Steal these proven creative patterns from Screwdom 3D byiKame Global
They drove 14M+ downloads and $3.5M+ in revenue in the last 3 months.
We usedSegwise.aito automatically tag their top creatives in the last 3 months, and here’s what we found:
1. 100% gameplay-focused creatives with guiding elements like a hand 2. Video + Playable = Power Combo. 80% of their video creatives are backed by playables 3. 80% of playables cut mid-gameplay, leaving viewers curious 4. Challenging hook scene texts
Fresh experiments in the last 30 days:
✓ Calming hook texts → “Let your mind rest for a while” ✓ New unscrew objects → libraries, pagodas, animals, etc ✓ UGC-style intros and hooks before gameplay ✓ IQ counters + progress bars → psychological pull