10 signs you might be working on a dead game ๐ฉ
10 signs you might be working on a dead game ๐ฉ (you don't want to miss them)๐ญ. ๐ก๐ผ ๐ฐ๐น๐ฒ๐ฎ๐ฟ ๐๐ถ๐๐ถ๐ผ๐ป ๐โณ Without direction, priorities scatter and time […]
10 signs you might be working on a dead game ๐ฉ (you don't want to miss them)๐ญ. ๐ก๐ผ ๐ฐ๐น๐ฒ๐ฎ๐ฟ ๐๐ถ๐๐ถ๐ผ๐ป ๐โณ Without direction, priorities scatter and time […]
๐ Creative Animation Alert! ๐ช Spotted this fantastic end-of-level reward multiplier animation in Screw Tile by ABI Game Studio. The screw animation adds such a unique […]
What gaming has taught meโand what I tell non-gaming founders: social gameplay is the engine behind long-term user retention. Hereโs how it works. 1. Players who […]
Hey, FAM! Whatโs up? ๐ฅ Drink talk Happy Holidays to everyone. The annual UA & Creatives Learnings article is coming! Stay tuned.. ๐ฆฉTip of the week […]
๐๐ฒ๐ฐ๐ฟ๐ฒ๐ฎ๐๐ฒ ๐๐ต๐ฒ ๐๐ฃ๐๐. Whatever it takes! ๐ The creative inspiration flow has shiftedโ๐ฐ๐ซ ๐ด๐ฎ๐บ๐ฒ ๐ฐ๐ฟ๐ฒ๐ฎ๐๐ถ๐๐ฒ๐ ๐ฎ๐ฟ๐ฒ ๐ป๐ผ๐ ๐ถ๐ป๐ณ๐น๐๐ฒ๐ป๐ฐ๐ถ๐ป๐ด ๐ฏ๐ถ๐ด ๐ฐ๐ฎ๐๐๐ฎ๐น ๐ด๐ฎ๐บ๐ฒ๐, and it all comes down […]
Live Ops features to boost Retention Based on the Playliner research, here are 7 proven Live Ops features that can boost retention for your game:1. Daily […]
Business modeling is key nowadays, when the mobile games funnel is operated from top of the funnel approach, in building and Live Operating your mobile game(s) […]
Blossom Sort by Zeromaze scaled to $60K a day with only 20K downloads per day ๐ . This unconventional take on the sort puzzle is packing more […]
DoubleU Games Acquires Turkish Studio Paxie Games in a Deal Valued at Up to $67 MillionStrategic Entry into the Fast-Growing Merge-2 Puzzle Market South Korean mobile […]
Mobile Gaming in 2024 Hereโs the wrap-up: ๐ญ. ๐๐ฒ๐ ๐ ๐ฒ๐๐ฟ๐ถ๐ฐ๐โข Total downloads hit 53.9B (+0.5% YoY). โข In-app purchase (IAP) revenue climbed to $58.9B (+2.9% YoY). โข The […]
The article breaks down the game-changing lessons in User Acquisition (UA) and creative strategies for mobile marketing in 2024. It's packed with insights you can't afford […]
๐น R&D Framework for Game Prototyping ๐น Below is the framework we often use when starting work on new projects:I. Pre-Production (2-4 weeks)1. Idea Generation: โถ […]
Please login or subscribe to continue.
No account? Register | Lost password
โAre you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.
โ