Background
  • arrow_back Home
  • keyboard_arrow_rightcategories
  • keyboard_arrow_rightJournal

Journal

Results 205-217 of 1497 remove Page 18 of 125

trending_flat

Blue Ocean Subgenres in Mobile Gaming in 2025

Blue Ocean Subgenres in Mobile Gaming in 2025 Here's a structured look at market size, growth, success rate, and oligopoly index:--- ๐—•๐˜† ๐—ฟ๐—ฒ๐˜ƒ๐—ฒ๐—ป๐˜‚๐—ฒ: ---๐Ÿญ. ๐Ÿฐ๐—ซ ๐—ฆ๐˜๐—ฟ๐—ฎ๐˜๐—ฒ๐—ด๐˜† โ€ข Revenue: $7B in 2024 โ€ข YoY growth: 14% โ€ข Success rate: 14.8% โ€ข Top games of the genre: https://lnkd.in/eub3cEKu ๐Ÿฎ. ๐—œ๐—ฑ๐—น๐—ฒ ๐—ฅ๐—ฃ๐—š โ€ข Revenue: $2B in 2024 โ€ข YoY growth: 31% โ€ข Success rate: 5.8% โ€ข Top games of the genre: https://lnkd.in/eSU2EBSG ๐Ÿฏ. ๐—ฅ๐—ผ๐—ด๐˜‚๐—ฒ๐—น๐—ถ๐—ธ๐—ฒ โ€ข Revenue: $436M in 2024 โ€ข YoY growth: 44% โ€ข Success rate: 4.3% โ€ข Top games of the genre: https://lnkd.in/eFGy73ux ๐Ÿฐ. ๐— ๐—ฒ๐—ฟ๐—ด๐—ฒ ๐—š๐—ฎ๐—บ๐—ฒ๐˜€ โ€ข Revenue: $1.2B in 2024 โ€ข YoY growth: 94% (!) โ€ข Success rate: 1.4% โ€ข Top games of the genre: https://lnkd.in/eJGWpT8i --- ๐—•๐˜† ๐—ฑ๐—ผ๐˜„๐—ป๐—น๐—ผ๐—ฎ๐—ฑ๐˜€: --- ๐Ÿญ. ๐—๐—ผ๐—ฏ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ผ๐—ฟ โ€ข Downloads: 520M in 2024 โ€ข YoY growth: 42% โ€ข Success rate: 11.7% โ€ข Top games of the […]

trending_flat

Mobile Ad Monetization #9

The โ€œBritish Invasionโ€ was a cultural phenomenon in the mid-1960s, when rock and pop bands from the UK became popular in the USA. Today, thereโ€™s a similar global trend in mobile gaming: Vietnamese-made ad-driven mobile games are taking the global download charts by storm. In December, the 10 largest publishers from Vietnam were downloaded 143 million times (thatโ€™s a lot). Looking at the top 25 mobile game studios by downloads, 4 out of them are Vietnamese. iKame, a Vietnamese studio based in Hanoi, is about to overtake Outfit7 as the 7th largest studio in absolute download terms. Undoubtedly, thereโ€™s a โ€œVietnamese Invasionโ€ in mobile gaming. So, letโ€™s look at the main Vietnamese studios that are leading the charge to take over the download charts and estimate their ad revenues. * Top 25 publishers by global downloads December 2024. Vietnamese developers […]

trending_flat

Casual Games Report 2024

Casual Games Report 2024: Following 5 Routes to SuccessAppMagic's much-anticipated 2024 report is now live.This year, weโ€™re diving into key trends across 5 genres in Tier-1 West: Match-3 with Complex Meta, Merge-2 with Complex Meta, Match 3D, Sort Puzzle, and Casual Casino ๐ŸŽฎ Inside, weโ€™re answering big questions like:โ€” What are todayโ€™s hottest genres, and how can you spot the next big one?โ€” Why does market structure matter more than genre growth?โ€” How are UA challenges reshaping monetization strategies?But most importantly, the report highlights that even during the most challenging times, there are opportunities to thrive across genres of all sizes, complexity, and competitiveness.Enjoy the read!

trending_flat

Biggest Gaming M&A Deals of 2024

2024 was a year of strategic acquisitions and divestitures, showcasing a variety of deal types:โ˜‘๏ธ Keywords Studios was taken private in a $2.8B deal, marking the largest M&A transaction of the year.โ˜‘๏ธ Easybrain divested to Miniclip for $1.2B, signaling a strategic shift in the casual gaming space.โ˜‘๏ธ Jagex was acquired by private equity firms for ~$1.1B, highlighting the growing role of PE-backed investments in gaming.With a shift towards long-term value and strategic partnerships, M&A activity in gaming is shaping the industry's future. ๐Ÿ“Œ For the full breakdown, check out IG latest Gaming Deals Report.

trending_flat

Social games platform Little Umbrella secures $2 Million

It will use the funds to scale its live ops operations and fast-track the launch of new titles. AI-powered social games platform Little Umbrella has raised $2 million in a seed funding round.  Little Umbrella said it will use the funds to scale its live ops operations and fast-track the launch of new titles powered by Playroom, its cross-platform social game kit.  Investors who participated in the latest round include Virtual Reality Fund (VRF), a16z speedrun, Mark Pincus's Workplay Ventures, Ubiquoss Investment, Disrupt.com, Breakpoint Ventures, GFR Fund, and angel investors Matt Bilbey and Ryan Peterson all participated in the round.  Little Umbrella is creating social games using AI with a focus on cross-platform gameplay and adaptive mechanics. Their game, Death by AI, launched last year and quickly gained over 20 million players in three months. It's available for free on Discord, web, […]

trending_flat

How Top 100 Games implement Interstitial Ads and IAP

Fifteen years ago, in-app purchases were introduced to mobile games, and free-to-play mobile video games were born. This industry has come a long way, and it is estimated it will generate 49% of overall revenue in the games industry, with a total of almost 93B USD, according to NewZoo. Games have evolved tremendously during this time, and so have monetisation models. In this article, we are going to cover an important part of the monetisation of mobile games - ad monetisation with a particular focus on interstitial ads and any in-app purchases (IAPs) connected to them. Which games were analysed? We started off with a list of the top 100 downloaded games in September 2024, according to AppMagic . Among these 100 games: 81 of them had ads (we used the โ€œcontains adsโ€ flag on the Google Play Store product page to […]

trending_flat

How to Balance Your Mobile Game

How to Balance Your Mobile Game ๐—ž๐—ฒ๐˜† ๐˜€๐˜๐—ฒ๐—ฝ๐˜€ ๐—ณ๐—ผ๐—ฟ ๐—ฏ๐—ฎ๐—น๐—ฎ๐—ป๐—ฐ๐—ถ๐—ป๐—ด: 1. Identify core values to ensure fairness and long-term player trust.2. Separate critical and non-critical resources (progression vs. cosmetics). 3. Implement a difficulty curve that challenges without overwhelming. 4. Use analytics to spot and fix issues early. 5. Gather player feedback through surveys and community channels. 6. Adapt continuously: balance is an ongoing process. ๐—ž๐—ฒ๐˜† ๐—ฐ๐—ผ๐—ป๐—ฐ๐—ฒ๐—ฝ๐˜๐˜€ ๐˜๐—ผ ๐—ฐ๐—ผ๐—ป๐˜€๐—ถ๐—ฑ๐—ฒ๐—ฟ:โ€ข Symmetry vs. Asymmetry: Decide if players start equally (Chess) or with unique strengths (StarCraft).โ€ข Feedback Loops: Positive loops amplify success; negative loops maintain fairness.โ€ข Power Curve: Ensure power progression feels natural and rewarding.โ€ข Difficulty Curve: Gradually increase the challenge to match player skill.โ€ข Power Creep: Avoid making old content obsolete with new updates.๐—ง๐—ต๐—ฒ ๐—ณ๐—ผ๐˜‚๐—ฟ ๐—ฝ๐—ถ๐—น๐—น๐—ฎ๐—ฟ๐˜€ ๐—ผ๐—ณ ๐—ฎ ๐˜€๐˜๐—ฎ๐—ฏ๐—น๐—ฒ ๐—ด๐—ฎ๐—บ๐—ฒ ๐—ฒ๐—ฐ๐—ผ๐—ป๐—ผ๐—บ๐˜†: โ€ข Stable currency: Prevent inflation to maintain trust. โ€ข Rational pricing: Reflect […]

trending_flat

AI in Gaming Has Flopped

๐—”๐—œ ๐—œ๐—ก ๐—š๐—”๐— ๐—œ๐—ก๐—š ๐—›๐—”๐—ฆ ๐—™๐—Ÿ๐—ข๐—ฃ๐—ฃ๐—˜๐——. Humanity may be on a colossal technology frontier, but gaming is being dragged along with AI. Instead of surfing atop the wave, it's retreated to the wake. Gaming has historically been the first-best use case for new technology, so where did it all go so wrong? In the 26 months since ChatGPT launched, Web3 has made more tangible progress than AI gaming applications. Any technology outpaced by Web3's progress is in danger of irrelevance. And it's for good reason: so far, AI's visible footprint in games has been limited to a series of Cosmic Lounge press releases (I want my match-3 levels!) and a sixth finger in Call of Duty key art. Everything else appears to be cheap VC slideware or corporate investor day fantasies. It's true that gaming effectively subsidized the AI revolution by […]

trending_flat

Not just great gameplay, master Live Ops.

Best mobile games donโ€™t just have great gameplay, they master Live Ops. Here is how: They accomplish this over time.By connecting Retention, Playtime, and Conversion for long term success. Often times, secret lies in how you track, and optimize player conversion.Rest is just decision making.Then you get, resultsโ€ฆ

trending_flat

AI App Wars: Deep Dive in a Heated Race

31/01/2025 Update Only 15 days have passed since I released this article, and a lot has already changed. Thatโ€™s how fast this industry moves. DeepSeek, a Chinese startup, recently launched its open-source AI model, R1, and it has made massive waves in the tech industry. Not only is it competing with models from OpenAI and Meta in benchmarks, but its efficiency in training, using way fewer resources than others, has even impacted NVIDIA and energy company stocks. But beyond the tech world, DeepSeekโ€™s app has also been crushing it on the iOS & Google Play Store rankings, reaching top positions in key markets like the US, France, UK, Canada, Germany, Japan (#2), and Mexico. No crazy marketing budgets. No ASO magic. Just a disruptive product, launched at the perfect time. While big tech leaders were busy at the inauguration of […]

trending_flat

4 major AI consumer opportunities for startups

We at F4 Fund believe there are four major AI consumer opportunities for startups: A. AI Agents- Personal assistants reaching new levels of capability- Personalized and customized consumer experiences- Enhanced decision-making support based on preference- Think OpenAIs Operator but more convenient, personalized and made for consumerB. Generative AI- AI video, audio, photos, posters, etc. reach mainstream- Creating new forms of content with AI- Opening new creative possibilitiesC. Entertainment & Gaming- AI-enhanced gaming experiences- More engaging than traditional human-created contentD. The Consumer Robotics Frontier (not today but soon)- A possible market structure: Tesla robots (comparable to iPhone), and Chinese manufacturers (comparable to Android)- Software Platform: An "App Store" for robot applications emerges

Login to enjoy full advantages

Please login or subscribe to continue.

โœ–

Go Premium!

Enjoy the full advantage of the premium access.

โœ–

Stop following

Unfollow Cancel

โœ–

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation

โœ–