Background

I’m 44, and I joined IT in my 3rd year at university.

Sergei Vasiuk

I’m 44, and I joined IT in my 3rd year at university.

After 25 years in tech and 12 in GameDev, I’ve seen the industry change – rapidly.

But one thing has stayed constant:

THE RACE FOR SKILLED PROS.

What surprises me sometimes is that age bias still creeps in, especially after 50.

• Years of expertise
• Strong networks
• Niche skills

These give older developers an edge that many studios value.

Studios need their knowledge.

🔴 But here’s the real question:

Is the gaming industry doing enough to preserve the craftsmanship of older developers?

• Crunches, cancellations
• Ever-accelerating timelines
• Constant shifts in technology

These are the realities of the gaming world.

And with all this pressure, investing in talents with decades of experience doesn’t always get top priority.

Yet, studios still want these pros out there, producing.

Because that’s where the money is made, and where they shine.

🔴 But here’s the punchline:

If we want studios to last 200+ years,
They must invest in mentorship, coaching, and training roles.

Otherwise, the generational shift will stall, and the industry won’t mature.

Login to enjoy full advantages

Please login or subscribe to continue.

Go Premium!

Enjoy the full advantage of the premium access.

Stop following

Unfollow Cancel

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation