New Game Dev Reality Check.
“Publish fast” isn’t always wise.
Deadlines? Budgets? Players don’t care.
Quality beats panic releases. Here’s why:
1. Assuming you know players’ tastes?
❌ Wrong.
Real insights come from player research.
2. Big games = better games?
❌ False.
Focus on core gameplay.
3. Rushed launch?
❌ It’s just “publishing crap.”
No polish = failure.