About the author call_made
Matej Lancaric
A true mobile marketing enthusiast currently working as a UAย consultant.
HighlightsJournal 23 Matej Lancaric February 13
Hey, FAM! Whatโs up?
Jumped on a podcast last week with our dear friends from Gamigion! Check it out because this wasnโt about the UA!
When should we start Applovin as a channel? I often get this question: When should we start? Is it a good channel? Are we ready?
First, we need to ensure that our in-app purchase volume is strong enough for the algorithm to optimize effectively. We aim for at least 10โ15 unique purchases per day. To figure out if weโre ready, we can do a quick math exercise using our D7 cost per purchase (CPPD7).
For example, if our CPPD7 is $800, then multiplying that by 10 tells us we need an $8,000 daily budget to kick things off. If our CPPD7 is lower, say $150, then around $1,500 per day is what weโd need. This calculation helps us determine whether our current spend can support a successful campaign.
More importantly, we must assess our creative depth. Even if our budget is in place, our campaign will only succeed if we have enough creative concepts to keep the content fresh. We should be prepared to refresh our creatives weekly or bi-weekly.
Although we might get by with 2โ3 playables, we should ideally have at least 5 different video creatives ready to go, and these should be pre-tested on other channels to give us the best possible headstart.
In short, we should only start on Applovin once we meet both our budget requirements (based on our CPPD7 and desired daily spend) and our creative assets are robust enough to support ongoing testing and optimization. launch?
So, are you ready to launch?
Also, if you are on MAX mediation, you donโt ask any of the questions above. You launch โyesterday!โ
๐โ Cornelius: The Suspicious Investi-gator
True detective-like exploration of creative trends and historical influences. Delving deep into the world of creatives to uncover hidden patterns and inspirations:
๐ช๐ต๐ผ ๐๐ถ๐ฑ ๐๐ ๐๐ถ๐ฟ๐๐? Iโm taking a closer look at two mobile gamesโ Park Match and Block Jam 3D – that seem to share extremely similar ad creatives. Coincidence? โHeavy inspirationโ?
The mobile gaming industry has always had a bit of a โborrow and improveโ culture, but it raises some fundamental questions when ad creatives start looking like carbon copies. Is it just trends catching on, or ๐ฎ๐ฟ๐ฒ ๐๐ฒ ๐ถ๐ป ๐ณ๐๐น๐น-๐ผ๐ป ๐ฐ๐ผ๐ฝ๐๐ฐ๐ฎ๐ ๐บ๐ผ๐ฑ๐ฒ?
Park Match (Supersonic from Unity) vs. Block Jam 3D (Voodoo) – who set the trend, and who followed?
Yours truly, Cornelius.
One of my industry friends amused me with his direct and honest TL;DRs, so we agreed to share it here, too! My friend remains anonymous as Dr.Doom!
“We nearly forgot about Meta’s VR efforts. Its revenue in Q4 last year increased to $1.1 Bil. in revenue but also made staggering operating loss of $5 Bil. This is great news because the loss in Q3 was just $4.4 Bil. so you know, growing numbers are best to report, duh!, who cares about the details๐ The whole year was a $17.7 Bil. operating loss for the VR division. More like Dr. Doom division ๐ Keep up the great work subsidizing our VR “experiences” you know what I mean wink wink๐” Sincerely, Doom (https://www.pocketgamer.biz/meta-earned-1645-billion-in-2024-but-vrar-division-made-another-loss/)
Because life is too short to be serious.
๐๐ฟ๐ฎ๐ฐ๐ธ๐ถ๐ป๐ด ๐๐ต๐ฒ ๐ฐ๐ซ ๐ฐ๐ผ๐ฑ๐ฒ: ๐๐ถ๐น๐น๐ถ๐ผ๐ป ๐๐ผ๐น๐น๐ฎ๐ฟ ๐ฆ๐๐ฟ๐ฎ๐๐ฒ๐ด๐ – First Fun & Rivergame are ruling the ๐ง๐ข๐ฃ ๐ฟ๐ฒ๐๐ฒ๐ป๐๐ฒ ๐ฐ๐ต๐ฎ๐ฟ๐๐ ๐ถ๐ป ๐ฐ๐ซ ๐๐๐ฟ๐ฎ๐๐ฒ๐ด๐ with 3, ehm 4 games. How?
We love talking about 4X and have been talking about the new wave of 4X games for a while. Thatโs why we have another crossover episode with @Gamemakers. Justin & Joseph took us on a 4X ride and explained the connection between First Fun & Rivergame and basically the whole history of 4X in China.
Understanding 4X strategy games is vital for anyone in the gaming industry. Everyone needs to remember this. We can all learn from 4X shit tons of stuff. 4X games are setting the new standard for creative strategies. 4X is always 2.5 steps ahead of 90% of the industry. (same as two & a half gamers. ๐ฃ๐๐ช ๐ฃ๐๐ช)
Jokes aside, the 4X model’s sustainability is under scrutiny due to high CPIs. 4X games ๐ป๐ฒ๐ฒ๐ฑ ๐๐ผ ๐ณ๐ถ๐ป๐ฑ ๐ป๐ฒ๐ ๐ผ๐ป๐ฏ๐ผ๐ฎ๐ฟ๐ฑ๐ถ๐ป๐ด ๐๐ผ๐น๐๐๐ถ๐ผ๐ป๐ to decrease those super-high CPIs, and honestly, they are doing a great job. ๐๐๐๐๐ฟ๐ฒ ๐๐ฟ๐ฒ๐ป๐ฑ๐ ๐ถ๐ป ๐๐๐ฒ๐ฟ ๐ฎ๐ฐ๐พ๐๐ถ๐๐ถ๐๐ถ๐ผ๐ป ๐๐ถ๐น๐น ๐น๐ฒ๐ฎ๐ป ๐ต๐ฒ๐ฎ๐๐ถ๐น๐ ๐ผ๐ป ๐๐. ๐๐จ๐!
๐ฅ๐ฒ๐บ๐ฒ๐บ๐ฏ๐ฒ๐ฟ ๐๐ต๐ถ๐: The evolution of game genres will incorporate 4X elements.
๐บ Watch on Youtube
๐ง Listen on Spotify
Today was a good day.
Hey hey! Would be great to work with you on reviewing our creative processes.
Sure, tell me more.
Yeah, so here is the pipeline. we would like you to work on producing videos for us as a next step.
Yeah? Okay, that sounds good. What do you have in mind there?
Well, we think you excel in out-of-the-box ideas.
You mean crazy shit?
hah, well, kinda. We have our own guidelines, but we fear we are stuck and we need an extra pair of eyes.
That sounds like something I like to do. Any boundaries?
Only a bit of a brandbook, but we donโt want you to be on a leash too much. You should do whatever comes into your mind.
Great stuff! really looking forward. I really like working on crazy stuff!
Today was a good day.
“Couldn’t sync files. That’s because you’re using 22,398% storage.โ – Dropbox
We launchedย a music album. Yes, that’s correct. We are putting a ton of energy into creating valuable (and crazy) content that I think you’ll like. Check out theย latest songs, and give us aย like and subscribe. Play ehm. Listen now!
The AI revolution is here, and itโs transforming the way we approach mobile games marketing.
Ask Matej AI a question. Itโs actually quite good!
We produced one more episode at 2.5gamers. Check it out now:
We are also starting a new segment, give it a go:
We are opening up a Slack channel for everybody. It is the most inclusive slack for the gaming industry. Female, male, non-binary, juniors, mid-level, seniors, vendors, developers = EVERYBODY! We are waiting for you โฅ๏ธ
Feel free to join here!
๐ Reach out for feedback or questions, or say hi!
Give me some love (or hate) & Subscribe everywhere! โฅ๏ธ
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About the author call_made
A true mobile marketing enthusiast currently working as a UAย consultant.
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