๐ ๐๐ฅ๐๐๐ง ๐ 1. How big is your genre? 2. Is the niche growing or declining? 3. Are new devs entering your niche? 4. How could your niche change in the future?
๐๐ข๐ ๐ฃ๐๐ง๐๐ง๐๐ข๐ก โ๏ธ 5. Who are your main competitors? 6. What makes them successful? 7. How does your game stand out? 8. Why did similar games fail?
๐๐จ๐๐๐๐ก๐๐ ๐ฏ 9. Who is your audience? 10. What do they value in a game? 11. What do they say about similar games? 12. What desire does your game fulfill?
๐๐๐ ๐ ๐๐๐ฆ๐๐๐ก ๐ฎ 13. Is your concept unique enough? 14. Does the art style stand out? 15. Whatโs the core gameplay loop? 16. What will keep players coming back?
๐ฃ๐๐ง๐๐ & ๐๐ซ๐ฃ๐๐ฅ๐๐๐ก๐๐ ๐ฌ 17. Can you pitch the idea in one sentence? 18. Can you imagine a fun 15-sec video? 19. Are you passionate about this idea? 20. What will players remember after 20 minutes?
๐ ๐๐ฅ๐๐๐ง๐๐ก๐ ๐ข 21. How will you reach your audience? 22. How will you build a community? 23. Can you partner with influencers? 24. Can the game go viral?
๐ ๐ข๐ก๐๐ง๐๐ญ๐๐ง๐๐ข๐ก ๐ฐ 25. How will you monetize the game? 26. Will monetization affect gameplay? 27. How will in-game purchases be structured? 28. Whatโs your strategy for post-launch monetization?
๐๐๐ฉ๐๐๐ข๐ฃ๐ ๐๐ก๐ง ๐ ๏ธ 29. Do you have the right expertise? 30. How long to release the game? 31. How fast can you build a demo? 32. What are the main risks?
๐๐จ๐ฆ๐๐ก๐๐ฆ๐ฆ ๐ฆ 33. How much funding is needed? 34. How much revenue is needed to break even? 35. What KPIs will define success? 36. Whatโs the backup plan?