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How to use Player Segmentation to boost LTV

Anton Slashcev

How to use Player Segmentation to boost LTV

Based on Playliner research, here are the most common approaches to player segmentation

๐—ช๐—ต๐˜† ๐˜‚๐˜€๐—ฒ ๐—ถ๐˜:
โ€ข Tailored experiences: Match offers to player preferences.
โ€ข Optimized monetization: Align pricing with spending capacity.
โ€ข Better engagement: Address player needs, reduce churn.
โ€ข Smarter resource allocation: Focus on what works.

๐—ฃ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ ๐˜€๐—ฝ๐—ฒ๐—ป๐—ฑ๐—ถ๐—ป๐—ด ๐˜€๐—ฒ๐—ด๐—บ๐—ฒ๐—ป๐˜๐˜€:
1. Non-payers: $0 spent.
2. Minnows: Under $10 (75% of paying players).
3. Dolphins: $10โ€“$50 (15%).
4. Whales: $50โ€“$150 (9%).
5. Grand Whales: $200+ (1%).

๐—ฃ๐—ฟ๐—ถ๐—ฐ๐—ถ๐—ป๐—ด ๐˜€๐˜๐—ฟ๐—ฎ๐˜๐—ฒ๐—ด๐—ถ๐—ฒ๐˜€:
โ€ข Non-payers: Ad rewards, starter bundles.
โ€ข Minnows: Affordable offers.
โ€ข Dolphins: Upsell with double offers.
โ€ข Whales: High-value bundles.
โ€ข Grand Whales: Exclusive premium content.

๐—ข๐˜๐—ต๐—ฒ๐—ฟ ๐˜„๐—ฎ๐˜†๐˜€ ๐˜๐—ผ ๐˜€๐—ฒ๐—ด๐—บ๐—ฒ๐—ป๐˜:
โ€ข Engagement: Hardcore vs. casual players.
โ€ข Demographics: Age, region.
โ€ข Behavior: Social vs. solo.
โ€ข Device type: High-end vs. low-end.
โ€ข Play style: Achievers, explorers, etc.

๐—ง๐—ถ๐—ฝ๐˜€ ๐—ณ๐—ผ๐—ฟ ๐˜€๐˜‚๐—ฐ๐—ฐ๐—ฒ๐˜€๐˜€:
โ€ข Review segments monthly to encourage upgrades.
โ€ข Analyze spending data and run A/B tests.
โ€ข Gather community feedback to refine offers.

Smart segmentation = happier players and higher LTV.

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