> Immediate gameplay satisfaction > Responsive and intuitive controls > Engaging basic actions like: – Chopping wood – Matching 3 items in a row with a blast – Shooting crowds of enemies
2. Short-Term Objectives 🎯
> Goals achievable within one session > Clear success and failure conditions > Diversity in tasks with a singular focus at a time > Examples include: – Completing tutorials – Passing levels – Defeating bosses
3. Mid-Term Goals ⏳
> Achievable over multiple sessions > Creates a sense of progression > Multiple simultaneous goals > Tangible rewards – E.g., Leveling up, Acquiring cool upgrades, Finishing quests
4. Long-Term Mission 🏆
> Provides a reason for extended play > Emotional significance > Milestone-based missions with regular prompts – E.g., Solving a crime, Reaching the top, Restoring a home
⚓ Player’s Anchors – What Keeps Players Coming Back?
🗺 Extra Depths > Rewards for exploration and curiosity > Secrets, easter eggs, and bonus levels
🏡 Sense of Ownership
> Something tangible that players can own > Developed bases, relationships, or high-level pets
⭐Player’s Commitment
> Opportunity to “put a soul” into the game > Creating your unique character or designing a special house > Individualized choices and expressions
🤝 Social Interaction > Meaningful connections with others > Expressions of friendship or rivalry