Mobile Gaming Today: 4

⚡️ 8-12 April Mobile Gaming Data Digest

Industry Highlights

🇺🇦 Burny Games: Ukrainian Gaming Success

🦄 Matej Lancaric: Full-time Job to $1.5M Solopreneur

😮 Putin Orders Relaunch of Russian Games Industry

🎤 Jun Shen Chia: New Games vs Live-Service Giants

🤞🏻 Sergei Vasiuk: GameDev Difficulty Tiers

👉🏻 Gökhan Üzmez: 5 Game Designer Types

🚀 Grace Zhou: 131 Openings at Scopely »

🧩 Yasin Hatiboglu: Match 3 & Analytics

👑 Anton Slashcev: Homescapes losing its crown to Royal Match

🚫 IGDA to Studios: Stop Driving Talent Away with Layoffs

🕹️ Stanislav Stankovic: Game Design, Layers of Motivation


Mobile Marketing

💰 Huuuge Games: Huuuge Casino TV Ad

🔫 GeekLab: ASO Breakdown of Shooter PvP

🎮 Seyi Jesuloluwa: Growth in Africa’s Gaming

🚀 Jakub Remiar: AFK Journey by Lilith Analysis

⛴️ WoWs: Italy Campaign with Marco Materazzi

🛸 IronSource SDK 8: Integrate from Unity Editor

🧬 UA Lab: Creative Decode #5 by Ivan Razmakhov

🫠 Brendan Gahan: AI Creators in Ads – Why do this?

🙋🏻‍♀️ Yoonseo Lee: User Base of Female-Oriented Idle Tycoon

👉🏻 Brice Laville Saint-Martin: Marketing Worth Remembering


Soft-Launches

👾 Supercell’s Squad Busters

🤞🏻 Gangbusters: BattleTabs

🥷🏿 Sandbox: Albion Online

🐠 Chucklefish: Wildfrost

🍭 King’s Candy Crush

🦧 Tilting Point: Godzilla x Kong

🗃️ Snapbreak: Boxes: Lost Fragments

👩‍🌾 Storm8: Ellen’s Garden Restoration

🎳 BoomBit: Bowling Club: Realistic 3D PvP

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