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The Evolution of F2P Monetization in Premium Games

In recent years, the gaming industry has witnessed a significant convergence between F2P monetization strategies and premium, full-priced games. Developers are increasingly integrating F2P elements such as microtransactions, DLC, battle passes, and premium currencies into premium titles to enhance (in well executed cases) player engagement and generate additional revenue streams.Microtransactions and DLC in Premium GamesTraditionally, premium games offered substantial content upfront, with occasional expansions or DLCs providing additional gameplay, storylines, or characters.However, the landscape has evolved, and many premium titles now incorporate microtransactions — small, optional purchases that allow players to acquire in-game items, cosmetics, characters, or other enhancements. For example, games like Diablo 4 and Helldivers 2 have implemented in-game stores focusing on e.g., cosmetic items and battle passes, generating revenue beyond other means. Helldivers 2, in particular, has been perceived positively (mostly, whilst some of their package prices […]

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Mobile Ad Monetization Newsletter #8

Are Relgious-themed games the best advertising revenue niche in the mobile industry? One of the most profitable ad revenue generators are word games. Games like Words of Wonder (IAA $3m/month), Word Scapes(IAA $4.3/month), and Word Connect (IAA $400k/month) combined have about 20 million DAU and consistently top the charts for the most downloads. The genera is hyper-competitive, but one game has been able to navigate it since 2018 by appealing to a clever niche and thus avoiding going head-to-head against the other word game incumbents. Bible Word Puzzle is a word puzzle game that has been downloaded 27 million times and generated $2 million in IAP revenue since its launch. It has a massive 200k DAU, half of which is in the USA, and based on eCPMs, I estimate that it generates between 600-800k/month in ads. That means this title […]

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25 Live-Ops Features Starter Pack

25 Live-Ops Features Starter Pack Here's a list of FREE feature references from top games from Playliner: 💰 𝗠𝗼𝗻𝗲𝘁𝗶𝘇𝗮𝘁𝗶𝗼𝗻 𝗙𝗲𝗮𝘁𝘂𝗿𝗲𝘀• Piggy Bank - https://lnkd.in/emVf-HFK• Double & Tripple Offers - https://lnkd.in/e33TSHeZhttps://lnkd.in/eAtg-ZWz• Rolling Offer - https://lnkd.in/eiAY8dkuhttps://lnkd.in/eyYq5Swjhttps://lnkd.in/eZ_deifj• Starter Pack Offer - https://lnkd.in/efmsKB5N🕹️ 𝗘𝗻𝗴𝗮𝗴𝗲𝗺𝗲𝗻𝘁 𝗠𝗲𝗰𝗵𝗮𝗻𝗶𝗰𝘀• Happy Hours - https://lnkd.in/ezYv9bkxhttps://lnkd.in/e2sSrQbj• Daily Quests - https://lnkd.in/eGkvtAyX• Race Tournament - https://lnkd.in/eHPT2EyY• Solo Tournament - https://lnkd.in/eh-nXFdC• Win Streak - https://lnkd.in/eeCi2AB2https://lnkd.in/eNVuA2Zm• Milestone Tasks - https://lnkd.in/eXQKuMiihttps://lnkd.in/eUNBP9Wf• Time pressing challenge -https://lnkd.in/e8BjptVzhttps://lnkd.in/er7GdTj2🔄 𝗥𝗲𝘁𝗲𝗻𝘁𝗶𝗼𝗻 𝗠𝗲𝗰𝗵𝗮𝗻𝗶𝗰𝘀• Daily Bonus - https://lnkd.in/e3Sq6hYf• Push Notifications - https://lnkd.in/e3Git_br• Album Collection -https://lnkd.in/eWP8Yty2https://lnkd.in/eyS6VTuV👥 𝗦𝗼𝗰𝗶𝗮𝗹 𝗙𝗲𝗮𝘁𝘂𝗿𝗲𝘀• Partners - https://lnkd.in/ePZnKd2Y• Clans - https://lnkd.in/enpPEUqE• Friends - https://lnkd.in/emC7jhVP• Team Tournament - https://lnkd.in/eaSwymN9https://lnkd.in/edxn4R3c 🎲 𝗠𝗶𝗻𝗶𝗴𝗮𝗺𝗲𝘀 \ 𝟮𝗻𝗱 𝗖𝗼𝗿𝗲• Board Minigame - https://lnkd.in/ett2T2yMhttps://lnkd.in/esrMWych• Treasure Hunt Minigame -https://lnkd.in/e9r-UqM3https://lnkd.in/eZTvkkSxhttps://lnkd.in/eViQeQRb• Plinko - https://lnkd.in/evmF83kK• Slot Machine / Wheel Minigame -https://lnkd.in/eMwVp8MUhttps://lnkd.in/e2Gsstmf• Puzzle - https://lnkd.in/ekTH7aQp🗝️ 𝗦𝗲𝗮𝘀𝗼𝗻 𝗣𝗮𝘀𝘀• https://lnkd.in/eaqVUqFW• https://lnkd.in/ekpCBh_J• https://lnkd.in/es5sGa5w

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Color Block Jam by Rollic scaled to $300K A Day

Color Block Jam by Rollic scaled to $300K 🤑 a day in just 2 months 😱 Developed by Gybe Games, this is another successful Hybrid-casual puzzler in Rollic's portfolio, and we couldn't wait to review it for you 😎 Core gameplay is deterministic puzzle, with a timer as loose condition. This is again similar to games like Twisted Tangle, where levels are not randomized and you build up your strategy in trial/error fashion. If you lose, there is literally a "Fail Offer" as per the good Hybrid puzzler standard nowadays 😅. As said, Rollic has lots of experience with this specific setup and of course Hybrid-casual puzzlers by itself, so no wonder this game is scaling like crazy currently 💹. Core idea is a great iteration on tile moving puzzles, where you have limited space to work with. The iteration […]

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Surprise, You’re Hooked: The Fun World Of Gacha Games

Here’s what’s covered in this analysis article on Gacha; What is Gacha? Why Do People Love Gacha Games? Types of Gacha Systems: Not All Are Created Equal Supercell’s Secret Sauce: How They Do Gacha Right The Depth of a Gacha System: Why It Matters Trading Cards, Gacha-Style: A Familiar Twist The Psychology Behind Gacha: Why We Keep Coming Back Ethical Concerns: Is Gacha Gambling? The Gacha Balancing Act Analysis by Aylin Yazıcı. Feel free to contact me. What is Gacha in Mobile Gaming? A Beginner’s Guide to the Fun (and Madness) If you’ve ever played mobile games, or even just browsed the app store, you’ve probably stumbled across games that boast vibrant characters, cool weapons, or flashy loot. And somewhere in those games, you’ll hear the word “gacha.” But what does it mean? And why do people go crazy over it? Let’s break […]

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Mobile Gaming Today: 44

Hola Fam ☃️ We were celebrating the new year and almost February hereee! TIME FLIES! 🦋 Have you seen our GOAT series? Check it out 🕺🏻 Mobile Marketing » Block Blast: Largest IAA Revenue Game? 📱 Behind Archero 2 💰 Mobile Ad Monetization #7 🤖 AI-Powered Performance Marketing 🎯Top Casual Games LiveOps Strategy 🧩 Most Downloaded Puzzle Games 🎮 Archero 2: Onboarding Done Right! 📉 90% of Games Fail at Monetization 💵 Block Blast by Hungry Studio: $1M/Day 📈 Shorter Payback Period: Sustained profit growth 📊 Seasonality Adjustments in Google Ads to Spend More! Subscribed Industry Highlights » Moon Active laid off staff despite $2B revenue in 2024 🎮 Gaming vs. Tech: Where Are Investors Heading? 🎨 10 Game Design Rules You Must Know 🏰 Level Mechanics of Royal Kingdom 🤖 Analyze 1000 Games in 5 min with AI 📈 […]

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Mobile Non-Gaming pps in 2022-2024

How are the mobile non-gaming industries performing? How does the user behaviour on Mobile look like in different countries? What can we see based on the data? This is a common question I receive when talking to industry professionals. There are a lot of good data sources about (ie. amazing report State of Mobile 2025 released just recently by Sensor Tower ) and I decided to add my part there :). I includes a lot of data points around non-gaming apps categories, ie: Finance, Retail, Travel, Tools, Utilities, Productivity etc.All details how non-mobile gaming was behaving in 2022-2024 you can find in my report 📕 📕 📕 - almost 60 pages with different data analyses, data points around mobile non-gaming (from various data sources).Any feedback is helpful to understand if such materials are useful so once you: ✅ find it valuable and you […]

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AI-Powered Performance Marketing

𝗔𝗜-𝗣𝗼𝘄𝗲𝗿𝗲𝗱 solutions for 𝗣𝗲𝗿𝗳𝗼𝗿𝗺𝗮𝗻𝗰𝗲 𝗠𝗮𝗿𝗸𝗲𝘁𝗶𝗻𝗴, Product, and Conversion areas to enhance your workflow efficiency. 1. User Acquisition➤ Audience Segmentation➤ Targeting➤ Predictive Analytics➤ Ad Creative Testing➤ Ad Copy Testing ➤ Placement Optimization➤ Lookalike Modeling ➤ AI Bidding ➤  Conversion API 2. Retention➤ Lifecycle Automation ➤ Personalization ➤ Churn ➤ ReEngagement➤ Privacy & Regulations ➤ Consent3. Channel Distribution➤ Budget Distribution ➤ Marketing Mix Modeling➤ ROAS Prediction4. Product & Activation➤ A/B Test Automation ➤ Funnel Improvement➤ UX Analytics➤ User Feedback NLP Analysis ➤ Feature Adaption5. Revenue Growth➤ LTV Prediction➤ Dynamic Pricing➤ Hybrid Monetization➤ Predictive Upsell

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Moon Active laid off staff despite $2B revenue in 2024

Moon Active, the gaming giant behind Coin Master and Family Island, recently laid off dozens of employees worldwide, including in Israel. The company attributed the cuts to an “organizational restructuring” aimed at aligning its structure with its strategy. Moon Active operates a major development center in Kyiv, alongside offices in Romania, Belarus, and Lithuania, and employs about 2,500 people. Founded in 2011, the company was valued at $5 billion in 2021 after raising $300 million in a secondary funding round led by Insight Partners. Unlike most startups, Moon Active has raised just $10 million in equity funding, with subsequent rounds focused on secondary share sales for employees and investors. Other notable backers include Andalusian Private Capital, Gigi Levy-Weiss, Guy Gamzu, and David Alliance. Moon Active's flagship title, Coin Master, surpassed $6 billion in revenue in 2024, according to Sensor Tower. […]

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Block Blast: The Largest IAA Revenue Game in the World?

🚀 Block Blast: The Largest IAA Revenue Game in the World? 🧩 Since its launch in 2022, Block Blast! has been on an unstoppable growth trajectory, recently hitting nearly 15M DAU – with 2M DAU from the US alone! The Monthly Active User base is now 50m🤯. We estimate its ad revenue is now between $600K–$1M/day, making it what I like to call a “true ad revenue juggernaut”. Here are some insights from Sensor Tower: Key Insights:📊 Top Geos:- USA: 1.9M DAU- Philippines: 725K DAU- Germany: 600K DAU- Russia: 587K DAU- Indonesia: 574K DAU- UK: 550K DAU📈 Retention Rates:D1: 51%D7: 32%D30: 21%D60: 14%👏 The gameplay is a satisfying evolution of Tetris. Players place trios of blocks that appear at the bottom of the screen, and every move feels cleverly optimized for user satisfaction. Hungry Studio revealed at Unity App Fest that […]

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Behind Archero 2

Archero implemented literally the whole core gameplay of Bacon's Revenge as an event 😅. We got to the point, where established games are literally absorbing new concepts as means to not only add flavor to their old feature set, but also keep their current players within their ecosystem, where they can offer the same novelty as competition. The event is called Backpack Battle and its origin can be traced back to PC hit Backpack Hero, which all these inventory weapon management ⚔️ mechanics are trying to iterate. Bacon's Revenge itself is a combination of Doodle Magic, which streamlined the tower defense genre by ditching a road and Backpack Hero, where you need to collect and merge weapons as your skills in a roguelite fashion.Why keep this within Archero 1 and not built a separate competitor game? Because Archero still makes […]

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