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YouTube Launches Games

EVERYTHING IS A GAMING COMPANY YOUTUBE ROLLS OUT IN-APP GAMES Netflix, New York Times, Shopee, Spotify, Instagram, LinkedIn.What do all these companies have in common? 🤔Maybe your answer wasn't that, but these companies have the development of games as a business expansion strategy in common. 🎮📊And recently we had a new player.After an eight-month trial with selected users, YouTube has expanded its new "Playables" in-app games feature to more US, UK, Canadian, and Australian users.The platform now offers over 75 games. 😲In my opinion, the streaming giant's initiative may be more assertive than other companies' attempts.Firstly, the titles available are very popular IPs.Check it out (AppMagic figures since 2015). 👇🐦 Angry Birds by Rovio Entertainment Corporation (1.5bi downloads and US$1.27bi IAP revenue).🎭 Tomb of the Mask by Playgendary (507MM downloads and US$21MM IAP revenue).❓ Trivia Crack by etermax (430MM downloads […]

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The Goods Sort Trend A Market Phenomenon

In the ever-evolving world of mobile gaming, the goods sort trend has emerged as a significant revenue generator. While innovation often drives success, this trend highlights that replicating successful mechanics with excellent execution can also lead to impressive results. The goods matching trend is making waves, generating $3-4 million USD in IAP revenue monthly for different companies, excluding ad revenue which can easily be around $8-12 million USD every month assuming IAP to ad revenue ratio is around 25:75 overall across all games togetherSome of the major companies leading this space1) Goods Master 3d by Cobby Labs2) Goods sort by Mind crush3) Triple Buster 3d by Clap Palms4) Stuff Sort by Griffon Games5) Triple Master 3d by Star fun studio6) Match Triple Goods by Higgs StudioThere are a great number of smaller games that are making a 2-digit IAP revenue […]

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Match Masters’ Unique 1v1 Match-3D Style Gameplay

Match Masters has introduced an innovative approach in the casual and puzzle market with its unique 1 vs 1 match-3D style gameplay. While games like Royal Match and Gardenscapes have excelled with their meta games, mini-games, and storytelling elements, Match Masters by Candivore led by Ilya Agron , Zur Tamam , Tom Amel , Sahar Azran , Ehud Rosenberg , Anat Treibatch, Yael Yagev , Omer Miran, Jonathan Many , Rod Peri , Alina Vostrikov , Pini Ashkenazi Golomb , ✪ Ronit Gendelman ✪ , Efrat Rosental , Renny Grinshpan , Yoni Yeshaya , Idan Tsahar , Ido Leshem , Chagai Shtulman , Zoe Grosman , Omri Rosen and many more has carved a niche with competitive gameplay. This new take has significantly boosted its downloads and revenue, presenting a promising opportunity for other studios to explore. LIFETIME DOWNLOADS - […]

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Game Deconstruction: “Screw Jam” by Rollic

DECONSTRUCTION ”SCREW JAM” BY ROLLIC First-party data.This is the secret of Cost Center 🔜 GamesCom Asiato offering one of the most powerful BI tools on the market. 💪Track the resources used in your game. Optimize its monetization. Balance the level performance. 📈Follow the example of Amanotes and Lihuhu and quickly improve your game's metrics with Cost Center. 💰Call my friend Yi Ting Ho. She'll show you a demo. 😉By the way, today I bring you a deconstruction of one of the most successful games of the year.🌟 “Screw Jam” published by Rollic 🌟Developed by Quok Games, "Screw" has achieved almost US$15MM in IAP revenue and more than 6MM downloads (data by AppMagic).Certainly one of Hybridcasual's success cases. 👏That's why I did a level-by-level study of the game, up to level 50. 😎

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Top 10 Tools Every Game Developer Must Know

Having the right tools can make all the difference. These tools collectively cover the essential aspects of: • Performance optimization• Project management• Game development• Design• Coding The must know tools are: 1. Game Engines: Unreal, Unity, Godot2. Scripting Tools: Visual Studio, Xcode, Eclipse3. Animation Software: Adobe Photoshop, Blender, Inkscape4. Asset Marketplaces: Adobe Audition, Audacity5. Audio Editing Software: Git, SVN6. Version Control Systems: JIRA, Trello7. Graphics Design Software: NVIDIA Nsight, Intel VTune8. Project Management Tools: Houdini FX, Spine9. Performance Analysis Tools: Lua, Blueprint10. Integrated Development Environments: Unity Asset Store, Unreal Engine MarketplaceDon't feel pressured to master all these tools immediately. Choose one, get familiar with it, and then gradually introduce others.

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Which European Country Is The Most Popular Among Game Devs?

Which European Country Is The Most Popular Among Game Developers? 🎮 Last week I was reading a report by Dataspelsbranschen / Swedish Games Industry. And found out the number of gaming studios by country.🔝Top 4 (more than 500 studios)UK > France > Sweden > Germany When I was moving to another country I wanted to consider EU countries with vast gaming industries. So, Sweden was an amazing choice! The report proves that.If you want to read the full report plus know more about the gaming industry in Swedenhttps://lnkd.in/d46pr4XBDo you think the top remain the same in several years? Or should we expect changes?🤔P.S. Love diagrams and reports.

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How To Stop Sexist Creatives In User Acquisition

Mobile game ads are notoriously bad. From fake ads to straight-up copyright infringements: There’s plenty to choose from. But one particularly concerning trend is the rise of sexist ads. Advertising that objectifies women is not only wrong but can hurt the player base, the gaming industry, and society as a whole. Today, there are 1.7 billion mobile gamers worldwide – ranging from adults to very impressionable kids. If these ads continue to go unchecked, we’re letting bad actors poison our wells. [Trigger warning: graphic themes including assault, abuse, and violence that may be triggering to survivors] What Are These Sexist Ads Anyway? Advertising as a whole has progressed tremendously. Yes, there are biases or misrepresentations in traditional media, but mobile ads take it to a whole new level. These creatives straight-up depict women as sexual objects or portray them in subservient roles. This perpetuates the […]

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Match Factory! A Major hit with positive advertising by Peak Games

🤔Question: Do you need the same Android and iOS game ad experience? 🤔 📡 Let's take a look at Match Factory by Peak Games. It’s currently generating $13.7m/month in IAPs ($165m/year wow!). Unlike its largest competitor Triple Match 3D by Boombox Games Inc, Match Factory has no in-game ads. Is this a mistake? Let’s take a look…. 🔎 🤕 Ads hurt retention - this is something game developers have been told for years... But I’d argue that in the Casual Puzzle genera, it's not true. Looking at the retention data in Sensor Tower Triple Match 3D (with ads!) has better retention throughout the whole player life cycle (D7 retention is 23% vs 17%). Looks like having ads in Triple Match doesn’t prohibit amazing retention numbers. ⁉ ❓ All users need the same game experience - why? Match Factory’s DAU split is 57% […]

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Helldivers 2 Special: Why is it so good?

👨‍🚀 On May 5th Helldivers 2 announced that it had sold 12 million units 🚀 , making it the fastest-selling video game on PlayStation of all time, beating out mega titles like Fortnite and Call of Duty. It’s estimated that Helldivers 2 revenues are about $480 million since its release on the 8th of February. 🤔 Earlier this year I had an in-person discussion with Eric Kress who argued that one of the main issues with the current PC & Console market was the need for more supply of games that gamers want to play. The meteoric rise of Helldivers 2 seems to in part prove this hypothesis to be somewhat true. After reaching 450,000 concurrent players on Steam two & a half gamers decided to do a review of the gameplay and overall economy to figure out what made […]

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Survivor.io by Habby: Game Breakdown

🎮 Survivor.io by Habby: Game Breakdown 🎮 In Survivor.io, Habby led by Stefan Wang, Blu Chen (Xiaoqing Chen), Jiyeon Shin, Kris Jia, 赵书香, Xiaochen Wang, Jealous Zhang, Chang Ma, 郭丹萍, Cici Peng and many more have implemented a variety of in-app purchases (IAPs) and ad monetization strategies to enhance the player experience while generating revenue. 1) Name Changing: Players can change their name for free the first time. However, any subsequent changes cost 100 diamonds 💎, adding a strategic layer to personalization choices.2) Revival Options: Upon dying in the game, players have a choice to revive their character. They can either watch a rewarded ad 🎥 for a free revival or use a new life item found within the game ❤️, ensuring they can continue their progress without losing momentum.3) Game Play Costs: It costs 5 thunder ⚡ to play […]

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Key Considerations When Creating New Games in 2024

Great game design is not enough to build a sustainable studio in 2024. The critical question today is, “Are there enough people willing to pay for it?”The answer to this should be a combination of:👯 Market size📈 Expected ARPU and CPI🦄 How you will differentiate yourselfOnly once you know there’s a specific audience that is big enough, financially accessible, and interested in the intended product you are about to create should you proceed with its development.

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In-Game Customization CheatSheet

Master the types of in-game customization with a single cheat sheet!🎀✨Use it to find a way to implement more meaningful customization in your own game.It’s almost universal and can be used for lots of game genres (with some creative adaptation). The best fit should be for RPGs, Shooters, Multiplayer games, and Character-oriented projects with heroes, vehicles, weapons, tools, and other stuff that can be collected and used in that way.Remember, customization can be used:— As basic content, available for everyone— As a content reward— As a status reward, for example in ranked or challenging quests— In monetization features📊Based on that, always check what you aim for improving gameplay and game systems, setting goals and working with retention, and developing diverse monetization that makes more sense overall. 🎯Don’t overinvest in a single direction or specific part of it to avoid a […]

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