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Streak Mechanics: Boosting Game Monetization

📱 In the evolving landscape of mobile gaming, streak mechanics have emerged as a powerful monetization strategy. By encouraging players to maintain winning streaks 🏆, games not only boost engagement but also drive in-app purchases 💰. Screw Jam doesnot use too much live ops and events as we see in dream games royal match and all instead they found a way to do with lesser events which are more engaging A standout example is Screw Jam 🔩 by Quok Games and Rollic, which uses three key elements to keep players engaged and spending:1) Streak Mechanics 🔄: Compelling players to maintain winning streaks, encouraging them to buy power-ups to continue their progress. This could be one of the best ways to increase engagement and monetization which is evident from the screw jam IAP revenue generated2) Game Pass 🎟️: Offering exclusive rewards […]

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Agile gets a bad rap in game development.

Agile gets a bad rap in game development. It never had much of a chance for one overriding reason:Game production phase gates.In the early 2000s, the wider software development world abandoned traditional SDLC (Software Development Life Cycle) with its set phases spanning a long time.However, game production phases (GDLC), often spanning years for AAA, continue to look awfully similar to SDLC.SDLC:Analysis -> Design -> Development -> Testing -> Deployment -> MaintenanceGDLC:Planning -> Pre-Production -> Production -> Alpha -> Beta -> Launch -> Post ProductionThe vast majority of planning & design continues to happen up-front, with the vast majority of testing happening at the end. You might be running sprints during production, but over-ruling phase gates thwart them.You’re trying to be agile in a waterfall wrapper.Adding pre-defined production milestone deliverables to the equation makes the situation even worse. By holding on […]

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2024: Endings And New Beginnings

I had a transformative experience in 2023 ✨ I am ready to finally share a life-changing experience I had during a three-week trip to Colombia at the end of 2023. For full disclosure, I meant to release this post much earlier, but it stayed in my drafts since January as I couldn’t finalize it. I needed time to process what happened, what I was going through, and where I am going now. A lot happened in my personal world in the first six months of 2024. I want to share the retrospective journey of what led me to discontinue Kylan, the game studio I kicked off in Vietnam in November 2023 with two co-founders (more to come in the podcast in August), and soon after what led me to start another business in April: Olivya. I am excited to share […]

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Time to refresh your game’s creative strategy?

From my experience, there are five key signs that it may be time to refresh your game's creative strategy: 1. No creative executions bring significant uplift.2. The top of the funnel deteriorates while in-game retention and monetization perform well.3. New competition in the market attracts a similar audience.4. The creative theme has become outdated over time.5. The product has evolved, but communication does not reflect this evolution.➡ Revamping your creative strategy can be a major turning point. For example, when Futureplay Games rebranded its Merge Gardens title, they saw remarkable results: a 1000% increase in downloads, a doubling of player retention, and a top 100 grossing position on Android in the US. 🤯

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Social Casino Continues to Innovate on Liveops

Social casino continues to innovate on liveops, as they have for decades, unbeknownst to many PMs and designers. "Ew, casino" reactions miss essential learnings and design innovation.Liveops matters so much to casinos because the core is so simple (although the slots math is not). There's a smaller design space, so formats are contoured and create unique mechanics.Two stood out from Liquid and Grit & Game Economist Consulting Monthly Round Table on Jackpot Party:Safety Net: when balances hit 0, claim a 10M coin grant. Every 30 minutes, the player is eligible for another claim. This creates a rebounding effect when spending velocity is high and applies to any energy-based system. It also encourages draining balances to 0 as frequently as possible. Star Power: grants players rewards and power if they grow their average transaction size (bet size). This creates an almost […]

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TickTock Challenge & Nut n Bolt Sort by ABI Game Studio

RISING IN THE CHARTS ”TICKTOCK CHALLENGE” & ”NUT N BOLT SORT” BY ABI GAME STUDIO Vietnamese giant ABI Game Studio 🇻🇳, with more than 3.4 billion downloads in its portfolio, has launched two new Hypercasual games that are booming. 🚀Released on June 5, “TickTock Challenge” is an app with several mini-games inspired by TikTok challenges.A simple, effective idea. 👏To date, ABI’s “TickTock” has amassed 2.7MM downloads, making it into the list of the top 100 free games. 🔝Released on March 8, “Nut n Bolt Sort: Color Puzzle” is a savvy mix of the Nut Screw Puzzle 🔩 trend and the pair-matching mechanics like Mahjong games. 🀄Another excellent game concept. 😎 “Nut n Bol Sort” has reached over 1MM downloads so far. 📈

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Global Gaming Report Q2 2024

Following the recent recognition by InvestGame, The Games Fund was once again named the top #4 early-stage gaming VC fund in the world by Drake Star, confirming our status as a leading VC firm in the industry. As Eitan Reisel wisely stated in his post - VC funds' success is the success of founders who put their trust in us. We are incredibly proud to be trusted and lead first rounds in the most promising European gaming companies from Poland and Cyprus (where we are an absolute dominator!) to France, Estonia, Norway, the UK, Germany, and beyond, and happy to see them growing, raising new rounds from top growth stage investors and strategics, launching games, and conquering top charts. We are dedicated to our vision and our mission to back the outstanding founders, of all creeds, in often overlooked regions […]

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Game Development Tools Cheat Sheet

Planning Asana: https://asana.com/Jira: https://www.atlassian.com/software/jiraClickUp: https://clickup.com/ Communication Slack: https://slack.com/Discord: https://discord.com/Microsoft Teams: https://www.microsoft.com/en-us/microsoft-teams/group-chat-software Documentation Notion: https://www.notion.so/Confluence: https://www.atlassian.com/software/confluenceGoogle Docs: https://www.google.com/docs/about/ Whiteboard Figma: https://www.figma.com/Miro: https://miro.com/Canva: https://www.canva.com/ Game Engine Unity: https://unity.com/Unreal Engine: https://www.unrealengine.com/Godot: https://godotengine.org/ IDEs JetBrains: https://www.jetbrains.com/Visual Studio: https://visualstudio.microsoft.com/Eclipse: https://www.eclipse.org/ Networking Photon: https://www.photonengine.com/Mirror: https://mirror-networking.com/Nakama: https://heroiclabs.com/nakama/ CI/CD TeamCity: https://www.jetbrains.com/teamcity/Jenkins: https://www.jenkins.io/GitLab CI/CD: https://about.gitlab.com/stages-devops-lifecycle/continuous-integration/ Art Photoshop: https://www.adobe.com/products/photoshop.html3DS Max: https://www.autodesk.com/products/3ds-max/overviewSubstance Painter: https://www.substance3d.com/products/substance-painter/ Animation Maya: https://www.autodesk.com/products/maya/overviewCascadeur: https://cascadeur.com/Mixamo: https://www.mixamo.com/ Sound Wwise: https://www.audiokinetic.com/Audacity: https://www.audacityteam.org/FMOD: https://www.fmod.com/ Text Articy: Draft: https://www.articy.com/en/Google Sheets: https://www.google.com/sheets/about/Lokalise: https://lokalise.com/ Market Research Sensor Tower: https://sensortower.com/AppMagic: https://appmagic.rocks/Playliner: https://www.playliner.com/ Analytics Game Analytics: https://gameanalytics.com/Tableau: https://www.tableau.com/Firebase: https://firebase.google.com/ Playtesting Antidote: https://www.antidote.gg/PlaytestCloud: https://www.playtestcloud.com/Bugsee: https://www.bugsee.com/ Monetization AppLovin: https://www.applovin.com/AdMob: https://admob.google.com/home/Balancy: https://balancy.com/

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Hyper/Hybrid Casual Market Radar Series #8

🚀Hyper/Hybrid Casual Market Radar Series #8📊 1) Best shuffle by Kiragan games led by Roman Gangan https://lnkd.in/gh_-3mk72) Crowd order by Sina 167 and published by MondayOFF Inc. led by Dunkun Kang ,Cree Lee , Heejong Cho , Cemil Karakullukcu , Richard Kim , 정병주 , Alejandra Caceres , Leslie Olesch , Junho Maeng , Youngmin Choi, BS , Brown Kim , YeonHee Lee , EUNBI KO , Seung Yeon Han and many morehttps://lnkd.in/dv4W_9rP3) Fit the Limo by Pink Games led by Zeynep Gürkan , Alp Gürbüzer , Beyhan Pehlivanhttps://lnkd.in/gmBZP9yF4) Puzzle Jam by Creasaur Entertainment Co. led by Zeynep Ensert , Zivandar Aygündüz , Ata Karamanoğlu , Murat Can Gürel , Beliz KERA , Ecem G. , Alperen Hakkı K. , Merve Güven Özfındık , Erdal Eren , Meral Efe Koçbulut and many more5) Cube Jam by Wixot led by Mehmet […]

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Pizza Ready! by Supercent: Comprehensive Breakdown

🍕🎮 Pizza Ready! by Supercent: A Comprehensive Breakdown 🎮🍕 The market is saturated with Idle Arcades, many of which have not achieved significant download numbers and revenue success. However, Pizza Ready! by Supercent and Molip stands out as a leading title, boasting over 100 million downloads and generating $774K in-app purchase (IAP) revenue. Here’s an in-depth look at what contributes to the success of Pizza Ready!:Immediate Gameplay: 🎉 Players can dive straight into the game upon opening it, bypassing the need for a play button and starting immediately.🏅Accelerated Early Progression:⏩ Players can level up quickly during the initial stages, typically advancing through the first 2-3 levels rapidly. This incentivizes continued play.Freemium Level-Up Passes: 🎁 Pizza Ready! offers free rewards upon leveling up and enhanced rewards through purchasable level-up passes, promoting both engagement and purchases—a common strategy in mobile gaming.Staff and […]

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Water Jam: A Potential Major Hit on the Horizon

Water Jam: A Potential Major Hit on the Horizon 🌊🚍I'm excited to share a game that has a high possibility of becoming a major hit in the coming days. The game is called Water Jam, and it has innovatively integrated water sort mechanics with the latest bus jam concept, adding a unique Scavenger Hunt art style meta where players build their beach as they progress through the levels. 🏖️ INNOVATIVE GAMEPLAY MECHANICS🎮Water Jam blends uncertainties in a brilliant way, which are essential for puzzles:1) Unknown Color Water in a Tube: Players don't know what color water will appear in the tube, adding an element of surprise. 🎨2) Next Color Glasses: The color of the next glasses is unknown, requiring strategic planning. 🥤3) Target Bottle Colors: The color of the target bottles also comes as a surprise, adding another layer of […]

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