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Some insightful takeaways from the CTA survey

Matthew Emery

Some nonobvious / insightful 💡 takeaways from the CTA survey:

• 18% of gamers (28.6m) are hardcore; most economically active. 73% male, avg. 29 y/o. Play 42h / week, spend most time on premium games. 91% play on PC / consoles. 51% engaged in creating content. Preference for multiplayer games, shooters, open-world games.
• 46% of gamers (72.1m) are “core” gamers. Not as active as hardcore, play fewer games & genres, but still quite often.
• 36% (55 million people) are casual gamers (least engaged)
• Gaming lifecycle chart (below) is interesting food for thought, and resonates with my own experience.
• Every generation self-identifies more strongly as ‘gamers’ than the one before.

From Consumer Technology Association Survey.

For anyone with access to full survey, I’d be curious to know the 𝘦𝘹𝘢𝘤𝘵 criteria for placing a respondent into one of the three groups (hardcore, core, casual).

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