As a Narrative Producer, I was responsible for a narrative of a dozen games.
Here’s how the narrative pipeline in game development works:
1 🎮 Start with the Game Concept • Define the genre, platforms, target audience, and core mechanics. • Establish the unique selling points (USPs) and the game loop.
2 📖 Develop the Synopsis • Create a brief overview of the story (1-2 pages). • Use a three-act structure to outline the main plot, characters, and story arc.
3 💡 Write the Logline • Condense the story into 2-3 sentences. • Highlight the protagonist, goal, and conflict.
4 🌍 Dive into Worldbuilding • Design the game’s setting. • Focus on elements that shape the story, characters, and gameplay.
5 👤 Character Passports & Speech • Define character backstories, motivations, and traits. • Develop unique speech patterns and sample dialogue.
6 🗺️ Build a Story Outline • Break down the narrative into acts and chapters. • Highlight key events, twists, and character development.
7 📊 Create a Chapters Flowchart • Map branching paths, player decisions, and outcomes. • Integrate game mechanics into the story progression.
8 🎨 Describe the Art • Provide references for character designs, environments, and key scenes.
9 🔧 Highlight Narrative Features • Outline tools like branching dialogue or interactive storytelling.
10 🗨️ Write the Dialogue • Craft engaging, character-driven dialogue. • Define cut scenes and character actions.
11 🕵️ Add Secondary Narrative Layers • Include lore, item descriptions, and environmental storytelling.
12 🎙️ Voice Acting & Motion Capture • Cast and record voices; enhance animations through motion capture.
13 🔗 Integrate the Narrative • Implement the narrative content into the game.
14 🛠️ Test & Iterate • Playtest, gather feedback, and refine the narrative.
15 🌍 Localize for Global Players • Adapt the story for different languages and cultures.
Which step do you find the most exciting or challenging? Let’s discuss!