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Meta vs. Progression in Games: What’s the Difference?

Meta vs. Progression in Games: What's the Difference? These two concepts often get mixed up, but they serve different purposes.1. MetaMeta refers to anything that motivates players outside of direct gameplay advantages. โ†ณ Think of cosmetic items, skins, storylines, or leaderboards. โ†ณ Meta keeps players engaged but doesn't change how the game is played2. ProgressionProgression, on the other hand, directly affects gameplay. โ†ณ Leveling up, unlocking abilities, or gaining in-game power-ups, etc.โ†ณ These rewards help players advance and unlock new gameplay experiences.3. There are also cases where Meta and Progression overlap. โ†ณ For example, unlocking a new character may offer cool visuals and a backstory (meta) while also giving new abilities (progression).Both are crucial for player engagement but serve different roles.

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Level Exploration: The Closest Unexplored Area in Sight

๐Ÿฌ๐Ÿฐ - ๐—Ÿ๐—ฒ๐˜ƒ๐—ฒ๐—น ๐—˜๐˜…๐—ฝ๐—น๐—ผ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป: ๐—ง๐—ต๐—ฒ ๐—–๐—น๐—ผ๐˜€๐—ฒ๐˜€๐˜ ๐—จ๐—ป๐—ฒ๐˜…๐—ฝ๐—น๐—ผ๐—ฟ๐—ฒ๐—ฑ ๐—”๐—ฟ๐—ฒ๐—ฎ ๐—ถ๐—ป ๐—ฆ๐—ถ๐—ด๐—ต๐˜ While level exploration is not an exact science and every player behaves differently, there are general behavior patterns that can be considered when designing a free-navigation level. Players tend to be attracted to areas they perceive will provide the greatest and most immediate reward.In this example, the player needs to find and collect 4 boxes in any order. The question is: ๐˜„๐—ต๐—ฎ๐˜ ๐—ฝ๐—ฎ๐˜๐—ต ๐—ฑ๐—ผ ๐˜†๐—ผ๐˜‚ ๐˜๐—ต๐—ถ๐—ป๐—ธ ๐˜๐—ต๐—ฒ๐˜† ๐—ฎ๐—ฟ๐—ฒ ๐—บ๐—ผ๐˜€๐˜ ๐—น๐—ถ๐—ธ๐—ฒ๐—น๐˜† ๐˜๐—ผ ๐˜๐—ฎ๐—ธ๐—ฒ ๐˜๐—ต๐—ฟ๐—ผ๐˜‚๐—ด๐—ต ๐˜๐—ต๐—ฒ ๐—น๐—ฒ๐˜ƒ๐—ฒ๐—น? The player has the following information:๐Ÿญ. ๐—ช๐—ต๐—ฎ๐˜ ๐˜๐—ต๐—ฒ๐˜† ๐—ฐ๐—ฎ๐—ป ๐˜€๐—ฒ๐—ฒ๐Ÿฎ. ๐—ง๐—ต๐—ฒ๐—ถ๐—ฟ ๐—บ๐—ฒ๐—บ๐—ผ๐—ฟ๐˜† ๐—ผ๐—ณ ๐—ฝ๐—ฟ๐—ฒ๐˜ƒ๐—ถ๐—ผ๐˜‚๐˜€๐—น๐˜† ๐˜ƒ๐—ถ๐˜€๐—ถ๐˜๐—ฒ๐—ฑ ๐—ฎ๐—ฟ๐—ฒ๐—ฎ๐˜€๐Ÿฏ. ๐—ง๐—ต๐—ฒ ๐—ธ๐—ป๐—ผ๐˜„๐—น๐—ฒ๐—ฑ๐—ด๐—ฒ ๐˜๐—ต๐—ฎ๐˜ ๐˜๐—ต๐—ฒ๐—ฟ๐—ฒ ๐—ฎ๐—ฟ๐—ฒ ๐—ณ๐—ผ๐˜‚๐—ฟ ๐—ฏ๐—ผ๐˜…๐—ฒ๐˜€ ๐˜๐—ผ ๐—ณ๐—ถ๐—ป๐—ฑ ๐—ฎ๐—ป๐—ฑ ๐—ฐ๐—ผ๐—น๐—น๐—ฒ๐—ฐ๐˜The playerโ€™s brain rewards them in two key moments: first, when they locate a box, and second, when they collect it. Interestingly, locating a box but leaving it behind […]

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Brutally Honest #132

Hey, FAM! Whatโ€™s up? ๐Ÿฅƒ Drink talk Some people will shit on you even when they know you are right. Welcome to the gaming industry. Where is my popcorn? ๐Ÿฟ - oh, here it is! Perfecto! Anyway, I am starting a new segment. Cornelius is here for you... ๐ŸŠ There might also be another new segment next week; stay tuned! ๐ŸฆฉTip of the week Audience overlap is a very underrated thing, especially when you are trying to find new creative concepts and get inspired. Sometimes, the answer lies in front of you. You might be surprised by the demographics of different games and genres. Check it frequently. It can give you great insights into creative brainstorming sessions. Creative framework: How to win in 2024? Read full story How can Evony, a super old 4x strategy game, influence a relatively new […]

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Winding down process if the company is to fail

A founder from one of my portfolio companies recently asked how I would prefer them to handle the winding down process if their company were to fail. Here are some things to consider:- Keep your investors constantly updated over email, a few times a week isn't too much.- Donโ€™t hesitate to ask for help. Investors have seen many companies going through wind-downs and can offer advice on how to navigate the process effectively.- If any capital remains, return it to the investors. While itโ€™s often not feasible, even a partial return, like 10% of invested capital, demonstrates good faith and shows that the founder was committed to being a responsible steward of investor capital until the very end.- Even during the winding down process, there may still be opportunities to sell assets or pursue an acquihire deal. If these options […]

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When starting the Development of a New Game

When starting the development of a new game, ask yourself: Whatโ€™s your superpower?Because games with a clear superpower succeed.โ†ณ They build loyal communities.โ†ณ They attract players.โ†ณ They leave a mark.Your superpower is your game's identity.It's what players remember.So, pinpoint it.Embrace it.โ€ข Is it a unique mechanic?โ€ข A gripping story?โ€ข Or maybe stunning visuals?Identifying this early helps focus your team.It guides decisions.It shapes the player experience.So before you dive deep, ask yourself:What makes our game truly special?

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Games on The Rise #5

GAMES ON THE RISE # 5, WEEK, SEPTEMBER, 2024 Hi, mobile game family! ๐Ÿ’ŸLet's get to the next edition of ourโ€ฆ๐Ÿ’ซ Games On The Rise๐Ÿ’ซI've highlighted 3๏ธโƒฃ games.โžก๏ธ โ€œConquer Countriesโ€ by Supersonic from Unity.A few months ago, I published a post about this promising Hybridcasual.Today, the promise has come true. ๐Ÿ˜ŽAccording to AppMagic, โ€œConquer Countriesโ€ broke into the world's Top 1,000 most downloaded games on September 29th. ๐Ÿ”Developed by Ridgge, "Conquer Countries" is an inventive mix between a Clicker/Life Simulator and a war strategy game. ๐Ÿช–It is based on the game structure of Supersonic's other successful, โ€œFamily Lifeโ€.Having a good market share in Tier 1 countries, โ€œConquerโ€ has been performing very well, with an excellent session length of 21 minutes. ๐Ÿ‘โžก๏ธ โ€œThe Superhero League 2โ€ by Lion Studios.With this title, the big American publisher ๐Ÿ‡บ๐Ÿ‡ธ is expanding its franchise of […]

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Slingshot Hook: The Iteration of a New Trend

๐ŸŽ‰ Slingshot Hook: The Iteration of a New Trend๐Ÿ‘‡ Evony has emerged as a significant player in leveraging the "slingshot hook" within its marketing creatives. The company is actively iterating on this concept, releasing several new versions each month that include:โ–ถ๏ธ More Heroes: Introducing additional characters to engage players.โ–ถ๏ธ Mjolnir Integration: Incorporating the legendary hammer may raise legal considerations. (lawsuit in 3..2..1..)โ–ถ๏ธAlligator Elements: Adding dynamic wildlife interactions to enhance visual appeal.Why Is It So Effective?The slingshot mechanic is a compelling visual tool that captures audience attention almost immediately. Despite minor delaysโ€”such as waiting for alligators to appearโ€”the concept is straightforward and easily understood. It provides instant feedback, tapping into the audience's appreciation for tension and release dynamics, which can lead to increased engagement.What's the Next Twist?There is already an expansion on this hook, and Evony appears to be intensifying its focus […]

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Review Radar #6 is back with 13 Games

Review Radar #6 ๐Ÿ“ก is back with 13 games that we already covered on the podcast in the last 3 months, as we keep them on our "radar" ๐Ÿ˜…. Get the latest status updates from big names such as Peak, Supercell, Zynga, Netmarble, miHoYo, AppQuantum, ABI Game Studio, Space Ape Games, ๐Ÿ˜Ž. Peak game's Match Factory hasn't peaked ๐Ÿ˜… yet and is still scaling up scoring the studio a hattrick of 3rd successful big hit ๐Ÿ˜. On the other hand, both Wood Nuts & Bolts and Chrome Valley customs are scaling down, probably because of the fierce opposition from Century Games's Truck Star ๐Ÿšš for the latter. The Banana Steam game is still keeping around 350K average monthly CCU as it seems bot farms just won't let go of this dream to waste ๐Ÿ˜…๐Ÿค–.Supercell's SquadBusters is keeping stable numbers, with […]

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Mobile Ad Placements: Trends in Ultracasual and Hypercasual

๐Ÿš€ Mobile Ad Placements: Current Trends in Ultracasual and Hypercasual ๐Ÿ“ˆ Mobile Game design trends evolve similarly to UA creatives but on a larger 2-3 month cycle, with UA driving game design. Here are the three ad monetization trends currently in use:1. New Remove Ads Buttons ๐Ÿ›‘โœจ - New ways to integrate โ€œremove adsโ€ options which include; Slider, to match iPhone settings ๐Ÿ“ฑ, and remove ads multiple pricing options for 1 week to forever.2. Hiding Content behind Rewarded Ads ๐Ÿ’ฒ๐Ÿ”’ - Games like Nut Sort, Magic Tiles Piano 3, and Car Jam hide a considerable amount of content behind rewarded ads. Anything from 6-34 rewarded ad views are needed to unlock content ๐ŸŽ.3. UA Design Driving Game Design ๐ŸŽจ - The famous โ€œonly 97% can beat this levelโ€ messages from UA creatives have been added in CryptoGram to encourage users […]

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How to Find the Perfect Game Idea

How to Find the Perfect Game Idea Spoiler: It's not just about having a 'cool concept'.Itโ€™s about aligning key areas:โ€ข Fun Concept โ€“ A 'toy' thatโ€™s enjoyable to playโ€ข Team Expertise โ€“ A project your team is capable of building successfullyโ€ข Players' Demand โ€“ Gameplay that players want and are excited to playโ€ข Monetization Potential โ€“ A genre with the potential to generate profitTrue success lies at the intersection of all four.Hit that sweet spot, and youโ€™ve got your next big game idea.

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