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Blossom Sort by Zeromaze: $60K/Day

Felix Braberg
🌸 Blossom Sort by Zeromaze: $60K/Day with Just 20K Downloads 🤑

🌼 Blossom Sort has taken a fresh approach to the sort puzzle genre and is making in $60K IAP + $20k IAA daily. With only 20K downloads a day, it’s clear this game is the latest puzzle game that has cracked some clever design and monetization strategies. 🌼

1. Relaxed Sorting Mechanics ☺️
Unlike traditional sort puzzles, Blossom Sort allows players to move flowers freely, even to different types. This makes the gameplay more relaxing and less punishing, with fail states tied to time or space rather than rigid rules.
2. Metagame Excellence 👑
The game borrows the Royal Match playbook, combining short events, visual decoration progress, and a collectible album. These tried-and-true progression mechanics are now the gold standard in casual games.
3. Dual Core Gameplay ⭐
After level 30, Blossom Sort introduces a line match mechanic, which ties directly to its UA creatives. Adding a second core mitigates the gap between ad expectations and actual gameplay—a strategy increasingly common in casual puzzle games.
4. Ads are unfolding 🫰
Ads begin to gradually unfold after days of gameplay. Interstitial ads are shown between levels 14 and 31 to not harm retention. In the early stages of the game, only Banners and RV ad placements are visible and Interstitials are only added when the chances of IAP purchases go down.

Join Matej 🦩, Jakub, and me as we unpack this latest puzzle game from China 🇨🇳

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