Background
  • arrow_back Home
  • keyboard_arrow_rightcasualgames

casualgames

Results 1-7 of 7 remove Page 1 of 1

trending_flat

Daily Missions and Rewards in Puzzle Games

The world of mobile gaming has grown incredibly diverse, with subgenres branching out and becoming increasingly specialized. Whether itโ€™s the strategic depth of 4X games or the fast-paced excitement of shooter games, each subgenre demands a unique approach to game design and player engagement. Although specialization is highly sought after, there remains a surprising amount of overlap in the features and mechanics used across these different genres. Elements like progression systems, in-game currencies, and, importantly, daily missions are common practice, serving as universal tools to enhance player retention and engagement across the board. Daily missions, in particular, have emerged as one of the most effective tools in this regard. These missions are a staple across various gaming genres, providing players with a reason to log in and play regularly. For instance, in games like Genshin Impact, daily commissions are a […]

trending_flat

Casual Games Analysis

Start your week by looking at these 5 key takeaways from top-grossing mobile games in 2024.ย I made this โ€˜โ€™customโ€™โ€™ chart for you.What do we have here?1. Midcore vs Casual Revenueโœ‘ While it looks like Midcore is dominating, in reality,With Ad-Revenue added, it's safe to sayRevenues are much closer to each other.2. Top 25 All Gamesโœ‘ Shows these games are revenue definers.Just look at the percentage alignment!3. Release Datesโœ‘ Shows the strength of Live Ops, if done right.Also, many new games can start making money,Right after they release.4. Casino vs Puzzleโœ‘ Due to Ad Revenue, Puzzle has more advantageIn terms of monetization if the right channels are used.And Level-based games get better retention rates!5. Top Grossing Casual Gamesโœ‘ 23 games made $100M already!Just with in-app purchases, what are they?Well, mostly Casino and Puzzle.

trending_flat

Key Insights from AppMagic’s H1’24 Casual Games Report

โ€ข A solid 11% YoY revenue growth (casual; tier-1 west), reaching $7.2B โ€”but not all genres fared equally.โ†ณ ๐—š๐—ฟ๐—ผ๐˜„๐˜๐—ต ๐—Ÿ๐—ฒ๐—ฎ๐—ฑ๐—ฒ๐—ฟ๐˜€:Merge-2, Match-3, Match 3D, Sort Puzzle, and Casual Casino genres led the charge.โ†ณ ๐—ฆ๐˜๐—ฎ๐—ด๐—ป๐—ฎ๐˜๐—ถ๐—ผ๐—ป & ๐——๐—ฒ๐—ฐ๐—น๐—ถ๐—ป๐—ฒ:Many other genres like Idle Tycoon didnโ€™t fare as well, highlighting the marketโ€™s complexity.โ†ณ ๐— ๐—ฎ๐˜๐—ฐ๐—ต-๐Ÿฏ ๐˜„๐—ถ๐˜๐—ต ๐— ๐—ฒ๐˜๐—ฎ:Despite a 23% drop in downloads, revenue rose by 9% YoY, thanks largely to Royal Match.โ†ณ ๐— ๐—ฒ๐—ฟ๐—ด๐—ฒ-๐Ÿฎ ๐˜„๐—ถ๐˜๐—ต ๐— ๐—ฒ๐˜๐—ฎ:Downloads grew by 20% YoY, but revenue skyrocketed by 107%, with Travel Town leading the charge.โ†ณ ๐— ๐—ฎ๐˜๐—ฐ๐—ต ๐Ÿฏ๐——:Revenue doubled, driven by new titles, even as the genreโ€™s pioneer, Triple Match 3D, stagnated.โ†ณ ๐—œ๐—ฑ๐—น๐—ฒ ๐—ง๐˜†๐—ฐ๐—ผ๐—ผ๐—ป:Revenue and downloads dropped by 19% and 20%, respectively, yet strong LiveOps strategies are keeping the genre alive.โ†ณ ๐—–๐—ฎ๐˜€๐˜‚๐—ฎ๐—น ๐—–๐—ฎ๐˜€๐—ถ๐—ป๐—ผ:Monopoly GO! took over from Coin Master, leading to a 146% revenue increase, even as downloads stayed flat.โ†ณ ๐—ฆ๐—ผ๐—ฟ๐˜ ๐—ฃ๐˜‚๐˜‡๐˜‡๐—น๐—ฒ:The […]

trending_flat

Candy Crush Saga’s Unique Challenge For More Lives

The innovative challenge mechanism activates in Candy Crush Saga by King when a player has exhausted all lives, presenting an exclusive opportunity for an additional attempt to conquer the level. This unique feature, offers a player the chance to earn 1 life as a reward for successful completion of the level. This daily-available challenge surfaces once all lives are depleted, opening a challenge window that grants players an extra shot at level completion, making it a strategic and engaging addition to the game's dynamics. โœ… ๐„๐ง๐ก๐š๐ง๐œ๐ข๐ง๐  ๐๐ฅ๐š๐ฒ๐ž๐ซ ๐‘๐ž๐ญ๐ž๐ง๐ญ๐ข๐จ๐ง By offering an additional attempt after all lives are spent, the game effectively encourages players to continue engaging with it, even after facing setbacks. This can increase the time spent in the game and improve player retention rates. โœ… ๐‘๐ž๐ฐ๐š๐ซ๐๐ข๐ง๐  ๐’๐ฎ๐œ๐œ๐ž๐ฌ๐ฌ The incentive of receiving an extra life for completing the challenge […]

trending_flat

Casual Gaming in 2024: Insights for Developers Eyeing Success

2023 proved to be equally challenging for the mobile market as its predecessor, as user spending dipped by approximately 3.5%, following the declining trend observed in 2022. Despite this, key genres remained relatively unaffected, with download rates maintaining stability. Revenues decline was unevenly distributed across genres, with some experiencing more pronounced impacts while others thrived. Additionally, there was a noticeable decrease in both the quantity and success rate of new releases. AppMagic aimed to answer the following questions: When releasing a game in 2024, which genre should I choose to make the most of it? How do I operate an existing project in order to maintain and increase earnings? Countries and Genres Examined For the Research The study primarily delves into the performance of the mobile games market across Tier-1 West countries, encompassing nations such as the US, the UK, […]

trending_flat

Personalized Gaming Offers Through Phone Numbers

The trend of expanding sales channels for in-app purchases (IAP) continues. Initially, sales were available only through the Apple and Google stores, then web shops appeared. Now, there is a trend of selling in-game purchases through messenger services, where you can send push messages and personalized offers specifically for that player, which won't be available to others.Two pioneering games, Monopoly GO! by Scopely and Coin Master by Moon Active are leading the charge by collecting phone numbers from users beyond the conventional Facebook Connect and email integrations. This strategy opens many opportunities to deepen engagement and streamline the sales process.I see this as a golden opportunity to expand communication channels with players and innovate to sell in-game currency. Imagine leveraging direct-to-consumer technology with a 'Buy Button' that can be seamlessly integrated into any messaging app. This personalizes the player's journey, […]

trending_flat

Innovative Daily Bonus Strategies On Retention and Monetization

Developers continually optimize and innovate within their games and events to enhance the player experience and foster deeper engagement, retention, and monetization strategies. A notable trend is the evolution of universally applied mechanics, offering fresh approaches to captivate players. A prime example that caught my attention is the implementation of a Daily Bonus in two notable games: Candy Crush Soda Saga by King implements a three-tiered daily bonus system. The first reward is granted immediately upon the player's login, with subsequent rewards available 4 hours after the previous one is claimed. This incentivizes players to log in multiple times throughout the day, enhancing player engagement. Should a player fail to return within the same day, they're greeted with a visual representation of missed opportunities upon their next login, subtly encouraging a habit of regular play. This strategy is particularly effective […]

Login to enjoy full advantages

Please login or subscribe to continue.

โœ–

Go Premium!

Enjoy the full advantage of the premium access.

โœ–

Stop following

Unfollow Cancel

โœ–

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation

โœ–