Central Asia is a region with strong potential for growth, particularly within the mobile sector.
This includes mobile gaming, non-gaming apps, and the overall mobile industry. I saw it being a speaker at the most important events in the region (Central Asia Game Show, Digital Bridge 2023, and some initiatives at Astana Hub).
Since a lot of data points about mobile technology, gaming, and apps are scattered across various sources, I promised to create some analysis/reports about that region (especially Kazakhstan, Kyrgyzstan, and Uzbekistan). It starts with more general data and then it gets more and more detailed.
– general data about Central Asia and mobile there – detailed data about mobile gaming in the most important markets of Central Asia – detailed information about apps in the most important markets of Central Asia