Background
  • arrow_back Home
  • keyboard_arrow_rightcategories
  • keyboard_arrow_rightJournal

Journal

Results 301-313 of 1634 remove Page 26 of 137

trending_flat

10 HOT Puzzle Games of 2025

I listed 10 HOT Puzzle games of 2025, and here is the reasoning behind the heat: 🔥 This custom-made list is pretty straightforward. Any puzzle game released in 2024, and if it's still scaling in 2025? To measure this accurately, the trick is to set 🗺️ Download Geography and see if they are actuallySetting UA campaigns with higher budgets. 💰 Keywords are obvious: 🍫 Block Puzzle, 🚌 Bus Theme, 🎨 Color Sort,What to do with this? 📆 Plan your next game,▶️ Play, deconstruct these,🪄 Design a creative iteration.

trending_flat

MTG posts 7% YoY Q4 Growth: Strong Mobile Gains and Strategic Acquisitions

In the fourth quarter of 2024, Modern Times Group generated revenue of $155 million. Snowprint made its first organic contribution to MTG's performance in Q4 2024, following its acquisition in October 2023. Modern Times Group recorded a 7% year-over-year growth in net sales, reaching $155 million, driven by 9% organic growth and a 6% increase in constant currencies, according to the firm's Q4 2024 financial results. User acquisition spending in Q4 amounted to $62, representing 40% of revenues, up from 38% in the previous year.  The tax expense amounted to -$8 million, leading to a total net income of -$22 million. Cash flow from operations was $30 million, and cash and cash equivalents at the period's end stood at approximately $324 million. Steady revenue growth in FY 2024 For the full year of 2024, MTG recorded a 3% YoY increase in net sales, […]

trending_flat

Valve Bans In-Game Ads: A Bold Move

Valve Bans In-Game Ads: A Bold Move Valve corporation has updated its policy to strictly ban in-game ads as a monetization strategy for developers. While this may please gaming purists, I see some challenges this could create for developers and the industry overall.Key Impacts: • Economic Limitations for Developers: Removing ads as a potential revenue stream limits options for developers, particularly those working with F2P models or small-scale projects. • Reduced Accessibility for Tier 2/3 Regions: Ads often help monetize players in regions where spending on microtransactions is less common, making this a missed opportunity. • Missed Potential with Intrinsic Ads: Brand integrations (e.g., seeing Coca-Cola ads on a racetrack) can enhance immersion without breaking gameplay, yet Valve’s stance cuts off this possibility.While I understand Valve’s decision aligns with its audience and focus on premium experiences, this move underscores the […]

trending_flat

The Power of Partnership: Mobile Gaming Collaborations

Welcome back to The Power of Partnership, where we explore the latest and most exciting collaborations in mobile gaming. This month, we’re diving into partnerships that bring fresh content, unique experiences, and even real-world impact to players. From nostalgic crossovers to innovative sustainability efforts, these collaborations continue to push the boundaries of what’s possible in mobile gaming. Stumble Guys x Care Bears Love is in the air in Stumble Guys as the game partners with the iconic Care Bears™ to bring a heartwarming splash of color to the Stumbleverse. Launching on February 14, this Valentine’s Day-themed collaboration introduces five Care Bear skins, one victory animation, and two emotes, ensuring players can spread kindness while stumbling their way to victory. Jake Bales, SVP & GM for Stumble Guys, shared his excitement about the collaboration: "What better way to celebrate Valentine’s season […]

trending_flat

What makes a game unforgettable?

What makes a game unforgettable? Here’s a breakdown of what truly matters in game design: 𝟭. 𝗜𝗺𝗺𝗲𝗿𝘀𝗶𝗼𝗻 🌌 ↳ Aesthetics + Narrative = A world players don’t want to leave 𝟮. 𝗥𝗲𝗽𝗹𝗮𝘆𝗮𝗯𝗶𝗹𝗶𝘁𝘆 🔄 ↳ Progression + Discovery = A reason to come back, again and again 𝟯. 𝗧𝗲𝗻𝘀𝗶𝗼𝗻 ⚡ ↳ Uncertainty + Urgency = Moments that keep players on the edge of their seats 𝟰. 𝗙𝗹𝗼𝘄 🌊 ↳ Challenge + Skill = That perfect balance where time seems to disappear 𝟱. 𝗘𝗻𝗴𝗮𝗴𝗲𝗺𝗲𝗻𝘁 💬 ↳ Agency + Feedback = Players feeling their choices truly matter 𝟲. 𝗠𝗮𝘀𝘁𝗲𝗿𝘆 🏆 ↳ Iteration + Achievement = The thrill of leveling up and improving 𝟳. 𝗣𝗿𝗼𝗴𝗿𝗲𝘀𝘀𝗶𝗼𝗻 📈 ↳ Effort + Reward = Clear goals that make every step satisfying 𝟴. 𝗥𝗲𝘁𝗲𝗻𝘁𝗶𝗼𝗻 📅 ↳ Habit + Anticipation = A reason to log back in every day […]

trending_flat

Super Bowl Mobile Game Commercials

$8M for 30 seconds, mobile games used to fight for a Super Bowl ad spot. Why are they gone? 🏈 Today, the NFL Championship features on ESPN:Philadelphia Eagles vs Kansas City Chiefs.🎬 Around 80 top-tier commercials will air,setting the benchmark for TV advertising as usual.The world’s biggest brands show their creativity💰 and their market dominance, on this stage.Top of that, you know:Mobile Games is almost a $100B industry,🇺🇸 and U.S. alone generates 1B+ downloads/year.So, what’s the issue? Why no games advertised?Wouldn’t this be a prime opportunity?Not exactly.With user acquisition costing arm and a leg,every ad dollar spent needing to be justified.Studios rely on high-precision digital ads 🎯,where every click, install, and purchase is tracked.They can’t do that on TV. Super Bowl ads may offer massive reach, but theylack the tracking and direct response impact.It’s not about the cost, it’s about […]

trending_flat

Tracking Game Releases & Transfers

TRACKING RELEASES & TRANSFERS# 5 WEEK, JANUARY, 2025 Hi Mobile Gaming Friends! 😍Today I bring you another edition of our…💫 Tracking Releases & Transfers 💫This one brings releases and transfers to big publisher accounts from the 27th of January to the 2nd of February.I've found 17 titles. 💪🔎I highlight 3️⃣ of them.✅ “Gear Fight!” by Voodoo & Eternal StudioThe big French publisher 🇫🇷 has launched another innovative title.“Gear Fight!” is a split-screen Roguelike (similar to another Voodoo hit, 'Cup Heroes' $10MM IAP revenue) with Idle mechanics using gear pieces (“Gear Clicker” 10MM downl.). ⚙️With a prehistoric theme, the game has a tasty dash of humor.Developed by Eternal Studio, "Gear Fight!" was transferred to Voodoo's account on January 31st. 🗓️✅ “Gang Up” by RollicThe big Turkish publisher 🇹🇷 keeps pushing ahead with the development of Hybridcasual Runners.“Gang Up” is a Shooter […]

trending_flat

Vietnam’s Gaming Ecosystem and Recent Regulatory Changes

Vietnam’s Gaming Ecosystem and Recent Regulatory Changes Over the past few days, we’ve seen significant news regarding the Vietnamese government’s decision to enforce stricter regulations on game submissions and approvals, following a similar path to China.As many of us know, China only approves a few hundred games annually, creating a major hurdle for Western developers who want to reach Chinese players without relying on specialized local publishers or partners.The key difference between China and Vietnam lies in the value of their markets. China boasts both high-quality users and immense scale, making any disruption or potential loss of earnings for Western developers a serious concern.In contrast, Vietnam’s monetization potential is relatively modest. User behavior is similar to that of most Tier-3 markets, and LTV generally range between $0.10 to $0.40c, depending on the game genre.That said, Vietnam has emerged as a […]

trending_flat

Jobs in Mobile Gaming: 31

🎨 963 Jobs in Mobile Gaming » 1-8 February 👉🏻 Data from Gamigion.com/jobs 🕺🏻 Dev 💻 Art 🎨 Product 📱 Marketing 🎯 Business 💰 Data 📈 QA ⚒️ 💻 Dev Senior Analytics Engineer Scopely 🇲🇽 Senior Full Stack Engineer (Platform) - Scopely 🇮🇪 🇪🇸 Game programmer & New Game Founder, Spark Supercell 🇫🇮 Senior Game Programmer, Squad Busters Supercell 🇫🇮 Senior Software Engineer- Website Development Zynga 🇮🇳 Senior Software Engineer 1 Zynga 🇮🇳 Senior Software Developer - Small Giant Games Zynga 🇫🇮 Principal Software Engineer - Developer Services, ZMGT Zynga 🇨🇦 Principal Software Engineer - Game Services, ZMGT Zynga 🇨🇦 Senior Software Engineer (Client) - Wizard of Oz Slots Zynga 🇺🇸 C# Client developer Playtika 🇵🇱 Unity Developer Playtika 🇵🇱 Unity Technical Lead Playtika 🇵🇱 Software Developer Moon Active 🇵🇱 Unity Developer Moon Active 🇮🇱 Technical Support Engineer (Tier 3) […]

trending_flat

Take-Two Gaming Report: Losses Increased by 36%

Take-Two Interactive released its report for the third quarter of fiscal 2025, which spanned from October 1 to December 31, 2024. Here's what it revealed. ▫️Take-Two reported net revenue of $1.36 billion, which is 1% lower than the previous year. ▫️Almost all revenue came from digital game sales—96% or $1.31 billion. ▫️The leading platform for Take-Two remained mobile, accounting for 54% of revenue. Console games contributed 37%, while PC and other platforms made up 9%. ▫️The total net bookings for the quarter rose by 3% to $1.37 billion. ▫️Losses couldn't be avoided. During the quarter, Take-Two lost $125.2 million, a 36.6% increase compared to the previous year. ▫️Overall, the company is pleased with the quarterly results. Although the mobile division led by Zynga earned less than expected (mainly due to a downturn in the hyper-casual games segment), overall operational metrics […]

trending_flat

Brutally Honest #150

Hey, FAM! What’s up? 🥃 Drink talk Back in action from a vacation! Just came back from Maldives! Took that time off to record an album. Yes, absurd. But we released an album. Quest for a Half Gamer. Give it a listen! And most important: Bonus! 🦩Tip of the week People often ask how to get low CPIs in any ad platform Finding a low CPI is like trying to catch a Legendary Pokémon in the wild; it requires strategy, patience, and a sprinkle of luck! Here are the keys to help you snag those installs without emptying your wallet: Targeting: Get those audiences dialed in! Use customer segmentation and target specific demographics to reach those users who are more likely to install your app—like finding the right squad for your Fortnite team! Creative Assets: the magic of eye-catching ad […]

trending_flat

King’s New Game: Candy Crush Solitaire

Candy Crush meets Solitaire! 🎉 King just dropped Candy Crush Solitaire—their first new game in five years! It’s a fresh spin on the classic TriPeaks Solitaire, packed with Candy Crush magic—power-ups, boosters, and even a hold slot for extra strategy. 🌟 What’s new?✅ Familiar Candy Crush elements like Color Bombs, lollipop hammers & jelly bears 🍬✅ Strategic gameplay with a hold slot for extra moves 🎯✅ A rewarding Sweet Journey where players collect postcards from places like Paris & Japan ✈️ 🃏 Why solitaire?Casual card games are booming! Candy Crush Solitaire keeps it relaxing yet strategic, blending satisfying progression with endless replayability. 💡 Built for the long runKing is rolling out regular updates, seasonal events, and new levels—so there’s always something fresh to dive into! Here's what we hear from Oriol Canudas, General Manager, New Games at King: 🚀 Exciting […]

Login to enjoy full advantages

Please login or subscribe to continue.

Go Premium!

Enjoy the full advantage of the premium access.

Stop following

Unfollow Cancel

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation