story of โ€˜Kim Ripโ€™, a loyal bodyguard betrayed by his comrades and driven by a desire to restore justice in a world overrun by demons. The game draws heavily on Korean historical themes while incorporating dark fantasy elements. The title Satgat refers to a traditional Korean hat worn to protect against rain, snow, or sunlight, adding a cultural layer to the gameโ€™s aesthetic. The Devil Within: Satgat has received numerous […]

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WOW with Creativity: Top 15 Websites by Gaming Studios

Before all, it's not like Pocket Gamer Awards or so, we're talking about personal taste here. Just lower the expectations ๐Ÿ˜… Though, isn't it just weird not many people talk about this? You Think Mobile Gaming = FUN & COOL? Lezgo. ๐Ÿ•บ #1 Illusion Labs In-game moments feel like movie scenes. High-quality visuals - cinematic experience. Potential to DOMINATE if all turned into videos. #2 Gameloft Smooth design with relaxed vibes. Asphalt trailers make you want to race. Flawlessly polished and well-structured. #3 InnoGames Simple design with a surprising twist. Trailer videos are a must-watch. Subtle, but engaging. #4 Scopely Fun, smooth animations with familiar game characters. Engaging and inviting. Scrolling animations add extra fun. #5 TutoToons  Overflowing with adorable characters. Cute animations everywhere. Instantly heartwarming and fun. #6 Wildlife Studios Cool transitions showcasing game moments. Hover for instant game […]

Cover Letter Template

Willem's Week of GameDev Resources: Day 4! Today I'm sharing a cover letter template! Struggling to write the perfect cover letter? We got you! โžก Get it hereI'm at Burning Man this week and completely out of contact! To continue to spread the love, I have scheduled a single, highly valuable Game Development or Careers resource to be posted every day on my behalf.

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Impulse – Brain Training Scaled to $6 M A Month

Impulse - Brain Training scaled to $6 Mil. a month ๐Ÿค‘ overall revenue with around 3 Mil. downloads a month. It's the current downloads & revenue leader in the health & wellness category. Why are we talking about it? Because in the end this a collection of hypercasual games ๐Ÿ•น posing as an app to improve your brain ๐Ÿง . What a difference a change of expectations makes ๐Ÿ˜.The impulse goes a long way to make sure everything looks like a health improvement app rather than the typical hypercasual game. Every day you complete a set of 3 games as part of your "training program". These are categorized into different cognitive areas such as Memory, Mental Math โž—, Problem Solving, and Attention (30 different ones). After you have done your daily training you can still play different games, but only 6+1 […]

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Overcomplicating Game Development?

People overcomplicate game development.Listen, if you are a new studio:Avoid:- Making a game on a niche genre- Monetization first strategy- Disregarding user acquisition and marketing- Rushing the whole processInstead:- Start spending moreย time on research- Rely on data for your design process- Prioritize communication between departments- Donโ€™t skip a phase (yes, especially QA)- Understand it takes time to ship a good gameFocus on these for your early titles.Build from there.PS: Time-Money-Number of games varies depending on which platform you are making a game.

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New Korean Game Releases in Late 2024

As we enter the second half of 2024, the Korean gaming industry is gearing up for significant changes, with several highly anticipated titles set for release. This period is crucial for developers as they aim to build on the successes of the first half of the year while strengthening their business strategies through new game launches. These new titles will span multiple platforms, including mobile, PC, and consoles, as companies push to expand their global presence. Many of these games leverage popular IPs or bring fresh innovations to the market, offering players diverse experiences. Nexon: Mobile Adaptations of Popular IPs and New Genre Challenges Nexon is preparing to launch several highly anticipated games in late 2024. Among these is Mabinogi Mobile, a mobile adaptation of the beloved Mabinogi IP, which originally debuted as a PC MMORPG in 2004. Known for […]

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Level Design: MASSIVELY Valuable Doc with EVERYTHING

Willem's Week of GameDev Resources: Day 1! For all my Level Designers out there, here is a MASSIVELY valuable doc with EVERYTHING you need to know about your craft! โžก Get it hereI'm at Burning Man this week and completely out of contact! To continue to spread the love, I have scheduled a single, highly valuable Game Development or Careers resource to be posted every day on my behalf.Follow for 7 in total!What do you think of this one, Level Designers? Learn anything new? What's your favorite Level Design resource?

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What does the Gaming Industry need most right now?

Last Sunday, I asked you: "What does the gaming industry need most right now?"The post received 600+ comments from youThe most liked comment was from Cole:"Stop-making-games-to-appeal-to-shareholders-and-get-back-to-making-games-that-appeal-to-players" (It's the longest word in English!)For the rest, I generated a word cloud.Letโ€™s spread this transformative vibe.

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