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Many screw up live service games

Sergei Vasiuk

Many screw up live service games by focusing on the wrong things.

(I’ve seen it firsthand)

1. Core Game.
↳ It’s crucial, but it’s not everything.

2. Retention Game.
↳ Most games fail here. Do not miss it.

3. Advocate Game.
↳ Your goldmine, but only if basics are right.

Stop obsessing about a perfect Core Game.

🔴 It’s a trap.

If your players don’t return, polish fails.

🟢 What you need to do

1. Core Game.

Is what your players do over and over again.

What you want to hear:
↳ “Got it, I know how your game works.”

2. Retention Game.

Is what brings players back repeatedly.

What you want to hear:
↳ “I’m hooked; I want to keep progressing!”

3. Advocate Game.

Is where your top fans live.

What you want to hear:
↳ “I’m hosting a live stream for your game!”

Anything else, Sergei? ✋

Don’t wait for perfection.

Engage top players with social features.

Build anticipation with timed mechanics.

Hope this help!

Please repost! ♻️ Appreciate it.

I want to help many thrive in gaming
for a fulfilling, positive, and real life.

And with that → positive, real results.

Thank you for reposting. ❤️

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