RIP Space Ape Games: 70 join Supercell London, and 30 laid off
As reported by MobileGamer, Space Ape Games is no more. Following Supercellโs full acquisition in November 2024, the studioโs fate has now taken shape: 70 staff […]
As reported by MobileGamer, Space Ape Games is no more. Following Supercellโs full acquisition in November 2024, the studioโs fate has now taken shape: 70 staff […]
Playrix LiveOps Strategy โข ๐ PvP Duel โณ Players face off 1v1, earning duel points by completing levels. The winner gets boosters. โข ๐ Race Tournament […]
For many game developers, 2025 looks set to be the dawn of a new creative and technological era. The industry is in the midst of a […]
๐๐ผ๐ ๐๐ผ ๐ฏ๐ฟ๐ฒ๐ฎ๐ธ ๐๐ต๐ฒ ๐ฐ๐ต๐ฎ๐ฟ๐๐ ๐ถ๐ป ๐ฎ๐ฌ๐ฎ๐ฑ ๐ณ๐ผ๐ฟ ๐ต๐๐ฏ๐ฟ๐ถ๐ฑ ๐ฎ๐ป๐ฑ ๐ต๐๐ฝ๐ฒ๐ฟ-๐ฐ๐ฎ๐๐๐ฎ๐น ๐ด๐ฎ๐บ๐ฒ๐? Buckle up for this takeaway-packed interview - it might just be the spark your […]
First time I see a streak mechanic turned into a time-limited event progression! Pencil Sort by Onetap Global lets you maintain a streak, climb up to 100, and […]
I always joked that a term that was used in the early days of mobile gaming was: โIf you want to win, hire a Finn๐ซ๐ฎ.โ Now […]
Source: Mobidictum Turkish mobile game studio Surpass Games aims to shape the future of the industry with innovative hybrid-casual experiences. Turkish mobile game studio Surpass Games has announced […]
Hallo Fam, Crazy how Hamburg is enjoying amazing weather this week while Istanbul is buried under snow! โ๏ธ Guess I should study Geography to make sense […]
Backed by Spintop Ventures, Behold Ventures, and Sisu Game Ventures, the studio aims to push mobile gaming boundaries. Seven Stars, a Helsinki-based mobile gaming startup, has […]
Warning โข๏ธ Heavy Game Design post ahead ๐. Session control mechanics are one of the most important systems in mobile F2P. They control the pace through […]
Written by our partner InvestGame According to Bloomberg, US-based AR gaming company Niantic, Inc. plans to sell its gaming business, including its flagship title, Pokรฉmon GO. […]
When a publisher evaluates a game or studio, theyโre not just looking at the concept, theyโre assessing quality, risk, potential, and long-term viability. So, what does […]
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