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New Mobile Ad Unit: Rewarded App Open Interstitial

🚨 Alert! A New Mobile Ad Unit Has Been Created: The Rewarded App Open Interstitial (RVAOI) 🚨 Hexasort by Lion Studios has unveiled a brilliant and cunning new ad placement. Let's break it down:- Player plays the game. 🎮- Player closes the game. ❌- Player reopens the game. 🔄- Hardcoded blackout screen: “ad break +2 coins.” 🪙- Calls interstitial ad from mediation platform. 📲Shows ad. 📺- Awards 2 coins to the player. 🎉This strategy is smart because:- It will generate a very high ad viewer rate. 📈- The IMP/DAU will be as high as the number of user sessions per day. 🔢- Players appreciate receiving a reward. 🎁- The RVAOI placement is less intrusive due to timing in a non-interruptive placement. ⏰- It is compliant with Google’s Android Intersitial placement rules. ✅- Starts every new session with a revenue event […]

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One early investment I passed on that I regret

What's one early investment I passed on that I regret, and what did it teach me? In 2021, a US-based startup was developing avatar tech with a somewhat experienced team. I passed on investing because I felt there was no real business in B2B avatar services.Twelve months later, the company was acquired by a tech giant with an 8X multiple of the valuation that I could have invested in.What did I learn?- I quickly dismissed the opportunity for their product in the market. It's too small, I thought. With further analysis, I could have understood the underlying potential and the appetite of tech giants to do M&A in the space.- I should have consulted other angel investors and VCs who were investing in the round. Back then, I felt like I needed to develop a conviction to invest on my […]

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The Building Pie

01 - The Building Pie In my last post, I shared some personal notes on the key elements that make a building recognizable and functional in a game environment. Today, I’m introducing the first tip in a series: “The Building Pie”—a simple yet effective framework for designing urban buildings that are easily identifiable and interactive, even with minimal detail.Here’s a quick breakdown:A - Street Level: The tallest floor, essential for shaping the urban play space and player interactions. This level not only serves as the foundation for gameplay but also defines the negative space in the surrounding environment, making it an integral part of the city’s design.B - Floors: Repeated layers that establish rhythm, scale, and the overall profile of the building. These floors also play a crucial role in defining the shadows cast at street level, setting the mood […]

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Working from different locations will re-energize you.

Remember, if you're working from home... You can probably work from anywhere 💻Break that old office habit of working in the same place every day.Get out and explore your local area:🏘️ - Towns☕️ - Coffee shops📚 - Libraries🏨 - Hotel lobbies🌳 - Parks🦞 - Lobster shacksWorking from different locations will re-energize and inspire you.I know it works for me.Variety is one of the most overlooked benefits of remote work.hashtag#remotework-Image: [Photo taken while working from Wiscasset, Maine, home of the world-famous Red's Eats 🦞]

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What makes a great hook for a mobile ad?

What makes a great hook for a mobile ad? 1. Be direct: Capture attention within the first 2 seconds by making your message crystal clear.2. Add movement: Whether it's fast and dynamic or slow and hypnotic, the movement draws the eye and keeps viewers engaged.3. Evoke curiosity: Leave viewers with no choice but to continue watching by sparking their curiosity.4. Play with emotions: Use humor, shock, or surprise to create memorable moments. A well-placed WTF moment can be incredibly effective.5. Utilize all tools: Combine visuals with audio, sound effects, voice-overs, and bold titles to create a multi-sensory experience that captivates your audience.

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Inside The Investor’s Mind

For the sake of transparency in the industry, I decided to create a presentation and share how we at The Games Fund make investment decisions, identifying what we perceive as risks and opportunities. We believe this process shouldn't be a mystery or a black box for founders. There is enough struggle already in fundraising. So, why not explain our thought process and allow founders to measure their pitch against our framework? This can lead to a better understanding of the process and ultimately improve the chances of successful fundraising in these challenging times. This is our perspective, other funds may have different views, but I believe the general principles are universal.

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Familiar with the humble GDD?

Are you familiar with the humble GDD? Want FIVE awesome examples, and a free template? We got you! 🚀 P.S. If you have your own GDD I'd love to see it linked! Let's learn from each other ⬇ A GDD, or Game Design Document, is one of the most fundamental pieces of work created by the Game Designer. For those who are unfamiliar, you can kind of think of a GDD as the business plan of a game. It primarily includes the systems and mechanics of a game, outlining how a game will function and EXACTLY how it will play. They are primarily used by the production team as a guide on what actually needs to get built. 🗒 They'll often also include things contributed by other departments, such as art direction, timelines, and financial goals. 📈 In order to […]

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Strategies for Entering a New Market with Ad Revenue Growth

🚀 Strategies for Entering a New Market with Ad Revenue GrowthTo maximize success, below are some key strategies to incorporate into your expansion plan:1️⃣ Market-Specific Strategies:eCPM Optimization: You'll customize our eCPM (effective cost per mille) floor settings for specific markets to ensure profitability while reaching a broad audience.User Behavior Insights: By researching user behavior, you'll gain valuable insights to optimize ad performance through A/B testing. Here are some areas you'll explore:▶ Lifting ad frequency caps to increase impressions strategically.▶Testing premium ad formats to potentially increase eCPM.▶ Country-specific ad network integration.2️⃣ Promoting Within Your App Portfolio:House Ad Campaigns: You'll leverage your mediation's house ad functionality(aka: direct sales & cross-promotion) to cross-promote your apps within the unfilled inventory, maximizing user engagement across our portfolio.3️⃣ User Acquisition through Paid Ads:Targeted Campaigns: You'll consider running targeted paid ad campaigns to reach new users, potentially […]

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Hybrid Casual Market Size Estimate

Hybrid Casual Market Size Estimate In the rapidly evolving world of mobile gaming, the hybrid casual genre has emerged as a significant player, attracting millions of users worldwide. 🎮 To better understand this burgeoning market, we've estimated its size and identified the main contributors shaping its success. Our analysis delves into the revenue streams, market dynamics, and key players who are driving the growth of hybrid casual games. 🚀Note: This analysis is based on a series of informed assumptions, and while we've aimed for accuracy, there is a potential variance of 10-20% in our estimates. 📊 These figures should be viewed as approximations, reflecting the dynamic and fast-paced nature of the gaming industry. 📈. This data is based on the top 100 games we trackedWe are taking an assumption that the IAP to ads ratio is between 25:75 on average.2021 […]

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Current state of VR in the gaming industry?

What is the current state of VR in the gaming industry? 🤖 VR (virtual reality) offers a fully digital environment for its players. The most known VR games are Beat Saber and Half-Life: Alyx. By Peak Online (CCU) on Steam the most played are No Man’s Sky and War Thunder. But my guilty pleasure is chill Bartender VR Simulator, hehe.VR gaming still grows (and will be). Gaming takes the highest (22.5 %) share of the market in VR. By region, North America takes the lead in it.More and more games with online multiplayer are appearing in VR. We can even play VR extraction shooters.Have you ever played VR games? What do you think of them? 🎮P.S. When I was younger I thought that later I would play VR games like from Sword Art Online anime.hashtag#gamingindustry hashtag#vr hashtag#gaming hashtag#gamedevelopment

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🧪Real Experiment Case🧪

I think you guys are gonna love this 🧪𝐑𝐄𝐀𝐋 𝐄𝐗𝐏𝐄𝐑𝐈𝐌𝐄𝐍𝐓 𝐂𝐀𝐒𝐄🧪 simply because I can't be more transparent than this 😂Yesterday I saw one of the Growth Gems from Sylvain Gauchet on my TL and there was one slide that shocked me because I recently tested the hypothesis of that slide with one of my clients!I am posting the slide with the gem that Flippos Drogitis wrote so you can see the hypothesis in question. If you have been following me, you know that I love experimenting if I believe that experiments can help me to achieve the goals of my clients and as I mentioned, this specific hypothesis was something I tested in June with one of my most successful clients. With this client (a mobile game), we have a payback period of 8-9 months on average but we […]

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