Path of Exile 2 did some very smart decisions
Path of Exile 2 did some very smart decisions ๐ก during their Early Access launch. I finally got to the endgame, so we have a full review for you, explaining their unique "convenience" based monetization and content distribution ๐. As seen on the image, the team heavily focused on the endgame part of the game instead of early campaign. Rather than developing a long and costly campaign, they actually developed only 3 acts and then recycled them with a higher "cruel" difficulty. This enabled them to shift the capacity of the team towards endgame, where players will spend most of their time โ anyway, instead of the 25 hour long campaign, which you will never interact with after reaching the end of it. This is a completely opposite strategy to Diablo 4, which had a very well polished campaign with […]