Background

Smart Live-Ops Integration at Level Start/End

💡 Smart Live-Ops Integration at Level Start/End! 💡

Noticed a clever approach in some games recently: placing live-ops prompts at the start and end of levels to nudge players to join ongoing events. As live-ops continue to grow in importance, especially for titles aiming for long-term retention or hybrid monetization, this type of integration feels spot-on.

🎯 Why I like it:
– It subtly reminds players of events when they’re most engaged, without feeling intrusive.
– Live-ops engagement can drive retention and monetization in ways that feel rewarding for the player.

What are your thoughts on this tactic? Genius nudge or could it backfire?

Login to enjoy full advantages

Please login or subscribe to continue.

Go Premium!

Enjoy the full advantage of the premium access.

Stop following

Unfollow Cancel

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation