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Indian Hybridcasual Studio Qila Games Raises $1M

Qila Games Secures $1M to Disrupt Indiaโ€™s Hybridcasual Gaming Scene Bengaluru-based Qila Games has raised $1 million in pre-seed funding to supercharge its mission of redefining hybrid-casual gaming in India. The round was led by Chimera VC, with support from Visceral Capital, Atrium Angels, Ventatana Ventures, 91 Ventures, Untitled Ventures, and a cohort of angel investors. Founded in 2024 by industry veterans Dhananjai Hari and Neeraj Mishra, Qila is setting its sights on the sweet spot between casual and midcore gaming. Hari, now CEO, brings his experience from launching Dream Cricket at Dream Game Studios, while Mishra draws from his eight-year stint at Zynga, where he led game design in India. With this funding, Qila will build original IPs, expand its game lineup, and sharpen its tech and design edgeโ€”all with a laser focus on delivering socially driven, culturally resonant […]

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Gossip Harborโ€™s Live Ops Strategy

Gossip Harborโ€™s Live Ops Strategy Gossip Harbor is a masterclass in Live Ops execution. In 2024 alone: โ€ข 20 new events โ€ข 5 new offers โ€ข Significant revenue growth ๐ŸŽฏ ๐—˜๐—ฉ๐—˜๐—ก๐—ง ๐—–๐—”๐—ง๐—˜๐—š๐—ข๐—ฅ๐—œ๐—˜๐—ฆ โ€ข WEEKLY EVENTS โ€“ Short bursts (1-3 days) on specific weekdays โ€ข MID-TERM EVENTS โ€“ Rotating events lasting 4-7 days โ€ข LONG-TERM EVENTS โ€“ Spanning 2+ weeks, often back-to-back โ€ข HOLIDAY EVENTS โ€“ One-day themed specials โ€ข SHORT-TERM EVENTS โ€“ Quick engagement boosters (30 min - 1 hr) ๐ŸŽฎ ๐—ช๐—˜๐—˜๐—ž๐—Ÿ๐—ฌ ๐—˜๐—ฉ๐—˜๐—ก๐—ง๐—ฆ โ€“ ๐—˜๐—ก๐—š๐—”๐—š๐—˜๐— ๐—˜๐—ก๐—ง ๐——๐—ฅ๐—œ๐—ฉ๐—˜๐—ฅ๐—ฆ โ€ข Samโ€™s Road Trip โ€“ Collect wheels from orders for rewards โ€ข Pinata Party โ€“ Merge bats to reach max level and earn prizes โ€ข Coconutโ€™s Sky Journey โ€“ Merge balloons for increasing rewards โ€ข Oliviaโ€™s Lollipop Hunt โ€“ Merge lollipops to max level for bonuses โ€ข Zivaโ€™s Goldrush & Beat The Heat Wipeout […]

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How to Optimize Placement Networks on Admob?

How to optimize placement networks on Admob? I wanted to devote this week's newsletter to some more practical information on a pain point that I frequently have to contend with. That is how to optimize placement networks on the Admob mediation platform. Admob can sometimes be confusing and clunky to use, so hereโ€™s how I optimize placement networks on Admob. Youโ€™ll need to access the mediation report tab and split up the data into useful components by App and ad type. Start by selecting for example: App โ†’ Select one Android App โ†’ Last 7 days โ†’ Dimensions โ†’ Ad Source Instance Once you have the data set up like this, click the 3 dots in the top right corner, download it as a CSV, and open it in an Excel spreadsheet. To accurately read the data youโ€™ll need to […]

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Elemental system is a key system for PvE RPGs

Warning โ˜ข๏ธ Heavy Game Design post ahead ๐Ÿ˜ Elemental/ Faction system is a key system for PvE RPGs, yet a lot of games struggle with building it properly, which usually leads to broken progression & game economy. How does it work, and what are the most common mistakes that designers do? This system can go from pretty straightforward to very complex as you see on the comparison in the images. But complexity doesn't equal better performance or revenue. The first two games that ever did $1 Billion ๐Ÿ’ฐ in mobile revenue were Puzzle & Dragons and Monster Strike from Japan, which used exactly this baseline system of 3+2 elements, which was also adapted by Zynga's Empires & Puzzles. The secret sauce lies not only in your hero lineup but mainly within the dungeons & bosses ๐Ÿ‘น that the game challenges […]

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U.S. Economy Shapes Mobile Gamingโ€™s Future

๐— ๐—ผ๐—ฏ๐—ถ๐—น๐—ฒ ๐—š๐—ฎ๐—บ๐—ถ๐—ป๐—ด'๐˜€ ๐—ฆ๐˜‚๐—ฟ๐˜ƒ๐—ถ๐˜ƒ๐—ฎ๐—น ๐—ถ๐˜€ ๐— ๐—ฎ๐—ฟ๐—ฟ๐—ถ๐—ฒ๐—ฑ ๐˜๐—ผ ๐˜๐—ต๐—ฒ ๐—จ.๐—ฆ. ๐—˜๐—ฐ๐—ผ๐—ป๐—ผ๐—บ๐˜†. ๐—œ๐˜ ๐—ฆ๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—”๐˜€๐—ธ ๐—™๐—ผ๐—ฟ ๐—” ๐——๐—ถ๐˜ƒ๐—ผ๐—ฟ๐—ฐ๐—ฒ If you're European, you need the U.S. economy to grow. If you're Canadian, you need the U.S. economy to grow. This sobering reality underscores nearly every Western mobile development hub today: for mobile gaming to grow, the U.S. needs to grow. Although optimistic narratives from developing markets like India and Brazil are abundant, their growth rates still pale compared to the U.S.'s real spending power growth. For the foreseeable future, it's U.S. or bust in mobile gaming, a reality suggesting mobile gaming doesn't control its destiny. Political literature in the early 2000s enthusiastically promoted the BRIC nations (Brazil, Russia, India, and China) as future economic powerhouses. Since then, however, these countries have largely underperformed expectations. Rather than converging with the U.S., the gap has widened, […]

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Ads Monetization Guide For Mobile Games

Ads Monetization Guide For Mobile Games ๐Ÿญ. ๐—œ๐—ป๐˜๐—ฒ๐—ฟ๐˜€๐˜๐—ถ๐˜๐—ถ๐—ฎ๐—น ๐—ฎ๐—ฑ๐˜€โ€ข Use event-based ads after key moments like level-ups or feature unlocks.โ€ข For timer-based ads, add a countdown and offer small rewardsโ€ข Delay ads if the player is mid-action to avoid frustration.๐Ÿฎ. ๐—ฅ๐—ฒ๐˜„๐—ฎ๐—ฟ๐—ฑ๐—ฒ๐—ฑ ๐˜ƒ๐—ถ๐—ฑ๐—ฒ๐—ผ๐˜€ (๐—ฅ๐—ฉ)โ€ข Offer temporary boosts like speed boosts, extra capacity, or 2x income.โ€ข Place RV triggers inside the game world for better immersion.โ€ข Use high-quality visuals to make rewards feel premium.๐Ÿฏ. ๐—”/๐—• ๐˜๐—ฒ๐˜€๐˜๐—ถ๐—ป๐—ดโ€ข Test when and how interstitials appear to balance revenue and retention.โ€ข Experiment with different RV rewards to find the best incentives.โ€ข Cap total ads over time to avoid fatigue.๐Ÿฐ. ๐—ž๐—ฒ๐˜† ๐—บ๐—ฒ๐˜๐—ฟ๐—ถ๐—ฐ๐˜€ ๐˜๐—ผ ๐˜๐—ฟ๐—ฎ๐—ฐ๐—ธโ€ข Average RV views per userโ€ข Churn post-ad viewโ€ข IAA revenueโ€ข Ad fill rateโ€ข eCPM๐Ÿฑ. ๐—˜๐˜…๐˜๐—ฟ๐—ฎ ๐˜๐—ถ๐—ฝ๐˜€โ€ข Avoid disrupting the player experience.โ€ข Reward generously for RVs to make ads feel fair.โ€ข Offer a "No […]

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What the Hex! is Going On? Agave Games’ New Soft Launch

Soft-launching in Canada & Brazil. Data: AppMagic Casual puzzle game lovers, itโ€™s time to pay attentionโ€”Agave Games just dropped a new title into soft launch, and if youโ€™ve been following their recent $18 million investment, you know the industry has its eyes on them. The game? What the Hex!โ€”a mix of color-sorting puzzles with a Monopoly GO! style town-building meta. I played it, and hereโ€™s the scoop on what itโ€™s all about, how it plays, and why people are curious about Agaveโ€™s next move. A Hexagonal Spin on Sorting Puzzles If youโ€™ve played Hexa Sort, youโ€™ll feel right at home with What the Hex! The gameplay is simple but strategic: you stack and merge hexagonal tiles of the same color to clear space and meet level goals. Sounds easy? Well, not so much. The game doesnโ€™t hold your hand for longโ€”later levels introduce more colors, trickier […]

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Sensor Tower Acquires Video Game Insights

Sensor Tower has been expanding fast (remember their 2024 data.ai Acquisition?), and this latest move cements them as the go-to source for gaming intelligence. Sensor Tower has taken a major step in gaming intelligence by acquiring Video Game Insights (VGI), a leading provider of PC and console game performance data. This strategic move expands Sensor Towerโ€™s capabilities beyond mobile gaming, offering a unified view of gaming trends across all major platformsโ€”mobile, PC, Xbox, and PlayStation. A Powerhouse of Gaming Data VGI is renowned for its in-depth analysis of Steam, the worldโ€™s largest PC gaming platform, tracking sales, engagement, and player behavior. Recently, VGI extended its expertise to Xbox and PlayStation, making it an invaluable asset for developers and publishers seeking competitive intelligence. Now operating as Video Game Insights by Sensor Tower, the combined platform delivers unparalleled insights into gaming market […]

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Future of Mini-Games: PlaysOut Secures $7M

PlaysOut, the UAE-based mini-game platform, just secured $7 million in seed funding, catapulting its valuation to $70M. The fresh capital will fuel its mission to revolutionize digital engagement by integrating its vast mini-game library into "Super Apps," driving Higher Revenue & User Retention. Power Players Behind the Round The funding was led by OKX Ventures, KBW Ventures, and Kenetic Capital, with backing from industry heavyweights like Pacific Century Group, Gam3Girl Ventures, Oak Grove Ventures, and Aptos. Big Moves & New Tech Last year, PlaysOut teamed up with Tencent Cloud, leveraging its mini-program framework to expand content ecosystems. Operating like a "Steam for Mini-games" or "Netflix for Game Catalogs," PlaysOutโ€™s platform supports multi-engine compatibility and SDK tools, enabling seamless integration into high-traffic apps. ๐Ÿš€ Coming in May: PlaysOut is set to launch its embedded SDK.

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Match Villains by Good Job Games scaled to $60K a Day!

Match Villains by Good Job Games already scaled to $60K per day ๐Ÿค‘. Last week they raised $23M from Menlo Ventures & Akin (Arcadia Gaming Partners) so there is definitely potential and money for UA ๐Ÿ˜Ž How is the game looking? Even though the game was soft launched in last year's April and started scaling at the start of this year, this is a veteran team founded in 2017. Despite starting as Hyper casual developer, it already scaled and sold Zen Match to Moon Active (for something between $100-150 Mil. ๐Ÿ’ฐ). Zen Match has done $130 Mil. in IAP lifetime revenue. This is where the basis for IAP puzzler expertise was gained from and in Match Villains this 100+ team just perfected it.The game is going directly after match3 heavyweights such as Dream Games's Royal Match ๐Ÿ‘‘. The production quality […]

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Mobile Gaming Today: Gaming Investments Week

Hey Folks, GDC Week ๐ŸคŸ๐Ÿป Hope youโ€™re enjoying the show there. Me? Fully focused on growing Gamigion.com, so much going on here! ๐Ÿ˜„ Not sure about the next event, but I miss my Event MAFIA! ๐Ÿ”ซ ๐Ÿ‘Œ๐Ÿป Top Gaming Content ยป Let Players Play Their Way: Personalization ๐ŸคŸ๐Ÿป Gaming personalization isnโ€™t just about algorithms tweaking things behind the scenes, itโ€™s about giving players control. From Candy Crushโ€™s speed toggle to Monopoly Goโ€™s event rewards, the best games let players shape their own experience. More choice = more engagement, better retention, and a game that feels personal. The future? Less invisible segmentation, more meaningful player decisions. Full article here ๐ŸคŸ๐Ÿป ๐ŸคŸ๐Ÿป Game of the Week ยป Lucky Defense Analysis: 111%โ€™s Risky Bet That Won Big They took the classic tower defense genre, rolled the dice, and ended up creating one of […]

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Want to review a new game like a pro?

Want to review a new game like a pro? ๐Ÿญ. ๐—ฅ๐—ฒ๐˜€๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต ๐—ฐ๐—ผ๐—บ๐—ฝ๐—ฒ๐˜๐—ถ๐˜๐—ผ๐—ฟ๐˜€ ๐—ณ๐—ถ๐—ฟ๐˜€๐˜. Before diving in, understand the landscape. โ€ข Read user reviews in app stores โ€ข Play 3-5 competitor games โ€ข Take screenshots of key moments โ€ข Analyze gameplay tempo, monetization strategies, and engagement hooks ๐Ÿฎ. ๐—ฃ๐—น๐—ฎ๐˜† ๐˜๐—ต๐—ฒ ๐—ด๐—ฎ๐—บ๐—ฒ ๐˜๐˜„๐—ถ๐—ฐ๐—ฒ. 1๏ธโƒฃ ๐—™๐—ถ๐—ฟ๐˜€๐˜ ๐—ฝ๐—น๐—ฎ๐˜†๐˜๐—ต๐—ฟ๐—ผ๐˜‚๐—ด๐—ต: โ€ข Does it engage from the start? โ€ข Is the user flow intuitive? โ€ข Do mechanics fit together? โ€ข Are objectives and progression clear? โ€ข Is monetization appealing or intrusive? 2๏ธโƒฃ ๐—ฆ๐—ฒ๐—ฐ๐—ผ๐—ป๐—ฑ ๐—ฝ๐—น๐—ฎ๐˜†๐˜๐—ต๐—ฟ๐—ผ๐˜‚๐—ด๐—ต: โ€ข Is the tutorial effective? โ€ข Do mechanics evolve or get repetitive? โ€ข Are boosters balanced? โ€ข Does level design introduce challenges? โ€ข Are UI, art, and social mechanics well-integrated? โ€ข Are ads and offers well-placed? โ€ข Any bugs or glitches? ๐Ÿฏ. ๐—”๐—ป๐—ฎ๐—น๐˜†๐˜‡๐—ฒ ๐—ธ๐—ฒ๐˜† ๐—บ๐—ฒ๐˜๐—ฟ๐—ถ๐—ฐ๐˜€. Once youโ€™ve played, dig into the data. โ€ข […]

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