๐๐ฎ๐ฟ๐ธ ๐ช๐ฎ๐ฟ ๐ฆ๐๐ฟ๐๐ถ๐๐ฎ๐น ๐บ๐ฎ๐ธ๐ถ๐ป๐ด ๐ค $๐ฏ๐ฌ๐ฌ๐ธ/๐ฑ๐ฎ๐ with 120K downloads a day and will be attacking top ranks in 4X genre in 2025.
๐ง๐ต๐ถ๐ ๐ถ๐ ๐๐ต๐ฒ ๐ณ๐๐๐๐ฟ๐ฒ ๐ผ๐ณ ๐จ๐ & ๐ด๐ฎ๐บ๐ฒ ๐ฑ๐ฒ๐๐ฒ๐น๐ผ๐ฝ๐บ๐ฒ๐ป๐ thanks to the use of ๐๐. You won’t like it๐
It was made byRivergame, the same team that did Last War, Top War, and Top Heroes. Yes, it’s not visible immediately, thanks to a different publisher name, but as you play, you get it right away.
This time, the key iteration is that the Last War team took their game, added a Whiteout Survival (Century Games) onboarding funnel, and slapped a zombie/survival theme on top of it. ๐๐ฒ๐ป๐ถ๐๐!
But the biggest genius move is in UA and creatives. Currently, 90% of creatives are made by AI. Think cost efficiency and speed of production (check this AI creative guide as well:https://lnkd.in/d_Um7-QP). This wasn’t the case before. They completely changed the whole creative strategy in the last six monthsโ๐ ๐๐น๐๐ถ๐ฝ๐น๐ฒ ๐๐ถ๐บ๐ฒ๐!
The Last War creative team must be pretty big given the scale, pumping out gazillions of new creatives per week. Imagine the scale of Last War and AI’s approach to creatives. You can do the same scale with way fewer people. I even ๐๐๐ฎ๐ฟ๐๐ฒ๐ฑ ๐ฝ๐ฟ๐ผ๐ฑ๐๐ฐ๐ถ๐ป๐ด ๐๐ต๐ฒ ๐ฐ๐ฟ๐ฒ๐ฎ๐๐ถ๐๐ฒ ๐ฏ๐ ๐บ๐๐๐ฒ๐น๐ณ ๐ฑ๐๐ฟ๐ถ๐ป๐ด the recording.
Which creative was made by me, and which one was made byRivergame?