1. Market Size: • Is your genre growing or declining? • Are new developers entering the niche, or is it saturated? • How could future trends and technology impact your genre?
2. Competitive Analysis: • Who are your competitors, and what made them successful? • Why did similar games fail? • What makes your game stand out?
3. Know Your Audience: • Who is your audience, and what do they value (e.g., story, competition)? • What are people saying about similar games on platforms like Reddit, Steam, or App Store?
4. Core Game Design: • Can you pitch your game in one sentence? • Does the art style and core gameplay loop stand out? • What will keep players coming back?
5. Marketing & Community Building: • How will you reach and engage your audience? • Can you imagine your game going viral, or partnering with influencers?
6. Monetization Strategy: • Will you choose premium, free-to-play, or ad-based models? • How will you structure in-game purchases to enhance gameplay without disrupting it?
7. Development Plan: • How long will it take to release the game? • What are the main technical or design risks? • Can you build a demo to validate your idea?
8. Financials: • How much funding is needed to break even? • What KPIs will define success?